Player Matchup

Raijin
Raijin
Feral9
Raijin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 87L
1,489 Elo+
Party 2
Cerberus
Cerberus
IamSoulFlex
Cerberus
Level 108
God Stats
6W - 4L
1,543 SR
Queue Stats
252W - 262L
1,436 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Newbhero
Morgan Le Fay
Level 76
God Stats
4W - 2L
1,559 SR
Queue Stats
170W - 177L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
cityboy513420
Tsukuyomi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 159L
1,435 Elo+
Party 2
Athena
Athena
iDabzillaa
Athena
Level 113
God Stats
2W - 2L
1,418 SR
Queue Stats
127W - 110L
1,557 Elo+
Party 2
Team Averages
Level 102
1,504 SR
1,480 Elo+

VS

Team Averages
Level 116
1,408 SR
1,538 Elo+
Camazotz
Camazotz
ChapoGuzmn1
Camazotz
Level 68
God Stats
3W - 3L
1,539 SR
Queue Stats
151W - 162L
1,470 Elo+
Solo
Geb
Geb
IncoherentDragon
Geb
Level 145
God Stats
0W - 2L
1,187 SR
Queue Stats
46W - 35L
1,517 Elo+
Party 1
Serqet
Serqet
Kaotics_King
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,648 Elo+
Party 1
Set
Set
SnowTaco420
Set
Level 152
God Stats
0W - 1L
1,247 SR
Queue Stats
24W - 17L
1,524 Elo+
Party 1
Tyr
Tyr
iAmAPest_
Tyr
Level 127
God Stats
0W - 1L
1,567 SR
Queue Stats
20W - 16L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Feral9
Raijin
15
5 / 1 / 14
8,909
891
15,550
8,655
4,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
IamSoulFlex
Cerberus
16
5 / 0 / 17
9,723
972
7,569
15,525
19,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Newbhero
Morgan Le Fay
15
3 / 2 / 15
8,695
870
14,156
9,561
6,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
cityboy513420
Tsukuyomi
13
3 / 3 / 11
7,853
785
9,327
11,046
6,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
iDabzillaa
Athena
15
6 / 1 / 15
9,593
959
5,556
15,127
17,773
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ChapoGuzmn1
Camazotz
15
3 / 4 / 1
7,599
760
10,664
13,025
6,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 5
7,333
733
11,096
11,746
12,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
12
0 / 5 / 2
6,711
671
3,794
8,166
4,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

10
0 / 7 / 2
6,470
647
10,187
11,974
6,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 1
7,803
780
14,380
14,243
15,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
18
22
Kills
7
7
Deaths
22
72
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Camazotz
ChapoGuzmn1
Camazotz
3
4
1
0.88
W
Raijin
Feral9
Raijin
5
1
14
12
W
Cerberus
IamSoulFlex
Cerberus
5
0
17
13.5
L
0
3
5
0.83
L
Serqet
0
5
2
0.2
W
Morgan Le Fay
Newbhero
Morgan Le Fay
3
2
15
5.25
L
0
7
2
0.14
W
Tsukuyomi
cityboy513420
Tsukuyomi
3
3
11
2.83
L
4
3
1
1.5
W
Athena
iDabzillaa
Athena
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,158
Damage
50,121
59,914
Taken
59,154
55,204
Mitigated
47,247
23,764
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
ChapoGuzmn1
Camazotz
10,664
1,983
300
3,945
13,025
6,648
0
9,801
3,224
0
22,822
W
Raijin
Feral9
Raijin
15,550
3,431
1,044
2,183
8,655
4,821
676
2,429
6,226
30,089
0
W
Cerberus
IamSoulFlex
Cerberus
7,569
723
1,570
6,426
15,525
19,299
586
2,686
12,839
13,535
0
L
11,096
117
696
2,119
11,746
12,985
0
7,953
3,793
18,321
0
L
Serqet
3,794
228
160
246
8,166
4,779
0
6,177
1,989
0
7,468
W
Morgan Le Fay
Newbhero
Morgan Le Fay
14,156
2,101
848
1,681
9,561
6,622
670
1,328
8,233
29,425
0
L
10,187
4,553
761
1,398
11,974
6,866
0
8,821
3,153
0
16,139
W
Tsukuyomi
cityboy513420
Tsukuyomi
9,327
2,634
585
1,897
11,046
6,689
262
1,655
9,391
0
15,975
L
14,380
1,608
248
1,435
14,243
15,969
0
10,079
4,164
0
19,672
W
Athena
iDabzillaa
Athena
5,556
1,845
3,145
4,385
15,127
17,773
236
2,998
11,769
8,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,773
Gold Earned
35,916
116
Minions Killed
64
0
Camps Cleared
0
1,068,719
Distance Traveled
974,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,599
760
19
2
0
207,874
0
W
Raijin
8,909
891
35
4
0
201,671
0
W
Cerberus
9,723
972
20
2
0
224,144
0
L
Geb
7,333
733
8
1
0
196,265
0
L
Serqet
6,711
671
12
1
0
179,968
0
W
Morgan Le Fay
8,695
870
38
4
0
211,094
0
L
Set
6,470
647
13
1
0
179,691
0
W
Tsukuyomi
7,853
785
18
2
0
211,022
0
L
Tyr
7,803
780
12
1
0
210,893
0
W
Athena
9,593
959
5
1
0
220,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role