Player Matchup

Zeus
Zeus
DemonMedina
Zeus
Level 197
God Stats
12W - 5L
1,545 SR
Queue Stats
219W - 249L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Donthejester
Danzaburou
Level 45
God Stats
6W - 8L
1,949 SR
Queue Stats
102W - 108L
1,496 Elo+
Party 2
Mercury
Mercury
GhostKing62v2
Mercury
Level 47
God Stats
2W - 2L
1,485 SR
Queue Stats
103W - 114L
1,492 Elo+
Party 2
Amaterasu
Amaterasu
K_wolfy
Amaterasu
Level 127
God Stats
1W - 0L
1,728 SR
Queue Stats
2W - 4L
1,255 Elo+
Solo
Bacchus
Bacchus
Ldb Hunter
Bacchus
Level 69
God Stats
17W - 23L
1,540 SR
Queue Stats
105W - 161L
1,303 Elo+
Solo
Team Averages
Level 97
1,650 SR
1,392 Elo+

VS

Team Averages
Level 75
1,570 SR
1,366 Elo+
Ix Chel
Ix Chel
Pedrobertus
Ix Chel
Level 25
God Stats
0W - 5L
1,455 SR
Queue Stats
33W - 45L
1,425 Elo+
Party 1
Medusa
Medusa
PoliceGirl907
Medusa
Level 43
God Stats
158W - 176L
1,488 SR
Queue Stats
216W - 261L
1,397 Elo+
Solo
Tiamat
Tiamat
Reklif
Tiamat
Level 122
God Stats
1W - 5L
1,551 SR
Queue Stats
30W - 49L
1,368 Elo+
Party 1
Loki
Loki
SK1M3R
Loki
Level 88
God Stats
0W - 1L
1,748 SR
Queue Stats
9W - 23L
1,263 Elo+
Party 1
Charon
Charon
ZataRainsMan
Charon
Level 99
God Stats
2W - 4L
1,608 SR
Queue Stats
72W - 87L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
5,363
1,073
4,767
2,033
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Donthejester
Danzaburou
11
1 / 2 / 2
5,675
1,135
4,842
5,187
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
10
0 / 1 / 2
4,964
993
1,018
2,261
841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
K_wolfy
Amaterasu
10
1 / 1 / 1
4,923
985
1,876
6,153
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Ldb Hunter
Bacchus
9
1 / 2 / 1
4,816
963
2,427
4,734
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Pedrobertus
Ix Chel
10
1 / 1 / 3
5,011
1,002
2,434
3,044
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 2
5,755
1,151
5,257
6,141
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Reklif
Tiamat
10
1 / 2 / 1
4,899
980
2,542
4,031
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
SK1M3R
Loki
10
2 / 1 / 2
4,987
997
2,943
4,773
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
6
0 / 0 / 0
2,720
544
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
6
Kills
7
7
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
Danzaburou
Donthejester
Danzaburou
1
2
2
1
W
Mercury
0
1
2
1
W
Amaterasu
K_wolfy
Amaterasu
1
1
1
1.5
W
Bacchus
Ldb Hunter
Bacchus
1
2
1
0.75
L
Ix Chel
Pedrobertus
Ix Chel
1
1
3
2.5
L
3
2
2
2
L
Tiamat
Reklif
Tiamat
1
2
1
0.75
L
Loki
SK1M3R
Loki
2
1
2
3
L
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,930
Damage
13,176
20,368
Taken
17,989
10,854
Mitigated
7,767
4,302
Healing
1,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,767
461
0
355
2,033
598
0
194
1,831
15,276
0
W
Danzaburou
Donthejester
Danzaburou
4,842
2,471
0
1,394
5,187
2,381
0
281
4,868
0
19,438
W
Mercury
1,018
597
0
0
2,261
841
0
1,159
1,024
0
11,265
W
Amaterasu
K_wolfy
Amaterasu
1,876
452
49
1,951
6,153
2,993
69
1,114
4,923
0
7,830
W
Bacchus
Ldb Hunter
Bacchus
2,427
80
0
553
4,734
4,041
0
1,828
2,746
5,425
0
L
Ix Chel
Pedrobertus
Ix Chel
2,434
340
364
516
3,044
1,204
0
1,508
1,494
9,148
0
L
5,257
2,462
0
0
6,141
2,457
0
1,522
4,580
0
14,947
L
Tiamat
Reklif
Tiamat
2,542
140
99
362
4,031
2,327
87
2,057
1,766
9,016
0
L
Loki
SK1M3R
Loki
2,943
761
0
40
4,773
1,779
0
1,783
2,955
0
6,914
L
Charon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,741
Gold Earned
23,372
105
Minions Killed
68
0
Camps Cleared
0
580,716
Distance Traveled
452,328
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,363
1,073
33
7
0
80,184
2
W
Danzaburou
5,675
1,135
30
6
0
113,585
0
W
Mercury
4,964
993
25
5
0
132,703
0
W
Amaterasu
4,923
985
12
2
0
126,194
0
W
Bacchus
4,816
963
5
1
0
128,050
0
L
Ix Chel
5,011
1,002
14
3
0
113,676
0
L
Medusa
5,755
1,151
22
4
0
105,694
0
L
Tiamat
4,899
980
17
3
0
106,811
0
L
Loki
4,987
997
15
3
0
126,147
0
L
Charon
2,720
544
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role