Player Matchup

Sol
Sol
Dior x Hezi
Sol
Level 99
God Stats
2W - 5L
1,415 SR
Queue Stats
50W - 48L
1,426 Elo+
Party 1
Ao Kuang
Ao Kuang
ImCQ3
Ao Kuang
Level 109
God Stats
7W - 2L
1,598 SR
Queue Stats
88W - 103L
1,431 Elo+
Party 1
Martichoras
Martichoras
TheMickyD
Martichoras
Level 83
God Stats
10W - 7L
1,585 SR
Queue Stats
68W - 76L
1,433 Elo+
Party 1
Horus
Horus
X_Rifle2013
Horus
Level 104
God Stats
2W - 0L
1,666 SR
Queue Stats
73W - 70L
1,547 Elo+
Solo
Chaac
Chaac
l am cartman
Chaac
Level 40
God Stats
6W - 2L
1,517 SR
Queue Stats
56W - 52L
1,476 Elo+
Party 1
Team Averages
Level 87
1,556 SR
1,463 Elo+

VS

Team Averages
Level 113
1,533 SR
1,475 Elo+
Ao Kuang
Ao Kuang
Ciquel
Ao Kuang
Level 128
God Stats
28W - 38L
1,449 SR
Queue Stats
284W - 272L
1,485 Elo+
Party 2
Artemis
Artemis
IzanamisSalami
Artemis
Level 159
God Stats
1W - 1L
1,718 SR
Queue Stats
389W - 376L
1,521 Elo+
Solo
Hel
Hel
Jkbossman67
Hel
Level 88
God Stats
1W - 3L
1,408 SR
Queue Stats
241W - 227L
1,450 Elo+
Solo
Zeus
Zeus
LufkinTexas
Zeus
Level 142
God Stats
29W - 23L
1,591 SR
Queue Stats
291W - 276L
1,493 Elo+
Party 2
Cerberus
Cerberus
ZerefDarkWzrd
Cerberus
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 53L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,849
585
4,567
3,919
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
ImCQ3
Ao Kuang
10
3 / 0 / 2
5,863
586
2,975
5,931
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Martichoras
TheMickyD
Martichoras
10
1 / 0 / 4
6,086
609
4,739
6,002
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 0 / 2
5,667
567
3,050
7,184
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 0
5,717
572
4,187
9,822
5,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ciquel
Ao Kuang
8
0 / 1 / 0
4,791
479
2,611
7,389
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 0
4,645
465
2,343
4,333
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 3 / 0
5,751
575
6,154
9,093
3,594
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
5,096
510
4,353
4,978
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
ZerefDarkWzrd
Cerberus
6
0 / 3 / 0
4,248
425
2,191
6,348
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
2
2
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Ciquel
Ao Kuang
0
1
0
0
W
3
0
0
3
W
Ao Kuang
ImCQ3
Ao Kuang
3
0
2
4
L
0
1
0
0
L
2
3
0
0.67
L
0
2
0
0
W
Martichoras
TheMickyD
Martichoras
1
0
4
3
W
1
0
2
2
L
Cerberus
ZerefDarkWzrd
Cerberus
0
3
0
0
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,518
Damage
17,652
32,858
Taken
32,141
16,512
Mitigated
11,648
12,425
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Ciquel
Ao Kuang
2,611
724
0
2,624
7,389
2,578
0
817
6,572
29,503
0
W
4,567
2,222
0
1,925
3,919
1,268
1,153
1,986
1,847
44,801
0
W
Ao Kuang
ImCQ3
Ao Kuang
2,975
954
0
3,594
5,931
2,121
0
1,124
4,735
44,384
0
L
2,343
583
0
1,984
4,333
1,325
0
1,471
2,862
0
25,795
L
6,154
903
136
4,480
9,093
3,594
18
338
8,755
39,478
0
L
4,353
796
0
1,180
4,978
1,523
0
1,397
3,581
36,231
0
W
Martichoras
TheMickyD
Martichoras
4,739
1,751
0
1,155
6,002
2,247
208
3,165
2,723
0
46,112
W
3,050
1,676
298
2,350
7,184
4,925
0
2,695
4,464
0
16,480
L
Cerberus
ZerefDarkWzrd
Cerberus
2,191
398
0
877
6,348
2,628
0
3,519
2,829
14,172
0
W
4,187
255
0
3,103
9,822
5,951
210
5,992
3,780
0
31,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,182
Gold Earned
24,531
292
Minions Killed
258
0
Camps Cleared
0
1,008,014
Distance Traveled
956,699
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,791
479
46
5
0
222,323
0
W
Sol
5,849
585
66
7
0
199,996
0
W
Ao Kuang
5,863
586
77
8
0
219,038
0
L
Artemis
4,645
465
53
5
0
178,934
0
L
Hel
5,751
575
59
6
0
143,963
0
L
Zeus
5,096
510
72
7
0
220,507
0
W
Martichoras
6,086
609
74
7
0
188,393
1
W
Horus
5,667
567
25
3
0
206,370
0
L
Cerberus
4,248
425
28
3
0
190,972
4
W
Chaac
5,717
572
50
5
0
194,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role