Player Matchup

Merlin
Merlin
M0nk3ypch
Merlin
Level 105
God Stats
19W - 19L
1,472 SR
Queue Stats
231W - 228L
1,400 Elo+
Party 1
Medusa
Medusa
Otteman69
Medusa
Level 98
God Stats
34W - 20L
1,633 SR
Queue Stats
279W - 285L
1,451 Elo+
Party 1
Chaac
Chaac
ZeroKanisobe
Chaac
Level 176
God Stats
26W - 18L
1,599 SR
Queue Stats
607W - 622L
1,444 Elo+
Party 1
Team Averages
Level 126
1,568 SR
1,432 Elo+

VS

Team Averages
Level 80
1,399 SR
1,501 Elo+
Sun Wukong
Sun Wukong
CHEESYxNUTS
Sun Wukong
Level 108
God Stats
1W - 2L
1,411 SR
Queue Stats
53W - 45L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
Illamanation
Sylvanus
Level 80
God Stats
5W - 5L
1,570 SR
Queue Stats
55W - 48L
1,516 Elo+
Party 2
Ra
Ra
STEAMYxNUTS
Ra
Level 51
God Stats
0W - 4L
1,216 SR
Queue Stats
12W - 15L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
M0nk3ypch
Merlin
10
1 / 0 / 5
7,698
770
7,372
3,510
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Otteman69
Medusa
11
4 / 0 / 3
8,022
802
6,200
4,966
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 5
7,821
782
8,883
5,279
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CHEESYxNUTS
Sun Wukong
9
0 / 1 / 0
6,252
625
3,516
9,707
6,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Illamanation
Sylvanus
8
0 / 3 / 0
6,232
623
3,046
10,852
7,916
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
0 / 3 / 0
6,370
637
3,112
5,369
1,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CHEESYxNUTS
Sun Wukong
0
1
0
0
L
Sylvanus
Illamanation
Sylvanus
0
3
0
0
W
Merlin
M0nk3ypch
Merlin
1
0
5
3.5
W
Medusa
Otteman69
Medusa
4
0
3
5.5
L
0
3
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,455
Damage
9,674
13,755
Taken
25,928
8,445
Mitigated
16,621
2,051
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CHEESYxNUTS
Sun Wukong
3,516
242
0
763
9,707
6,751
0
3,636
6,060
0
19,139
L
Sylvanus
Illamanation
Sylvanus
3,046
705
1,522
2,193
10,852
7,916
0
2,945
7,898
8,672
0
W
Merlin
M0nk3ypch
Merlin
7,372
89
0
0
3,510
1,247
214
1,533
1,901
28,749
0
W
Medusa
Otteman69
Medusa
6,200
1,791
87
127
4,966
1,833
831
2,660
2,127
0
36,850
L
3,112
63
422
678
5,369
1,954
0
1,290
4,076
20,861
0
W
8,883
564
0
1,837
5,279
5,365
38
1,852
3,371
0
25,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,541
Gold Earned
18,854
139
Minions Killed
63
0
Camps Cleared
0
561,153
Distance Traveled
522,233
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,252
625
30
3
0
177,030
0
L
Sylvanus
6,232
623
5
1
0
171,911
0
W
Merlin
7,698
770
40
4
0
188,611
2
W
Medusa
8,022
802
53
5
0
177,090
0
L
Ra
6,370
637
28
3
0
173,292
0
W
Chaac
7,821
782
46
5
0
195,452
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role