Player Matchup

Anubis
Anubis
ChicoMalo42
Anubis
Level 89
God Stats
12W - 7L
1,581 SR
Queue Stats
478W - 433L
1,546 Elo+
Party 2
Thanatos
Thanatos
Jocarus
Thanatos
Level 17
God Stats
28W - 41L
1,051 SR
Queue Stats
134W - 128L
1,316 Elo+
Party 2
Khepri
Khepri
mar-iana-ggari
Khepri
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 115L
1,378 Elo+
Solo
Ullr
Ullr
n0fxx
Ullr
Level 69
God Stats
7W - 5L
1,500 SR
Queue Stats
40W - 22L
1,663 Elo+
Solo
Ah Puch
Ah Puch
xx10k
Ah Puch
Level 97
God Stats
4W - 4L
1,549 SR
Queue Stats
196W - 191L
1,520 Elo+
Party 2
Team Averages
Level 66
1,436 SR
1,484 Elo+

VS

Team Averages
Level 92
1,567 SR
1,478 Elo+
Arachne
Arachne
AbsoluteWretch
Arachne
Level 98
God Stats
7W - 10L
1,657 SR
Queue Stats
51W - 40L
1,576 Elo+
Party 1
Apollo
Apollo
BadGamer7
Apollo
Level 119
God Stats
4W - 4L
1,631 SR
Queue Stats
70W - 70L
1,430 Elo+
Party 1
Geb
Geb
Mist0rSw3g
Geb
Level 67
God Stats
2W - 4L
1,546 SR
Queue Stats
41W - 49L
1,469 Elo+
Solo
Odin
Odin
Nekmokaios
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 227L
1,426 Elo+
Solo
Charon
Charon
YiPi_Ki-YaY-MFer
Charon
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
367W - 361L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 3 / 5
11,109
617
17,028
17,531
10,546
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Jocarus
Thanatos
15
5 / 3 / 2
9,212
512
5,673
11,720
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 3 / 0
8,624
479
1,822
8,781
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
n0fxx
Ullr
17
5 / 0 / 3
10,300
572
13,031
10,267
5,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
xx10k
Ah Puch
17
4 / 1 / 2
10,956
609
16,444
13,260
11,242
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
7,981
443
5,638
16,342
6,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
BadGamer7
Apollo
14
3 / 3 / 1
8,206
456
4,182
13,081
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 2
7,592
422
3,551
12,852
11,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 1
7,659
426
6,365
16,374
16,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 8 / 4
8,063
448
12,402
18,676
7,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
19
Kills
9
10
Deaths
19
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Apollo
BadGamer7
Apollo
3
3
1
1.17
W
Anubis
4
3
5
2.17
W
Thanatos
Jocarus
Thanatos
5
3
2
2
L
0
0
2
1
L
2
4
1
0.63
L
1
8
4
0.38
W
1
3
0
0.33
W
Ullr
n0fxx
Ullr
5
0
3
6.5
W
Ah Puch
xx10k
Ah Puch
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,998
Damage
32,138
61,559
Taken
77,325
40,995
Mitigated
47,633
30,102
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,638
3,570
0
3,163
16,342
6,569
0
4,819
11,523
0
54,807
L
Apollo
BadGamer7
Apollo
4,182
1,807
0
3,892
13,081
5,465
924
4,165
8,916
0
63,571
W
Anubis
17,028
156
0
11,458
17,531
10,546
774
9,635
7,896
107,542
0
W
Thanatos
Jocarus
Thanatos
5,673
1,081
0
6,088
11,720
5,172
0
2,021
9,699
0
52,266
L
3,551
1,302
0
2,162
12,852
11,869
0
4,681
8,171
17,454
0
L
6,365
2,059
42
310
16,374
16,263
0
11,071
5,303
0
35,817
L
12,402
1,548
0
1,000
18,676
7,467
0
10,558
8,118
62,274
0
W
1,822
302
0
623
8,781
8,786
876
977
7,804
25,888
0
W
Ullr
n0fxx
Ullr
13,031
5,514
0
2,174
10,267
5,249
4,460
1,693
8,574
0
91,605
W
Ah Puch
xx10k
Ah Puch
16,444
1,792
0
9,759
13,260
11,242
779
1,627
11,633
96,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,201
Gold Earned
39,501
578
Minions Killed
338
0
Camps Cleared
0
1,725,849
Distance Traveled
1,568,630
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,981
443
84
5
0
314,505
0
L
Apollo
8,206
456
122
7
0
311,130
4
W
Anubis
11,109
617
186
10
0
316,659
0
W
Thanatos
9,212
512
63
4
0
414,638
0
L
Geb
7,592
422
13
1
0
318,291
2
L
Odin
7,659
426
43
2
0
332,875
0
L
Charon
8,063
448
76
4
0
291,829
0
W
Khepri
8,624
479
40
2
0
332,014
0
W
Ullr
10,300
572
135
8
0
337,670
1
W
Ah Puch
10,956
609
154
9
0
324,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role