Player Matchup

Scylla
Scylla
Anthonyjzg
Scylla
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,383 Elo+
Solo
Odin
Odin
Murderous WOODS
Odin
Level 192
God Stats
5W - 3L
1,712 SR
Queue Stats
531W - 534L
1,530 Elo+
Party 1
Anubis
Anubis
Neulisaur
Anubis
Level 85
God Stats
3W - 5L
1,514 SR
Queue Stats
250W - 232L
1,506 Elo+
Party 1
Atlas
Atlas
TH3 HEARTLESS
Atlas
Level 158
God Stats
15W - 10L
1,614 SR
Queue Stats
419W - 410L
1,487 Elo+
Party 1
Hel
Hel
deadlykitten23
Hel
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,550 Elo+
Solo
Team Averages
Level 140
1,568 SR
1,491 Elo+

VS

Team Averages
Level 117
1,422 SR
1,422 Elo+
Charon
Charon
 
Charon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ImMezmerized
Xbalanque
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,432 Elo+
Party 2
Hel
Hel
ImZlumped
Hel
Level 146
God Stats
1W - 3L
1,401 SR
Queue Stats
31W - 40L
1,470 Elo+
Party 2
Izanami
Izanami
MercuryWizard
Izanami
Level 21
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anthonyjzg
Scylla
16
4 / 1 / 13
8,951
814
18,225
10,689
5,329
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
2 / 2 / 18
8,309
755
7,395
15,067
16,443
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Neulisaur
Anubis
16
7 / 2 / 9
9,362
851
9,067
7,271
5,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 16
9,523
866
12,676
13,463
11,561
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
5 / 1 / 12
8,737
794
7,608
11,302
6,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
3 / 3 / 2
9,399
854
8,440
15,437
19,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
 
The Morrigan
16
3 / 2 / 3
9,083
826
10,640
4,002
2,403
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
ImMezmerized
Xbalanque
14
1 / 5 / 2
7,986
726
13,798
12,296
5,730
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 3 / 7
7,929
721
7,762
15,371
9,138
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
12
0 / 8 / 3
7,190
654
5,299
13,112
5,480
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
21
Kills
7
7
Deaths
21
68
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
3
2
1.33
L
The Morrigan
 
The Morrigan
3
2
3
2.25
W
Scylla
Anthonyjzg
Scylla
4
1
13
10.5
L
Xbalanque
ImMezmerized
Xbalanque
1
5
2
0.4
L
0
3
7
1.17
L
Izanami
0
8
3
0.19
W
2
2
18
5.5
W
Anubis
Neulisaur
Anubis
7
2
9
5.75
W
3
1
16
11
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,971
Damage
45,939
57,792
Taken
60,218
45,366
Mitigated
41,967
34,414
Healing
22,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,440
890
1,215
1,653
15,437
19,216
0
13,622
1,815
17,052
0
L
The Morrigan
 
The Morrigan
10,640
818
1,580
1,010
4,002
2,403
300
2,976
957
27,130
0
W
Scylla
Anthonyjzg
Scylla
18,225
800
1,483
1,381
10,689
5,329
175
6,771
3,918
36,172
0
L
Xbalanque
ImMezmerized
Xbalanque
13,798
6,171
593
1,229
12,296
5,730
930
8,654
3,642
0
26,881
L
7,762
402
8,309
7,260
15,371
9,138
89
12,334
3,037
13,253
0
L
Izanami
5,299
2,975
23
94
13,112
5,480
725
10,136
2,976
0
8,415
W
7,395
1,239
814
2,718
15,067
16,443
365
4,868
10,199
355
13,123
W
Anubis
Neulisaur
Anubis
9,067
585
651
1,257
7,271
5,734
480
4,128
3,143
29,389
0
W
12,676
4,265
3,798
4,060
13,463
11,561
448
4,625
8,838
28,224
0
W
7,608
363
11,356
6,896
11,302
6,299
970
6,450
4,852
19,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,882
Gold Earned
41,587
136
Minions Killed
113
0
Camps Cleared
0
1,101,642
Distance Traveled
948,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,399
854
11
1
0
195,396
0
L
The Morrigan
9,083
826
48
4
0
194,412
0
W
Scylla
8,951
814
35
3
0
234,426
0
L
Xbalanque
7,986
726
28
3
0
178,335
0
L
Hel
7,929
721
16
1
0
200,034
0
L
Izanami
7,190
654
10
1
0
180,102
0
W
Odin
8,309
755
8
1
0
197,736
0
W
Anubis
9,362
851
27
2
0
192,888
0
W
Atlas
9,523
866
26
2
0
249,982
0
W
Hel
8,737
794
40
4
0
226,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role