Player Matchup

Izanami
Izanami
Cannon_G41
Izanami
Level 109
God Stats
21W - 22L
1,530 SR
Queue Stats
126W - 132L
1,506 Elo+
Party 2
Cernunnos
Cernunnos
Gimmetoro
Cernunnos
Level 120
God Stats
3W - 2L
1,556 SR
Queue Stats
18W - 22L
1,334 Elo+
Party 1
Ares
Ares
Noiadissimo
Ares
Level 65
God Stats
10W - 12L
1,536 SR
Queue Stats
233W - 248L
1,411 Elo+
Solo
Camazotz
Camazotz
Sppack
Camazotz
Level 74
God Stats
1W - 2L
1,493 SR
Queue Stats
17W - 22L
1,281 Elo+
Party 1
Baron Samedi
Baron Samedi
cpenni11
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,419 Elo+
Party 2
Team Averages
Level 87
1,523 SR
1,390 Elo+

VS

Team Averages
Level 90
1,531 SR
1,426 Elo+
Bastet
Bastet
CousnVinny
Bastet
Level 69
God Stats
19W - 23L
1,349 SR
Queue Stats
325W - 312L
1,417 Elo+
Solo
Cthulhu
Cthulhu
Harry Lumpz
Cthulhu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,359 Elo+
Solo
Anubis
Anubis
O4R3AL_MPEG
Anubis
Level 119
God Stats
19W - 16L
1,728 SR
Queue Stats
627W - 611L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RudyVilla366
Morgan Le Fay
Level 123
God Stats
4W - 4L
1,654 SR
Queue Stats
280W - 301L
1,480 Elo+
Solo
Chernobog
Chernobog
Torak4224
Chernobog
Level 102
God Stats
9W - 4L
1,426 SR
Queue Stats
53W - 47L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cannon_G41
Izanami
11
0 / 0 / 0
5,925
593
1,709
5,787
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Gimmetoro
Cernunnos
8
2 / 1 / 0
4,867
487
2,538
4,915
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 0
4,420
442
3,622
10,591
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
Sppack
Camazotz
8
0 / 3 / 1
4,657
466
1,163
9,203
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
cpenni11
Baron Samedi
9
0 / 4 / 0
4,863
486
738
5,344
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CousnVinny
Bastet
11
2 / 0 / 3
5,939
594
2,191
7,653
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Harry Lumpz
Cthulhu
8
3 / 0 / 4
6,028
603
4,839
5,013
2,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
11
6 / 0 / 2
6,985
699
5,491
3,088
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
RudyVilla366
Morgan Le Fay
10
0 / 0 / 0
6,253
625
3,522
3,074
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Torak4224
Chernobog
8
1 / 2 / 4
5,089
509
4,300
4,228
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cannon_G41
Izanami
0
0
0
0
W
Bastet
CousnVinny
Bastet
2
0
3
3.5
L
Cernunnos
Gimmetoro
Cernunnos
2
1
0
2
W
Cthulhu
Harry Lumpz
Cthulhu
3
0
4
5
L
0
4
0
0
W
Anubis
6
0
2
7
W
Morgan Le Fay
RudyVilla366
Morgan Le Fay
0
0
0
0
L
Camazotz
Sppack
Camazotz
0
3
1
0.17
W
Chernobog
Torak4224
Chernobog
1
2
4
1.5
L
Baron Samedi
cpenni11
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,770
Damage
20,343
35,840
Taken
23,056
14,778
Mitigated
9,162
8,870
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cannon_G41
Izanami
1,709
575
0
2,136
5,787
2,231
292
3,522
2,265
0
46,678
W
Bastet
CousnVinny
Bastet
2,191
508
0
3,250
7,653
2,829
0
837
6,816
0
42,880
L
Cernunnos
Gimmetoro
Cernunnos
2,538
1,273
0
926
4,915
1,701
0
1,406
3,509
0
27,256
W
Cthulhu
Harry Lumpz
Cthulhu
4,839
311
29
603
5,013
2,692
0
1,602
3,411
21,537
0
L
3,622
411
0
2,616
10,591
5,792
0
3,826
6,765
13,379
0
W
Anubis
5,491
262
0
1,104
3,088
1,319
448
588
2,500
44,572
0
W
Morgan Le Fay
RudyVilla366
Morgan Le Fay
3,522
422
0
1,250
3,074
1,045
586
0
3,074
43,224
0
L
Camazotz
Sppack
Camazotz
1,163
204
0
2,602
9,203
2,645
0
1,254
7,949
0
28,680
W
Chernobog
Torak4224
Chernobog
4,300
2,819
0
1,274
4,228
1,277
528
1,333
2,895
0
24,895
L
Baron Samedi
cpenni11
Baron Samedi
738
103
0
590
5,344
2,409
0
3,844
1,500
29,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,732
Gold Earned
30,294
249
Minions Killed
288
0
Camps Cleared
0
960,227
Distance Traveled
982,330
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,925
593
100
10
0
162,239
0
W
Bastet
5,939
594
65
7
0
233,101
0
L
Cernunnos
4,867
487
42
4
0
190,553
1
W
Cthulhu
6,028
603
26
3
0
204,762
1
L
Ares
4,420
442
14
1
0
195,722
0
W
Anubis
6,985
699
70
7
0
185,517
3
W
Morgan Le Fay
6,253
625
81
8
0
173,534
0
L
Camazotz
4,657
466
39
4
0
237,441
0
W
Chernobog
5,089
509
46
5
0
185,416
1
L
Baron Samedi
4,863
486
54
5
0
174,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role