Player Matchup

Morgan Le Fay
Morgan Le Fay
AlmightySmurf33
Morgan Le Fay
Level 64
God Stats
4W - 2L
1,571 SR
Queue Stats
55W - 26L
1,697 Elo+
Party 1
Shiva
Shiva
Yard Surfer6460
Shiva
Level 34
God Stats
4W - 1L
1,668 SR
Queue Stats
38W - 28L
1,602 Elo+
Party 1
Thor
Thor
javistoxicc
Thor
Level 84
God Stats
5W - 3L
1,779 SR
Queue Stats
54W - 53L
1,538 Elo+
Party 1
Team Averages
Level 61
1,673 SR
1,612 Elo+

VS

Team Averages
Level 38
1,528 SR
1,487 Elo+
Cu Chulainn
Cu Chulainn
CrownedCrusader
Cu Chulainn
Level 46
God Stats
1W - 4L
1,469 SR
Queue Stats
172W - 165L
1,514 Elo+
Party 2
Hades
Hades
Hazardosis
Hades
Level 18
God Stats
13W - 11L
1,616 SR
Queue Stats
37W - 42L
1,456 Elo+
Party 2
Izanami
Izanami
Hemi Won
Izanami
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 74L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlmightySmurf33
Morgan Le Fay
15
7 / 0 / 3
11,621
830
19,177
11,103
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 0 / 10
9,985
713
5,900
10,260
10,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 7
10,461
747
8,907
9,975
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrownedCrusader
Cu Chulainn
10
0 / 5 / 1
8,495
607
9,042
18,363
17,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
11
0 / 4 / 1
8,781
627
5,526
12,129
4,512
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Hemi Won
Izanami
14
1 / 1 / 0
9,805
700
6,641
11,022
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlmightySmurf33
Morgan Le Fay
7
0
3
8.5
L
Cu Chulainn
CrownedCrusader
Cu Chulainn
0
5
1
0.1
L
Hades
0
4
1
0.13
L
Izanami
Hemi Won
Izanami
1
1
0
1
W
0
0
10
5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,984
Damage
21,209
31,338
Taken
41,514
20,690
Mitigated
25,617
9,847
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlmightySmurf33
Morgan Le Fay
19,177
1,168
0
2,789
11,103
5,335
850
2,378
8,469
81,566
0
L
Cu Chulainn
CrownedCrusader
Cu Chulainn
9,042
1,154
0
609
18,363
17,170
191
8,052
10,311
0
27,892
L
Hades
5,526
737
199
1,021
12,129
4,512
456
5,412
6,717
21,185
0
L
Izanami
Hemi Won
Izanami
6,641
3,197
0
1,641
11,022
3,935
660
6,855
4,167
0
48,018
W
5,900
998
1,007
4,526
10,260
10,932
268
1,465
8,399
688
23,858
W
8,907
1,284
0
1,525
9,975
4,423
380
2,138
7,562
0
30,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,067
Gold Earned
27,081
176
Minions Killed
131
0
Camps Cleared
0
820,568
Distance Traveled
735,160
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,621
830
123
9
0
271,392
2
L
Cu Chulainn
8,495
607
22
2
0
258,538
0
L
Hades
8,781
627
36
3
0
232,602
0
L
Izanami
9,805
700
73
5
0
244,020
0
W
Shiva
9,985
713
25
2
0
306,215
0
W
Thor
10,461
747
28
2
0
242,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role