Player Matchup

Vulcan
Vulcan
Hatton9990
Vulcan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 257L
1,345 Elo+
Party 2
Bacchus
Bacchus
PillowHut
Bacchus
Level 69
God Stats
4W - 9L
1,349 SR
Queue Stats
56W - 70L
1,371 Elo+
Solo
Hel
Hel
Sus Banana6784
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 143L
1,370 Elo+
Party 2
Team Averages
Level 68
1,450 SR
1,362 Elo+

VS

Team Averages
Level 93
1,538 SR
1,435 Elo+
Mulan
Mulan
SenpaiDarbear
Mulan
Level 104
God Stats
4W - 3L
1,511 SR
Queue Stats
17W - 17L
1,483 Elo+
Party 1
Hou Yi
Hou Yi
Sentimented
Hou Yi
Level 95
God Stats
19W - 14L
1,606 SR
Queue Stats
178W - 173L
1,454 Elo+
Party 1
Hades
Hades
SolomuN-25
Hades
Level 81
God Stats
81W - 75L
1,499 SR
Queue Stats
120W - 159L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hatton9990
Vulcan
10
0 / 5 / 1
7,117
712
4,310
7,643
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
PillowHut
Bacchus
9
2 / 1 / 1
7,754
775
3,963
10,743
14,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 1
6,951
695
1,741
8,868
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
8,794
879
5,123
7,437
6,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
12
4 / 1 / 8
8,891
889
9,836
6,490
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
12
4 / 0 / 8
8,813
881
9,389
5,949
2,781
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
12
12
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Hatton9990
Vulcan
0
5
1
0.1
L
Bacchus
PillowHut
Bacchus
2
1
1
2.5
W
4
2
8
4
W
Hou Yi
4
1
8
8
W
Hades
4
0
8
8
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,014
Damage
24,348
27,254
Taken
19,876
21,280
Mitigated
11,399
5,002
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Hatton9990
Vulcan
4,310
2,371
125
158
7,643
3,050
223
4,032
3,611
30,819
0
L
Bacchus
PillowHut
Bacchus
3,963
808
134
742
10,743
14,209
0
2,491
8,252
8,607
0
W
5,123
379
221
418
7,437
6,130
141
3,677
3,760
0
20,144
W
Hou Yi
9,836
3,935
0
1,361
6,490
2,488
661
3,470
3,020
0
36,733
W
Hades
9,389
254
20
2,304
5,949
2,781
338
3,347
2,602
34,057
0
L
1,741
335
1,825
2,018
8,868
4,021
0
3,066
5,802
14,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,822
Gold Earned
26,498
80
Minions Killed
118
0
Camps Cleared
0
556,570
Distance Traveled
536,650
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,117
712
48
5
0
184,624
0
L
Bacchus
7,754
775
5
1
0
201,771
0
W
Mulan
8,794
879
28
3
0
179,649
2
W
Hou Yi
8,891
889
43
4
0
166,436
0
W
Hades
8,813
881
47
5
0
190,565
1
L
Hel
6,951
695
27
3
0
170,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role