Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Lyperious
Artio
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,266 Elo+
Party 1
Freya
Freya
UnsociableGamer
Freya
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,329 Elo+
Party 1
Chaac
Chaac
Vuldinok
Chaac
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,329 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,385 Elo+

VS

Team Averages
Level 141
1,589 SR
1,496 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BTStar
Nox
Level 147
God Stats
5W - 3L
1,664 SR
Queue Stats
359W - 346L
1,556 Elo+
Solo
Izanami
Izanami
dangelmyjangel
Izanami
Level 147
God Stats
8W - 6L
1,546 SR
Queue Stats
228W - 230L
1,460 Elo+
Solo
Anubis
Anubis
iStonedKush
Anubis
Level 123
God Stats
2W - 4L
1,398 SR
Queue Stats
63W - 74L
1,527 Elo+
Solo
Kumbhakarna
Kumbhakarna
itsthegrumpus
Kumbhakarna
Level 127
God Stats
7W - 3L
1,838 SR
Queue Stats
285W - 239L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 2
6,392
1,278
6,623
2,255
830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
 
Bellona
11
1 / 1 / 3
5,774
1,155
1,548
5,306
3,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
Lyperious
Artio
11
0 / 0 / 5
6,285
1,257
2,812
5,720
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 3
5,895
1,179
3,590
3,665
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Vuldinok
Chaac
11
2 / 0 / 3
6,254
1,251
6,986
5,888
5,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Team 1 Tickets

380

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 1 / 1
6,532
1,306
6,675
5,438
2,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
BTStar
Nox
11
1 / 1 / 2
6,270
1,254
3,653
5,849
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 3
5,669
1,134
6,251
5,819
2,381
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
10
0 / 0 / 0
5,116
1,023
0
0
0
Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
itsthegrumpus
Kumbhakarna
10
0 / 2 / 3
6,219
1,244
2,609
7,482
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
5
Kills
3
3
Deaths
5
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
2
3
W
Bellona
 
Bellona
1
1
3
2.5
L
Thor
 
Thor
2
1
1
2.5
L
Nox
BTStar
Nox
1
1
2
2
W
Artio
Lyperious
Artio
0
0
5
2.5
W
0
1
3
1.5
W
Chaac
Vuldinok
Chaac
2
0
3
3.5
L
0
1
3
1.5
L
Anubis
0
0
0
0
L
Kumbhakarna
itsthegrumpus
Kumbhakarna
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,559
Damage
19,188
22,834
Taken
24,588
16,831
Mitigated
14,442
4,757
Healing
1,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,623
2,593
0
196
2,255
830
0
901
1,313
0
19,050
W
Bellona
 
Bellona
1,548
369
0
414
5,306
3,873
0
862
3,162
0
4,414
L
Thor
 
Thor
6,675
1,407
0
417
5,438
2,813
0
1,679
3,562
0
15,419
L
Nox
BTStar
Nox
3,653
314
0
433
5,849
2,827
0
1,090
4,631
21,003
0
W
Artio
Lyperious
Artio
2,812
639
913
1,157
5,720
5,387
0
1,256
4,256
6,199
0
W
3,590
1,338
0
833
3,665
1,274
0
1,239
2,221
20,175
0
W
Chaac
Vuldinok
Chaac
6,986
1,477
0
1,244
5,888
5,467
0
2,004
3,727
0
9,949
L
6,251
4,259
0
0
5,819
2,381
0
1,672
3,971
0
14,261
L
Anubis
0
0
0
0
0
0
0
0
0
54
0
L
Kumbhakarna
itsthegrumpus
Kumbhakarna
2,609
257
0
553
7,482
6,421
0
1,961
5,326
5,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
29,806
99
Minions Killed
103
3
Camps Cleared
5
474,881
Distance Traveled
396,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,392
1,278
27
5
0
103,631
0
W
Bellona
5,774
1,155
7
1
0
78,838
0
L
Thor
6,532
1,306
27
5
0
95,105
0
L
Nox
6,270
1,254
55
11
2
99,525
0
W
Artio
6,285
1,257
7
1
0
96,832
0
W
Freya
5,895
1,179
51
10
2
89,882
0
W
Chaac
6,254
1,251
7
1
1
105,698
0
L
Izanami
5,669
1,134
16
3
3
92,252
0
L
Anubis
5,116
1,023
0
0
0
4,788
0
L
Kumbhakarna
6,219
1,244
5
1
0
105,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role