Player Matchup

Erlang Shen
Erlang Shen
BrittleMars709
Erlang Shen
Level 123
God Stats
13W - 12L
1,673 SR
Queue Stats
236W - 218L
1,468 Elo+
Party 2
Freya
Freya
CyclicalName7
Freya
Level 156
God Stats
8W - 11L
1,489 SR
Queue Stats
790W - 732L
1,502 Elo+
Party 2
Odin
Odin
Emogirl Love
Odin
Level 117
God Stats
4W - 1L
1,935 SR
Queue Stats
648W - 593L
1,512 Elo+
Party 2
Hel
Hel
jecelebor
Hel
Level 59
God Stats
2W - 4L
1,019 SR
Queue Stats
60W - 69L
1,481 Elo+
Solo
Heimdallr
Heimdallr
m-we657
Heimdallr
Level 76
God Stats
1W - 1L
1,593 SR
Queue Stats
36W - 21L
1,561 Elo+
Solo
Team Averages
Level 106
1,542 SR
1,505 Elo+

VS

Team Averages
Level 133
1,449 SR
1,494 Elo+
Camazotz
Camazotz
Asir Nyxx
Camazotz
Level 105
God Stats
1W - 4L
1,148 SR
Queue Stats
40W - 40L
1,430 Elo+
Solo
Zeus
Zeus
BREAKDOWN41
Zeus
Level 153
God Stats
40W - 36L
1,573 SR
Queue Stats
308W - 272L
1,526 Elo+
Party 1
Hera
Hera
Cookie-_-Dalek
Hera
Level 142
God Stats
6W - 6L
1,454 SR
Queue Stats
182W - 168L
1,521 Elo+
Party 1
Surtr
Surtr
Doomsaucers21
Surtr
Level 115
God Stats
105W - 82L
1,523 SR
Queue Stats
775W - 777L
1,474 Elo+
Solo
Anubis
Anubis
zir2490
Anubis
Level 148
God Stats
53W - 40L
1,545 SR
Queue Stats
294W - 259L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrittleMars709
Erlang Shen
14
5 / 7 / 0
8,778
516
8,739
19,709
15,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 5 / 3
8,126
478
13,969
18,910
6,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 8 / 0
6,200
365
2,150
16,523
15,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 8 / 0
7,401
435
1,487
13,365
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
m-we657
Heimdallr
12
1 / 4 / 0
7,502
441
4,000
11,040
4,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Asir Nyxx
Camazotz
16
5 / 0 / 6
10,183
599
9,893
17,754
7,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 1 / 6
10,246
603
8,945
8,655
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 5
10,682
628
10,273
9,178
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 7
10,595
623
15,650
16,728
9,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
zir2490
Anubis
16
11 / 1 / 6
11,164
657
14,342
7,404
4,091
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
8
Kills
32
32
Deaths
8
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Asir Nyxx
Camazotz
5
0
6
8
W
5
1
6
8
L
Erlang Shen
BrittleMars709
Erlang Shen
5
7
0
0.71
W
6
1
5
8.5
L
1
5
3
0.5
W
5
5
7
1.7
L
0
8
0
0
L
1
8
0
0.13
L
Heimdallr
m-we657
Heimdallr
1
4
0
0.25
W
Anubis
zir2490
Anubis
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,345
Damage
59,103
79,547
Taken
59,719
45,244
Mitigated
26,718
18,633
Healing
24,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Asir Nyxx
Camazotz
9,893
2,761
0
7,247
17,754
7,062
1,644
5,953
11,668
0
78,617
W
8,945
1,083
0
1,954
8,655
3,124
832
2,279
6,376
67,777
0
L
Erlang Shen
BrittleMars709
Erlang Shen
8,739
4,496
0
4,900
19,709
15,122
0
3,177
16,530
0
63,939
W
10,273
2,663
183
3,559
9,178
3,364
1,058
1,557
7,621
72,857
0
L
13,969
4,370
0
4,582
18,910
6,512
0
5,109
13,759
67,333
4,437
W
15,650
8,229
0
7,039
16,728
9,077
1,064
3,302
12,616
1,919
67,382
L
2,150
369
165
1,640
16,523
15,000
0
9,000
7,248
0
17,814
L
1,487
296
1,022
2,881
13,365
3,837
0
10,092
3,149
38,562
0
L
Heimdallr
m-we657
Heimdallr
4,000
1,005
0
3,443
11,040
4,773
0
6,393
4,473
0
50,831
W
Anubis
zir2490
Anubis
14,342
509
0
4,450
7,404
4,091
1,480
4,048
3,356
75,863
754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
52,870
381
Minions Killed
509
0
Camps Cleared
0
1,547,155
Distance Traveled
1,814,263
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,183
599
107
6
0
460,331
0
W
Zeus
10,246
603
104
6
0
342,449
0
L
Erlang Shen
8,778
516
105
6
0
303,429
0
W
Hera
10,682
628
103
6
0
326,752
2
L
Freya
8,126
478
94
6
0
323,645
0
W
Surtr
10,595
623
90
5
0
372,593
0
L
Odin
6,200
365
36
2
0
322,074
3
L
Hel
7,401
435
68
4
0
289,182
0
L
Heimdallr
7,502
441
78
5
0
308,825
3
W
Anubis
11,164
657
105
6
0
312,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role