Player Matchup

Geb
Geb
PRE_Jiggy
Geb
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,389 Elo+
Solo
Achilles
Achilles
VTALMEIDA
Achilles
Level 32
God Stats
1W - 2L
1,212 SR
Queue Stats
13W - 16L
1,397 Elo+
Party 1
Yu Huang
Yu Huang
flish28
Yu Huang
Level 85
God Stats
2W - 2L
1,567 SR
Queue Stats
17W - 29L
1,393 Elo+
Solo
Ishtar
Ishtar
jpennis
Ishtar
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
xerecafeia
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,415 Elo+
Party 1
Team Averages
Level 51
1,456 SR
1,400 Elo+

VS

Team Averages
Level 55
1,568 SR
1,412 Elo+
Bastet
Bastet
OrigamiFish
Bastet
Level 25
God Stats
1W - 1L
1,740 SR
Queue Stats
9W - 11L
1,375 Elo+
Solo
Anubis
Anubis
ToxicFire628
Anubis
Level 63
God Stats
5W - 4L
1,780 SR
Queue Stats
336W - 397L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
covra
Zhong Kui
Level 96
God Stats
1W - 3L
1,376 SR
Queue Stats
96W - 91L
1,429 Elo+
Solo
He Bo
He Bo
jadamo21
He Bo
Level 41
God Stats
1W - 2L
1,446 SR
Queue Stats
67W - 73L
1,426 Elo+
Solo
Olorun
Olorun
kayebae
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 111L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 16
11,368
874
10,392
20,299
16,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
VTALMEIDA
Achilles
18
8 / 2 / 16
10,557
812
8,084
13,337
15,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
flish28
Yu Huang
19
6 / 2 / 14
10,695
823
14,728
7,126
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
jpennis
Ishtar
16
2 / 4 / 18
9,212
709
6,667
12,285
4,487
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
xerecafeia
Baron Samedi
18
6 / 4 / 13
11,088
853
12,051
11,813
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
3 / 8 / 4
8,645
665
11,198
13,784
6,327
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
19
7 / 4 / 4
10,716
824
10,233
11,499
7,272
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
covra
Zhong Kui
15
1 / 6 / 11
8,808
678
15,165
16,382
17,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
jadamo21
He Bo
14
3 / 4 / 6
9,514
732
10,461
8,171
3,474
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
kayebae
Olorun
17
0 / 6 / 5
9,045
696
8,770
12,408
6,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
44
28
Kills
14
14
Deaths
28
77
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
8
4
0.63
W
6
2
16
7
L
Anubis
7
4
4
2.25
W
Achilles
VTALMEIDA
Achilles
8
2
16
8
L
Zhong Kui
covra
Zhong Kui
1
6
11
1.08
W
Yu Huang
flish28
Yu Huang
6
2
14
6.5
L
He Bo
jadamo21
He Bo
3
4
6
1.5
W
Ishtar
jpennis
Ishtar
2
4
18
2.75
L
Olorun
kayebae
Olorun
0
6
5
0.42
W
Baron Samedi
xerecafeia
Baron Samedi
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,922
Damage
55,827
64,860
Taken
62,244
47,769
Mitigated
40,446
23,212
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
11,198
2,684
389
1,173
13,784
6,327
13
6,785
6,237
0
14,968
W
10,392
815
5,088
7,037
20,299
16,474
448
14,160
6,139
16,818
0
L
Anubis
10,233
838
226
2,974
11,499
7,272
0
7,275
3,934
28,813
0
W
Achilles
VTALMEIDA
Achilles
8,084
1,331
859
1,947
13,337
15,970
491
9,155
4,182
0
12,815
L
Zhong Kui
covra
Zhong Kui
15,165
795
271
2,924
16,382
17,037
149
9,108
6,657
22,845
0
W
Yu Huang
flish28
Yu Huang
14,728
787
744
311
7,126
4,080
1,175
4,785
2,341
31,569
0
L
He Bo
jadamo21
He Bo
10,461
1,300
324
1,329
8,171
3,474
0
5,366
2,575
15,917
0
W
Ishtar
jpennis
Ishtar
6,667
3,823
213
1,953
12,285
4,487
1,649
8,581
3,704
0
11,356
L
Olorun
kayebae
Olorun
8,770
4,024
948
2,197
12,408
6,336
0
7,411
4,563
29,448
0
W
Baron Samedi
xerecafeia
Baron Samedi
12,051
1,339
3,152
1,908
11,813
6,758
681
7,948
3,865
31,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,920
Gold Earned
46,728
132
Minions Killed
126
0
Camps Cleared
0
1,215,925
Distance Traveled
1,063,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,645
665
9
1
0
234,853
0
W
Geb
11,368
874
20
2
0
282,724
0
L
Anubis
10,716
824
45
3
0
191,949
0
W
Achilles
10,557
812
10
1
0
258,026
0
L
Zhong Kui
8,808
678
19
1
0
219,862
0
W
Yu Huang
10,695
823
37
3
0
236,601
0
L
He Bo
9,514
732
9
1
0
196,724
0
W
Ishtar
9,212
709
12
1
0
227,141
0
L
Olorun
9,045
696
44
3
0
219,842
0
W
Baron Samedi
11,088
853
53
4
0
211,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role