Player Matchup

Mercury
Mercury
BrokenGamelol
Mercury
Level 117
God Stats
1W - 1L
1,181 SR
Queue Stats
215W - 272L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
Lordinero
Jing Wei
Level 123
God Stats
17W - 15L
1,559 SR
Queue Stats
118W - 108L
1,475 Elo+
Solo
Sobek
Sobek
UrLocalEuphoria
Sobek
Level 62
God Stats
18W - 19L
1,469 SR
Queue Stats
114W - 130L
1,436 Elo+
Party 1
Agni
Agni
bonkuninstallol
Agni
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,421 Elo+
Party 1
Chiron
Chiron
tiptopgaming
Chiron
Level 120
God Stats
2W - 2L
1,847 SR
Queue Stats
218W - 281L
1,461 Elo+
Party 1
Team Averages
Level 94
1,511 SR
1,451 Elo+

VS

Team Averages
Level 92
1,422 SR
1,521 Elo+
Ares
Ares
BrinceLee1
Ares
Level 140
God Stats
0W - 2L
1,188 SR
Queue Stats
18W - 28L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
Btuggle9
Tsukuyomi
Level 49
God Stats
1W - 4L
1,423 SR
Queue Stats
115W - 104L
1,551 Elo+
Solo
Cu Chulainn
Cu Chulainn
Offical_Naked
Cu Chulainn
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,470 Elo+
Solo
Lancelot
Lancelot
Scurh
Lancelot
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
SlickSolar
Apollo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 171L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
3 / 0 / 0
9,661
644
3,222
10,240
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Lordinero
Jing Wei
15
0 / 0 / 1
9,014
601
7,375
5,655
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 1
7,539
503
3,298
9,073
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 1
7,572
505
2,650
3,533
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
13
0 / 0 / 1
8,681
579
2,972
5,130
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,680
445
5,152
10,980
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Btuggle9
Tsukuyomi
16
1 / 1 / 0
8,596
573
3,050
7,919
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Offical_Naked
Cu Chulainn
11
0 / 1 / 0
6,961
464
2,368
7,610
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
Scurh
Lancelot
1
0 / 0 / 0
4,655
310
0
0
0
Apollo
SlickSolar
Apollo
13
1 / 0 / 0
7,396
493
3,505
9,104
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
2
2
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Mercury
3
0
0
3
L
Tsukuyomi
Btuggle9
Tsukuyomi
1
1
0
1
W
Jing Wei
Lordinero
Jing Wei
0
0
1
0.5
L
Cu Chulainn
Offical_Naked
Cu Chulainn
0
1
0
0
L
Lancelot
Scurh
Lancelot
0
0
0
0
L
Apollo
SlickSolar
Apollo
1
0
0
1
W
0
0
1
0.5
W
0
2
1
0.25
W
Chiron
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,517
Damage
14,075
33,631
Taken
35,613
17,367
Mitigated
23,090
12,894
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,152
390
0
2,710
10,980
9,262
0
3,903
7,077
22,194
0
W
Mercury
3,222
1,439
0
750
10,240
4,259
0
610
9,586
0
103,304
L
Tsukuyomi
Btuggle9
Tsukuyomi
3,050
578
0
1,225
7,919
3,373
0
1,416
6,503
0
91,931
W
Jing Wei
Lordinero
Jing Wei
7,375
6,330
0
4,111
5,655
2,205
670
364
5,291
0
83,242
L
Cu Chulainn
Offical_Naked
Cu Chulainn
2,368
390
0
543
7,610
7,178
0
0
7,610
1,378
41,014
L
Lancelot
Scurh
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
SlickSolar
Apollo
3,505
2,223
0
4,748
9,104
3,277
0
629
8,475
0
57,801
W
3,298
641
0
4,399
9,073
7,661
0
3,389
5,684
20,650
0
W
2,650
1,098
0
0
3,533
1,286
0
891
2,642
48,515
0
W
Chiron
2,972
825
132
3,502
5,130
1,956
558
260
4,590
0
65,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
34,288
499
Minions Killed
361
0
Camps Cleared
0
1,535,554
Distance Traveled
1,145,215
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,680
445
28
2
0
263,680
1
W
Mercury
9,661
644
140
9
0
393,825
0
L
Tsukuyomi
8,596
573
146
10
0
350,229
0
W
Jing Wei
9,014
601
131
9
0
289,217
4
L
Cu Chulainn
6,961
464
75
5
0
245,377
0
L
Lancelot
4,655
310
0
0
0
838
0
L
Apollo
7,396
493
112
7
0
285,091
0
W
Sobek
7,539
503
25
2
0
307,087
0
W
Agni
7,572
505
98
7
0
252,513
6
W
Chiron
8,681
579
105
7
0
292,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role