Player Matchup

Jing Wei
Jing Wei
EtheriousND3
Jing Wei
Level 155
God Stats
5W - 2L
1,889 SR
Queue Stats
354W - 310L
1,500 Elo+
Solo
Charon
Charon
LoweredSum02160
Charon
Level 185
God Stats
11W - 4L
1,764 SR
Queue Stats
210W - 176L
1,576 Elo+
Party 1
Anubis
Anubis
MGKPUSESPLSH
Anubis
Level 250
God Stats
18W - 21L
1,541 SR
Queue Stats
816W - 766L
1,501 Elo+
Solo
Nemesis
Nemesis
SlavishEye803
Nemesis
Level 168
God Stats
2W - 2L
1,550 SR
Queue Stats
116W - 111L
1,585 Elo+
Party 1
Susano
Susano
underdog83
Susano
Level 150
God Stats
747W - 454L
1,757 SR
Queue Stats
1,667W - 1,455L
1,584 Elo+
Solo
Team Averages
Level 182
1,700 SR
1,549 Elo+

VS

Team Averages
Level 145
1,528 SR
1,643 Elo+
Sun Wukong
Sun Wukong
AllelujahGin
Sun Wukong
Level 103
God Stats
18W - 17L
1,450 SR
Queue Stats
285W - 267L
1,597 Elo+
Solo
Terra
Terra
Balentine
Terra
Level 167
God Stats
1W - 1L
1,750 SR
Queue Stats
63W - 40L
1,656 Elo+
Party 2
Thor
Thor
Panda4life
Thor
Level 152
God Stats
3W - 7L
1,454 SR
Queue Stats
59W - 42L
1,623 Elo+
Party 2
Janus
Janus
ResistEvo
Janus
Level 158
God Stats
2W - 1L
1,889 SR
Queue Stats
36W - 17L
1,713 Elo+
Party 2
Rama
Rama
TotesNotGood
Rama
Level 145
God Stats
0W - 2L
1,096 SR
Queue Stats
57W - 41L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EtheriousND3
Jing Wei
14
3 / 1 / 7
8,501
567
10,259
12,188
5,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 8
8,178
545
6,731
9,064
5,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
14
4 / 3 / 3
9,328
622
10,846
11,793
7,614
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
14
6 / 3 / 10
9,302
620
9,970
14,307
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
underdog83
Susano
16
8 / 1 / 4
10,269
685
10,982
9,118
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AllelujahGin
Sun Wukong
14
4 / 3 / 1
8,774
585
9,894
14,100
10,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Balentine
Terra
11
1 / 3 / 4
7,530
502
4,958
13,442
9,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 5 / 3
7,389
493
4,714
14,099
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
ResistEvo
Janus
13
1 / 6 / 2
7,859
524
5,939
9,897
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 1
7,946
530
8,091
13,445
5,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
22
Kills
8
8
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AllelujahGin
Sun Wukong
4
3
1
1.5
L
Terra
Balentine
Terra
1
3
4
1
W
Jing Wei
EtheriousND3
Jing Wei
3
1
7
6.5
W
1
0
8
5
W
Anubis
4
3
3
1.83
L
0
5
3
0.3
L
Janus
ResistEvo
Janus
1
6
2
0.33
W
Nemesis
6
3
10
3.67
L
2
5
1
0.5
W
Susano
underdog83
Susano
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,788
Damage
33,596
56,470
Taken
64,983
28,046
Mitigated
35,601
17,976
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AllelujahGin
Sun Wukong
9,894
1,590
0
3,393
14,100
10,217
0
6,780
7,320
0
63,136
L
Terra
Balentine
Terra
4,958
1,803
723
3,672
13,442
9,929
10
3,738
9,704
13,583
0
W
Jing Wei
EtheriousND3
Jing Wei
10,259
8,003
0
4,376
12,188
5,292
278
3,105
9,001
0
74,192
W
6,731
959
1,775
2,369
9,064
5,764
113
2,464
6,520
22,723
0
W
Anubis
10,846
379
0
5,415
11,793
7,614
688
798
10,941
69,225
0
L
4,714
1,724
0
540
14,099
5,341
0
2,960
11,139
0
69,465
L
Janus
ResistEvo
Janus
5,939
333
0
815
9,897
4,870
0
746
9,151
57,061
0
W
Nemesis
9,970
4,271
0
1,766
14,307
5,601
180
2,824
11,355
0
79,283
L
8,091
6,973
0
3,910
13,445
5,244
142
3,353
10,092
0
57,892
W
Susano
underdog83
Susano
10,982
2,829
0
2,275
9,118
3,775
0
2,115
6,916
0
70,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,578
Gold Earned
39,498
457
Minions Killed
439
0
Camps Cleared
0
1,604,023
Distance Traveled
1,541,575
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,774
585
106
7
0
297,198
2
L
Terra
7,530
502
9
1
0
336,961
6
W
Jing Wei
8,501
567
100
7
0
280,902
3
W
Charon
8,178
545
17
1
0
328,098
9
W
Anubis
9,328
622
112
7
0
275,025
4
L
Thor
7,389
493
105
7
0
312,772
3
L
Janus
7,859
524
119
8
0
313,446
2
W
Nemesis
9,302
620
97
6
0
378,284
3
L
Rama
7,946
530
100
7
0
281,198
0
W
Susano
10,269
685
131
9
0
341,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role