Player Matchup

Discordia
Discordia
ChatoStifler
Discordia
Level 124
God Stats
3W - 2L
1,677 SR
Queue Stats
29W - 26L
1,564 Elo+
Party 3
Hachiman
Hachiman
Dalo19
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Eukaryote0
Maman Brigitte
Level 49
God Stats
0W - 2L
1,365 SR
Queue Stats
76W - 83L
1,426 Elo+
Solo
Charon
Charon
Fredi935
Charon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,794 Elo+
Party 3
King Arthur
King Arthur
IMP0TENTR4GE
King Arthur
Level 19
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 52
1,464 SR
1,557 Elo+

VS

Team Averages
Level 84
1,497 SR
1,455 Elo+
Hercules
Hercules
Art is Fragile
Hercules
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 36L
1,498 Elo+
Party 1
Ares
Ares
LilCheese124570
Ares
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 36L
1,282 Elo+
Party 1
Scylla
Scylla
Seattlefan3103
Scylla
Level 124
God Stats
9W - 8L
1,410 SR
Queue Stats
221W - 207L
1,543 Elo+
Party 2
Cernunnos
Cernunnos
Your_Local_Gator
Cernunnos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 28L
1,424 Elo+
Party 2
Arachne
Arachne
jacrispy___32
Arachne
Level 107
God Stats
2W - 1L
1,573 SR
Queue Stats
299W - 267L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChatoStifler
Discordia
11
1 / 2 / 0
6,426
494
3,361
5,473
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Dalo19
Hachiman
9
0 / 3 / 0
5,430
418
3,234
7,608
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
Eukaryote0
Maman Brigitte
13
0 / 1 / 0
6,818
524
2,921
10,951
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
Fredi935
Charon
9
0 / 0 / 0
5,512
424
1,842
6,127
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
IMP0TENTR4GE
King Arthur
10
0 / 2 / 0
5,372
413
1,386
7,248
4,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 0 / 0
7,775
598
3,824
4,871
4,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 2
6,466
497
5,119
6,257
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 0 / 1
7,781
599
5,736
4,581
1,667
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
11
0 / 0 / 3
6,178
475
3,423
2,717
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
12
1 / 1 / 2
6,500
500
2,494
9,924
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
0
0
2
L
Discordia
ChatoStifler
Discordia
1
2
0
0.5
L
Hachiman
Dalo19
Hachiman
0
3
0
0
L
Maman Brigitte
Eukaryote0
Maman Brigitte
0
1
0
0
L
Charon
Fredi935
Charon
0
0
0
0
L
King Arthur
IMP0TENTR4GE
King Arthur
0
2
0
0
W
2
0
2
3
W
3
0
1
3.5
W
Cernunnos
0
0
3
1.5
W
Arachne
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,744
Damage
20,596
37,407
Taken
28,350
17,209
Mitigated
17,418
3,980
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
3,824
1,201
0
1,708
4,871
4,362
191
0
4,871
0
53,092
L
Discordia
ChatoStifler
Discordia
3,361
201
0
0
5,473
1,998
0
3,276
2,197
46,210
0
L
Hachiman
Dalo19
Hachiman
3,234
2,661
0
1,154
7,608
2,598
0
3,420
4,188
0
24,183
L
Maman Brigitte
Eukaryote0
Maman Brigitte
2,921
326
0
1,265
10,951
4,485
0
1,466
9,485
74,222
0
L
Charon
Fredi935
Charon
1,842
232
0
1,561
6,127
4,066
0
2,693
3,434
17,632
0
L
King Arthur
IMP0TENTR4GE
King Arthur
1,386
189
0
0
7,248
4,062
0
0
7,248
0
21,240
W
5,119
194
0
1,791
6,257
5,533
0
1,023
5,234
23,443
0
W
5,736
350
0
2,678
4,581
1,667
0
2,184
2,397
78,596
0
W
Cernunnos
3,423
1,286
0
1,059
2,717
1,108
0
476
2,241
0
36,449
W
Arachne
2,494
1,878
0
3,914
9,924
4,748
0
4,441
5,483
0
51,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
34,700
336
Minions Killed
373
0
Camps Cleared
0
1,298,447
Distance Traveled
1,286,934
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,775
598
88
7
0
252,640
2
L
Discordia
6,426
494
91
7
0
232,100
4
L
Hachiman
5,430
418
50
4
0
226,392
0
L
Maman Brigitte
6,818
524
136
10
0
314,449
0
L
Charon
5,512
424
24
2
0
238,493
0
L
King Arthur
5,372
413
35
3
0
287,013
0
W
Ares
6,466
497
19
1
0
275,092
1
W
Scylla
7,781
599
129
10
0
252,628
0
W
Cernunnos
6,178
475
60
5
0
214,490
0
W
Arachne
6,500
500
77
6
0
292,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role