Player Matchup

Chronos
Chronos
AkimboScout
Chronos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,650 Elo+
Party 1
Nike
Nike
ElephantOfTruth
Nike
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,481 Elo+
Party 1
Thanatos
Thanatos
SyncV
Thanatos
Level 128
God Stats
1W - 1L
1,327 SR
Queue Stats
18W - 16L
1,533 Elo+
Party 1
Team Averages
Level 115
1,442 SR
1,555 Elo+

VS

Team Averages
Level 118
1,625 SR
1,580 Elo+
Surtr
Surtr
Not-Radd
Surtr
Level 129
God Stats
1W - 1L
1,778 SR
Queue Stats
58W - 55L
1,604 Elo+
Party 2
Sol
Sol
RatCrew-ID10T
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,548 Elo+
Party 2
Ne Zha
Ne Zha
factsman
Ne Zha
Level 116
God Stats
4W - 3L
1,598 SR
Queue Stats
184W - 140L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AkimboScout
Chronos
11
0 / 0 / 9
7,710
701
8,308
7,501
2,974
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 1 / 7
8,440
767
6,967
11,978
8,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SyncV
Thanatos
13
7 / 0 / 3
9,321
847
14,206
10,316
4,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Not-Radd
Surtr
8
0 / 5 / 0
6,916
629
5,151
14,459
10,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
1 / 1 / 0
7,710
701
12,792
7,566
1,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
factsman
Ne Zha
9
0 / 4 / 1
7,203
655
6,207
10,966
9,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
AkimboScout
Chronos
0
0
9
4.5
W
3
1
7
6.5
L
Surtr
Not-Radd
Surtr
0
5
0
0
L
1
1
0
1
W
Thanatos
SyncV
Thanatos
7
0
3
8.5
L
Ne Zha
factsman
Ne Zha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
24,150
29,795
Taken
32,991
15,853
Mitigated
21,837
11,208
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AkimboScout
Chronos
8,308
4,025
0
1,269
7,501
2,974
153
3,404
4,097
29,634
0
W
6,967
371
0
1,250
11,978
8,505
0
5,482
6,496
0
25,426
L
Surtr
Not-Radd
Surtr
5,151
1,892
0
2,463
14,459
10,939
0
5,686
8,773
215
15,373
L
12,792
1,803
0
4,998
7,566
1,837
0
649
6,917
46,779
0
W
Thanatos
SyncV
Thanatos
14,206
2,799
0
8,689
10,316
4,374
212
4,306
6,010
0
40,671
L
Ne Zha
factsman
Ne Zha
6,207
669
0
2,523
10,966
9,061
0
2,335
8,631
0
20,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
21,829
130
Minions Killed
104
0
Camps Cleared
0
636,222
Distance Traveled
580,604
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,710
701
58
5
0
207,809
0
W
Nike
8,440
767
30
3
0
207,076
5
L
Surtr
6,916
629
19
2
0
184,296
0
L
Sol
7,710
701
57
5
0
185,754
2
W
Thanatos
9,321
847
42
4
0
221,337
0
L
Ne Zha
7,203
655
28
3
0
210,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role