Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
MonkieNA
Maui
Level 108
God Stats
5W - 5L
1,475 SR
Queue Stats
92W - 65L
1,559 Elo+
Party 3
Izanami
Izanami
PrinceFin
Izanami
Level 69
God Stats
5W - 4L
1,563 SR
Queue Stats
50W - 47L
1,485 Elo+
Party 3
Lancelot
Lancelot
PyroManiac 2159
Lancelot
Level 82
God Stats
1W - 2L
1,196 SR
Queue Stats
59W - 63L
1,485 Elo+
Solo
Hun Batz
Hun Batz
Xxelitenova420xX
Hun Batz
Level 49
God Stats
16W - 16L
1,498 SR
Queue Stats
219W - 200L
1,461 Elo+
Party 2
Team Averages
Level 91
1,446 SR
1,498 Elo+

VS

Team Averages
Level 115
1,436 SR
1,493 Elo+
Janus
Janus
Ascendingcoma29
Janus
Level 57
God Stats
2W - 4L
1,607 SR
Queue Stats
90W - 104L
1,442 Elo+
Party 1
Ymir
Ymir
Matt De Fonte
Ymir
Level 154
God Stats
10W - 16L
1,456 SR
Queue Stats
433W - 432L
1,499 Elo+
Party 1
Skadi
Skadi
SEN0R AWE50ME
Skadi
Level 89
God Stats
12W - 19L
1,381 SR
Queue Stats
156W - 165L
1,505 Elo+
Party 1
Camazotz
Camazotz
bigwe
Camazotz
Level 125
God Stats
0W - 2L
1,237 SR
Queue Stats
43W - 37L
1,510 Elo+
Solo
Ratatoskr
Ratatoskr
cpt CANADA04
Ratatoskr
Level 149
God Stats
1W - 2L
1,498 SR
Queue Stats
321W - 309L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 4
6,701
670
4,486
2,961
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
10
2 / 0 / 6
6,798
680
4,396
6,126
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
PrinceFin
Izanami
11
4 / 0 / 3
6,590
659
6,061
4,546
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
10
2 / 3 / 2
6,800
680
7,325
9,820
6,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
7 / 0 / 3
7,683
768
5,884
4,801
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,028
503
1,331
6,153
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,290
429
1,482
9,909
7,754
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 3 / 0
4,539
454
2,748
6,866
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Camazotz
bigwe
Camazotz
11
0 / 2 / 1
5,650
565
2,229
11,977
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
cpt CANADA04
Ratatoskr
10
3 / 4 / 0
6,067
607
4,747
10,931
3,478
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
16
Kills
3
3
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
4
3
L
0
3
0
0
L
0
4
0
0
W
Maui
2
0
6
5
W
Izanami
PrinceFin
Izanami
4
0
3
5.5
W
Lancelot
2
3
2
1
L
0
3
0
0
W
7
0
3
8.5
L
Camazotz
bigwe
Camazotz
0
2
1
0.25
L
Ratatoskr
cpt CANADA04
Ratatoskr
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,152
Damage
12,537
28,254
Taken
45,836
15,491
Mitigated
19,493
6,027
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,486
759
0
686
2,961
937
808
1,046
1,883
47,113
0
L
1,331
156
0
870
6,153
1,954
0
2,543
3,610
31,380
0
L
1,482
55
141
2,567
9,909
7,754
0
2,930
6,979
12,967
0
W
Maui
4,396
1,445
0
1,749
6,126
4,722
144
1,416
4,674
15,484
0
W
Izanami
PrinceFin
Izanami
6,061
4,489
0
1,669
4,546
1,572
1,543
392
4,154
0
57,874
W
Lancelot
7,325
1,234
0
1,125
9,820
6,355
0
0
9,820
0
39,234
L
2,748
961
0
1,299
6,866
2,129
0
1,578
5,288
0
32,433
W
5,884
1,808
0
798
4,801
1,905
27
198
4,581
0
48,296
L
Camazotz
bigwe
Camazotz
2,229
349
0
4,706
11,977
4,178
0
1,831
10,146
0
49,184
L
Ratatoskr
cpt CANADA04
Ratatoskr
4,747
1,313
0
840
10,931
3,478
0
0
10,931
0
39,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,572
Gold Earned
25,574
332
Minions Killed
281
0
Camps Cleared
0
972,904
Distance Traveled
964,361
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,701
670
75
8
0
161,179
0
L
Janus
5,028
503
62
6
0
167,226
1
L
Ymir
4,290
429
23
2
0
188,543
2
W
Maui
6,798
680
16
2
0
198,397
0
W
Izanami
6,590
659
107
11
0
177,570
0
W
Lancelot
6,800
680
63
6
0
220,363
0
L
Skadi
4,539
454
52
5
0
164,887
0
W
Hun Batz
7,683
768
71
7
0
215,395
0
L
Camazotz
5,650
565
82
8
0
210,162
0
L
Ratatoskr
6,067
607
62
6
0
233,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role