Player Matchup

The Morrigan
The Morrigan
BabyBuns420
The Morrigan
Level 87
God Stats
1W - 3L
1,294 SR
Queue Stats
524W - 508L
1,541 Elo+
Solo
Chiron
Chiron
MarneAngel
Chiron
Level 130
God Stats
8W - 5L
1,738 SR
Queue Stats
176W - 196L
1,502 Elo+
Solo
Jing Wei
Jing Wei
SteelHawk495
Jing Wei
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,505 Elo+
Party 1
Tyr
Tyr
WhiteWasp220
Tyr
Level 158
God Stats
5W - 3L
1,518 SR
Queue Stats
241W - 228L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
ZearthZero2602
Baron Samedi
Level 80
God Stats
8W - 4L
1,755 SR
Queue Stats
486W - 485L
1,456 Elo+
Party 1
Team Averages
Level 118
1,561 SR
1,495 Elo+

VS

Team Averages
Level 129
1,515 SR
1,487 Elo+
Ravana
Ravana
 
Ravana
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ImParanoid
Baron Samedi
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 91L
1,489 Elo+
Solo
Athena
Athena
ImRagin11
Athena
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 84L
1,468 Elo+
Party 2
Cerberus
Cerberus
pyschoticsandman
Cerberus
Level 97
God Stats
20W - 15L
1,555 SR
Queue Stats
501W - 519L
1,501 Elo+
Solo
Nu Wa
Nu Wa
zCheesez
Nu Wa
Level 157
God Stats
4W - 4L
1,520 SR
Queue Stats
115W - 124L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BabyBuns420
The Morrigan
14
2 / 8 / 9
9,358
624
9,825
8,709
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
MarneAngel
Chiron
20
6 / 3 / 8
11,595
773
15,572
14,729
6,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
SteelHawk495
Jing Wei
17
3 / 4 / 9
9,868
658
8,665
11,488
4,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 3 / 9
9,168
611
7,758
14,437
19,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
ZearthZero2602
Baron Samedi
17
4 / 4 / 8
10,436
696
14,002
11,513
5,394
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
9 / 3 / 11
11,431
762
14,587
13,824
7,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ImParanoid
Baron Samedi
16
1 / 3 / 16
10,253
684
8,639
9,615
7,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
ImRagin11
Athena
16
3 / 5 / 14
11,166
744
6,029
21,379
26,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 5 / 13
10,418
695
14,376
20,450
25,717
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
zCheesez
Nu Wa
20
6 / 1 / 11
12,340
823
12,345
8,575
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
87
16
Kills
22
22
Deaths
17
43
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
3
11
4.83
L
The Morrigan
BabyBuns420
The Morrigan
2
8
9
0.81
W
Baron Samedi
ImParanoid
Baron Samedi
1
3
16
3
W
Athena
ImRagin11
Athena
3
5
14
2
L
Chiron
MarneAngel
Chiron
6
3
8
3.33
L
Jing Wei
SteelHawk495
Jing Wei
3
4
9
1.88
L
1
3
9
1.83
L
Baron Samedi
ZearthZero2602
Baron Samedi
4
4
8
2
W
3
5
13
1.9
W
Nu Wa
zCheesez
Nu Wa
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,822
Damage
55,976
60,876
Taken
73,843
39,820
Mitigated
71,434
20,954
Healing
26,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
14,587
2,247
0
2,863
13,824
7,857
1,398
4,960
8,864
0
22,313
L
The Morrigan
BabyBuns420
The Morrigan
9,825
768
82
378
8,709
3,440
0
5,240
3,256
18,133
0
W
Baron Samedi
ImParanoid
Baron Samedi
8,639
293
2,840
1,344
9,615
7,157
2,151
1,966
7,649
24,048
0
W
Athena
ImRagin11
Athena
6,029
1,312
3,834
3,417
21,379
26,999
572
8,200
13,179
14,518
518
L
Chiron
MarneAngel
Chiron
15,572
4,843
2,229
4,592
14,729
6,825
366
8,535
5,838
0
50,527
L
Jing Wei
SteelHawk495
Jing Wei
8,665
5,040
760
2,171
11,488
4,550
651
7,978
3,142
0
27,359
L
7,758
499
1,865
4,774
14,437
19,611
306
8,617
5,628
0
16,537
L
Baron Samedi
ZearthZero2602
Baron Samedi
14,002
595
2,068
2,035
11,513
5,394
341
8,221
2,970
37,345
0
W
14,376
86
1,599
5,361
20,450
25,717
393
5,320
15,130
23,774
912
W
Nu Wa
zCheesez
Nu Wa
12,345
5,016
3,763
1,470
8,575
3,704
4,223
3,415
5,160
53,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,425
Gold Earned
55,608
185
Minions Killed
182
0
Camps Cleared
0
1,158,088
Distance Traveled
1,424,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,431
762
20
1
0
298,339
0
L
The Morrigan
9,358
624
12
1
0
192,461
0
W
Baron Samedi
10,253
684
35
2
0
258,506
0
W
Athena
11,166
744
12
1
0
291,463
0
L
Chiron
11,595
773
76
5
0
241,011
0
L
Jing Wei
9,868
658
35
2
0
250,206
0
L
Tyr
9,168
611
12
1
0
201,192
0
L
Baron Samedi
10,436
696
50
3
0
273,218
0
W
Cerberus
10,418
695
34
2
0
280,041
0
W
Nu Wa
12,340
823
81
5
0
295,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role