Player Matchup

Maui
Maui
 
Maui
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BlackExx02
Olorun
Level 41
God Stats
2W - 2L
1,720 SR
Queue Stats
41W - 52L
1,477 Elo+
Party 1
Hera
Hera
Reaper07007
Hera
Level 119
God Stats
2W - 0L
1,530 SR
Queue Stats
13W - 8L
1,290 Elo+
Party 1
Da Ji
Da Ji
psycho990
Da Ji
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 26L
1,291 Elo+
Solo
Sun Wukong
Sun Wukong
riseup2013
Sun Wukong
Level 128
God Stats
11W - 2L
1,636 SR
Queue Stats
193W - 184L
1,476 Elo+
Party 1
Team Averages
Level 100
1,577 SR
1,407 Elo+

VS

Team Averages
Level 66
1,421 SR
1,364 Elo+
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MROS5501
Ymir
Level 47
God Stats
4W - 6L
1,496 SR
Queue Stats
78W - 66L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
Mage-EPS
Kukulkan
Level 83
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 3L
1,089 Elo+
Party 3
Bastet
Bastet
mmundus
Bastet
Level 27
God Stats
0W - 2L
1,112 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 3
Ratatoskr
Ratatoskr
tjmst31
Ratatoskr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 0 / 2
6,430
585
1,763
5,743
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
BlackExx02
Olorun
11
1 / 0 / 1
6,449
586
4,672
4,791
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 3
6,269
570
4,454
6,225
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
psycho990
Da Ji
11
4 / 0 / 1
6,764
615
4,100
6,935
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
riseup2013
Sun Wukong
12
0 / 0 / 0
7,205
655
4,815
9,807
6,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 0 / 0
6,821
620
5,942
8,613
8,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
8
0 / 2 / 0
5,115
465
1,999
6,456
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Mage-EPS
Kukulkan
10
0 / 2 / 1
5,937
540
4,168
4,892
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
mmundus
Bastet
9
0 / 1 / 0
4,835
440
1,912
5,702
2,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
tjmst31
Ratatoskr
10
1 / 2 / 0
5,736
521
3,312
9,199
3,040
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
2
2
L
Osiris
 
Osiris
0
0
0
0
W
Olorun
BlackExx02
Olorun
1
0
1
1.5
L
Ymir
0
2
0
0
L
Kukulkan
Mage-EPS
Kukulkan
0
2
1
0.25
W
1
1
3
2.5
L
Bastet
mmundus
Bastet
0
1
0
0
W
Da Ji
psycho990
Da Ji
4
0
1
4.5
W
Sun Wukong
riseup2013
Sun Wukong
0
0
0
0
L
Ratatoskr
tjmst31
Ratatoskr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,804
Damage
17,333
33,501
Taken
34,862
16,461
Mitigated
20,445
13,240
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,763
351
0
2,209
5,743
3,644
0
1,965
3,638
14,325
0
L
Osiris
 
Osiris
5,942
2,433
0
4,548
8,613
8,477
0
0
8,613
123
57,447
W
Olorun
BlackExx02
Olorun
4,672
2,254
295
3,535
4,791
1,915
351
380
4,411
58,570
0
L
Ymir
1,999
138
0
2,640
6,456
4,245
0
3,796
2,660
18,104
0
L
Kukulkan
Mage-EPS
Kukulkan
4,168
219
0
569
4,892
1,793
0
2,336
2,556
38,435
0
W
4,454
1,304
0
1,820
6,225
2,046
8
2,425
3,602
40,500
0
L
Bastet
mmundus
Bastet
1,912
611
0
1,757
5,702
2,890
0
3,566
2,136
171
16,523
W
Da Ji
psycho990
Da Ji
4,100
1,102
0
763
6,935
2,853
0
1,166
5,727
0
46,816
W
Sun Wukong
riseup2013
Sun Wukong
4,815
905
0
4,618
9,807
6,003
0
85
9,722
0
56,628
L
Ratatoskr
tjmst31
Ratatoskr
3,312
563
0
1,602
9,199
3,040
0
1,191
8,008
0
43,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
28,444
395
Minions Killed
320
0
Camps Cleared
0
1,152,046
Distance Traveled
1,129,163
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,430
585
18
2
0
242,191
3
L
Osiris
6,821
620
111
10
0
208,485
0
W
Olorun
6,449
586
103
9
0
198,350
0
L
Ymir
5,115
465
30
3
0
202,889
2
L
Kukulkan
5,937
540
86
8
0
231,836
0
W
Hera
6,269
570
82
7
0
217,649
0
L
Bastet
4,835
440
26
2
0
237,834
0
W
Da Ji
6,764
615
71
6
0
258,854
0
W
Sun Wukong
7,205
655
121
11
0
235,002
2
L
Ratatoskr
5,736
521
67
6
0
248,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role