Player Matchup

Maui
Maui
MoistestDude
Maui
Level 22
God Stats
0W - 1L
1,348 SR
Queue Stats
2W - 2L
1,409 Elo+
Party 2
Thoth
Thoth
shaneg445
Thoth
Level 27
God Stats
1W - 4L
1,223 SR
Queue Stats
14W - 25L
1,243 Elo+
Party 2
Thor
Thor
stealthshot123
Thor
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,329 Elo+
Party 2
Team Averages
Level 27
1,357 SR
1,327 Elo+

VS

Team Averages
Level 71
1,361 SR
1,357 Elo+
Chernobog
Chernobog
CandyDoe
Chernobog
Level 29
God Stats
3W - 4L
1,445 SR
Queue Stats
73W - 84L
1,472 Elo+
Party 1
Hel
Hel
CryHavoc0708
Hel
Level 64
God Stats
19W - 19L
1,245 SR
Queue Stats
263W - 330L
1,171 Elo+
Solo
Kuzenbo
Kuzenbo
bwc breff
Kuzenbo
Level 120
God Stats
1W - 4L
1,393 SR
Queue Stats
77W - 84L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
9,465
676
6,537
21,459
24,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
shaneg445
Thoth
11
0 / 7 / 4
9,350
668
9,941
12,255
5,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 8 / 1
9,749
696
7,128
16,524
7,196
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CandyDoe
Chernobog
16
13 / 0 / 7
12,913
922
23,216
10,181
4,623
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 4 / 15
11,046
789
5,480
11,852
4,793
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
bwc breff
Kuzenbo
14
4 / 0 / 15
11,423
816
10,544
11,881
16,355
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
20
20
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CandyDoe
Chernobog
13
0
7
16.5
W
3
4
15
2.63
L
2
5
1
0.5
W
Kuzenbo
bwc breff
Kuzenbo
4
0
15
11.5
L
Thoth
shaneg445
Thoth
0
7
4
0.29
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,606
Damage
39,240
50,238
Taken
33,914
37,406
Mitigated
25,771
2,027
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CandyDoe
Chernobog
23,216
15,555
0
750
10,181
4,623
2,266
4,705
5,476
0
81,164
W
5,480
792
1,898
4,850
11,852
4,793
84
7,333
4,519
28,736
0
L
6,537
1,051
0
0
21,459
24,970
0
5,697
15,762
21,521
523
W
Kuzenbo
bwc breff
Kuzenbo
10,544
4,373
0
500
11,881
16,355
573
4,402
7,479
25,013
642
L
Thoth
shaneg445
Thoth
9,941
416
0
2,027
12,255
5,240
42
4,885
7,370
36,785
0
L
7,128
886
0
0
16,524
7,196
0
4,927
11,597
0
33,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,564
Gold Earned
35,382
106
Minions Killed
157
0
Camps Cleared
0
713,212
Distance Traveled
786,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,913
922
98
7
0
266,086
0
W
Hel
11,046
789
41
3
0
240,204
0
L
Maui
9,465
676
16
1
0
247,651
0
W
Kuzenbo
11,423
816
18
1
0
279,959
0
L
Thoth
9,350
668
41
3
0
214,200
0
L
Thor
9,749
696
49
4
0
251,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role