Player Matchup

Kali
Kali
HonouredSpectre
Kali
Level 39
God Stats
4W - 3L
1,604 SR
Queue Stats
47W - 82L
1,240 Elo+
Party 1
Anubis
Anubis
MistakenRelic
Anubis
Level 46
God Stats
3W - 8L
1,269 SR
Queue Stats
54W - 96L
1,202 Elo+
Party 1
Osiris
Osiris
Noahisnotsure
Osiris
Level 29
God Stats
0W - 5L
1,109 SR
Queue Stats
11W - 39L
1,080 Elo+
Party 1
Hachiman
Hachiman
TaggerungNZL
Hachiman
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,131 Elo+
Party 1
Atlas
Atlas
tssittssit
Atlas
Level 60
God Stats
0W - 1L
1,562 SR
Queue Stats
27W - 28L
1,271 Elo+
Solo
Team Averages
Level 37
1,409 SR
1,185 Elo+

VS

Team Averages
Level 73
1,491 SR
1,259 Elo+
Baron Samedi
Baron Samedi
JADGpapi
Baron Samedi
Level 100
God Stats
1W - 0L
1,756 SR
Queue Stats
3W - 5L
1,119 Elo+
Party 2
Osiris
Osiris
MonarchVendetta
Osiris
Level 52
God Stats
3W - 3L
1,278 SR
Queue Stats
63W - 105L
1,304 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mrs_Bigshot
Ah Muzen Cab
Level 65
God Stats
4W - 7L
1,357 SR
Queue Stats
178W - 198L
1,352 Elo+
Solo
Mercury
Mercury
x iSiiCK SkiLLZ
Mercury
Level 58
God Stats
2W - 1L
1,493 SR
Queue Stats
3W - 5L
1,119 Elo+
Party 2
Aphrodite
Aphrodite
zaybo_1121
Aphrodite
Level 89
God Stats
21W - 13L
1,571 SR
Queue Stats
43W - 44L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,055
505
2,903
10,879
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 5 / 1
5,526
461
3,079
9,438
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 0
6,218
518
4,089
6,847
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
TaggerungNZL
Hachiman
9
0 / 2 / 0
5,455
455
4,451
6,298
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
8
0 / 4 / 1
5,523
460
4,046
11,978
7,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JADGpapi
Baron Samedi
12
3 / 1 / 5
7,435
620
9,530
5,925
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 1
7,108
592
2,824
8,428
7,415
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
mrs_Bigshot
Ah Muzen Cab
11
4 / 0 / 3
6,847
571
5,460
6,105
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 0 / 6
7,130
594
5,183
7,844
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
zaybo_1121
Aphrodite
11
3 / 1 / 3
7,294
608
5,023
8,592
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
16
16
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Baron Samedi
JADGpapi
Baron Samedi
3
1
5
5.5
L
1
5
1
0.3
W
0
0
1
0.5
L
0
1
0
0
L
Hachiman
TaggerungNZL
Hachiman
0
2
0
0
W
Ah Muzen Cab
mrs_Bigshot
Ah Muzen Cab
4
0
3
5.5
L
Atlas
0
4
1
0.13
W
6
0
6
9
W
Aphrodite
zaybo_1121
Aphrodite
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,568
Damage
28,020
45,440
Taken
36,894
25,010
Mitigated
19,302
10,544
Healing
13,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,903
1,253
0
1,227
10,879
4,294
0
2,775
8,010
0
36,361
W
Baron Samedi
JADGpapi
Baron Samedi
9,530
906
169
1,166
5,925
2,679
349
2,521
3,404
45,822
0
L
3,079
112
0
2,031
9,438
4,264
0
5,858
3,120
28,004
0
W
2,824
779
0
1,674
8,428
7,415
724
0
7,549
0
44,008
L
4,089
571
0
2,118
6,847
6,422
0
0
6,847
0
35,716
L
Hachiman
TaggerungNZL
Hachiman
4,451
2,707
0
1,109
6,298
2,081
0
2,157
4,105
0
28,386
W
Ah Muzen Cab
mrs_Bigshot
Ah Muzen Cab
5,460
1,962
0
593
6,105
2,434
280
1,175
4,930
0
40,903
L
Atlas
4,046
1,474
1,118
2,941
11,978
7,949
0
3,154
8,805
21,175
0
W
5,183
3,775
0
1,758
7,844
2,625
0
879
6,932
0
37,906
W
Aphrodite
zaybo_1121
Aphrodite
5,023
404
2,651
5,881
8,592
4,149
481
2,550
6,042
36,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,777
Gold Earned
35,814
254
Minions Killed
312
0
Camps Cleared
0
1,139,662
Distance Traveled
1,160,996
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,055
505
55
5
0
241,616
0
W
Baron Samedi
7,435
620
74
6
0
230,970
0
L
Anubis
5,526
461
44
4
0
190,547
0
W
Osiris
7,108
592
68
6
0
253,239
0
L
Osiris
6,218
518
64
5
0
247,870
0
L
Hachiman
5,455
455
63
5
0
219,358
0
W
Ah Muzen Cab
6,847
571
64
5
0
200,085
2
L
Atlas
5,523
460
28
2
0
240,271
0
W
Mercury
7,130
594
52
4
0
269,154
0
W
Aphrodite
7,294
608
54
5
0
207,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role