Player Matchup

Danzaburou
Danzaburou
Joeyn1224
Danzaburou
Level 121
God Stats
15W - 11L
1,536 SR
Queue Stats
121W - 111L
1,529 Elo+
Party 1
Chaac
Chaac
blooperz34
Chaac
Level 84
God Stats
1W - 0L
1,487 SR
Queue Stats
8W - 12L
1,392 Elo+
Solo
Discordia
Discordia
geekynerd1224
Discordia
Level 24
God Stats
45W - 45L
1,476 SR
Queue Stats
63W - 63L
1,509 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,477 Elo+

VS

Team Averages
Level 53
1,445 SR
1,506 Elo+
Tyr
Tyr
Fredward399
Tyr
Level 48
God Stats
25W - 29L
1,514 SR
Queue Stats
111W - 112L
1,499 Elo+
Party 2
Skadi
Skadi
MrEndYourStreak
Skadi
Level 73
God Stats
2W - 3L
1,609 SR
Queue Stats
98W - 99L
1,512 Elo+
Party 2
Merlin
Merlin
Python412
Merlin
Level 39
God Stats
0W - 5L
1,213 SR
Queue Stats
34W - 34L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Joeyn1224
Danzaburou
13
14 / 0 / 0
11,225
1,123
17,560
9,867
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
10
0 / 3 / 9
7,628
763
6,122
11,947
11,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
geekynerd1224
Discordia
11
1 / 1 / 9
8,208
821
4,091
3,970
1,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,919
692
6,730
14,307
10,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 5 / 3
7,190
719
6,268
9,066
3,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Python412
Merlin
10
4 / 3 / 0
8,246
825
6,564
7,870
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
4
4
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Danzaburou
Joeyn1224
Danzaburou
14
0
0
14
L
0
5
3
0.3
L
Merlin
Python412
Merlin
4
3
0
1.33
W
Chaac
0
3
9
1.5
W
Discordia
geekynerd1224
Discordia
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,773
Damage
19,562
25,784
Taken
31,243
17,552
Mitigated
17,101
6,502
Healing
4,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,730
591
244
1,436
14,307
10,695
0
1,517
12,790
0
15,708
W
Danzaburou
Joeyn1224
Danzaburou
17,560
9,427
0
4,073
9,867
4,618
1,410
2,382
7,485
0
54,955
L
6,268
2,519
123
1,062
9,066
3,496
0
1,678
7,388
0
29,757
L
Merlin
Python412
Merlin
6,564
198
0
1,775
7,870
2,910
0
1,324
6,546
23,368
0
W
Chaac
6,122
556
0
2,249
11,947
11,234
0
3,289
8,658
0
18,178
W
Discordia
geekynerd1224
Discordia
4,091
314
0
180
3,970
1,700
0
1,696
2,274
24,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,061
Gold Earned
22,355
127
Minions Killed
95
0
Camps Cleared
0
579,891
Distance Traveled
532,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,919
692
24
2
0
186,216
0
W
Danzaburou
11,225
1,123
70
7
0
193,412
0
L
Skadi
7,190
719
38
4
0
183,092
0
L
Merlin
8,246
825
33
3
0
163,370
0
W
Chaac
7,628
763
10
1
0
192,080
0
W
Discordia
8,208
821
47
5
0
194,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role