Player Matchup

Agni
Agni
Bauleble
Agni
Level 86
God Stats
2W - 2L
1,569 SR
Queue Stats
279W - 248L
1,563 Elo+
Solo
Charybdis
Charybdis
CrusherTheGreat
Charybdis
Level 121
God Stats
1W - 2L
1,592 SR
Queue Stats
92W - 66L
1,597 Elo+
Party 1
Shiva
Shiva
Progenitus-EDH
Shiva
Level 180
God Stats
5W - 2L
1,482 SR
Queue Stats
271W - 254L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
TurtleBaBomb
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 28L
1,595 Elo+
Party 1
Cabrakan
Cabrakan
wutsupchiknbutt
Cabrakan
Level 136
God Stats
5W - 4L
1,340 SR
Queue Stats
88W - 67L
1,566 Elo+
Party 1
Team Averages
Level 117
1,496 SR
1,572 Elo+

VS

Team Averages
Level 125
1,620 SR
1,550 Elo+
Xing Tian
Xing Tian
Chruzy5
Xing Tian
Level 104
God Stats
2W - 3L
1,762 SR
Queue Stats
174W - 163L
1,491 Elo+
Party 2
Pele
Pele
OneCrazyKangaroo
Pele
Level 159
God Stats
3W - 1L
1,652 SR
Queue Stats
119W - 120L
1,597 Elo+
Solo
Olorun
Olorun
Properbloke
Olorun
Level 97
God Stats
4W - 5L
1,471 SR
Queue Stats
309W - 296L
1,614 Elo+
Solo
Ymir
Ymir
Trusin
Ymir
Level 148
God Stats
8W - 6L
1,597 SR
Queue Stats
733W - 704L
1,560 Elo+
Solo
Mulan
Mulan
metalman808
Mulan
Level 119
God Stats
8W - 4L
1,621 SR
Queue Stats
276W - 267L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
7 / 1 / 13
9,174
917
14,462
7,413
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
CrusherTheGreat
Charybdis
16
3 / 1 / 15
9,167
917
11,226
6,659
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 13
8,917
892
11,158
12,100
12,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
TurtleBaBomb
Baron Samedi
13
2 / 2 / 8
8,084
808
6,371
5,276
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
13
3 / 2 / 16
8,700
870
4,377
12,093
18,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chruzy5
Xing Tian
11
0 / 4 / 4
6,474
647
2,343
8,792
9,762
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 0
7,623
762
6,859
9,305
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
11
0 / 5 / 3
6,535
654
4,050
8,907
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Trusin
Ymir
12
0 / 4 / 4
7,098
710
3,818
12,887
12,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 3 / 4
6,425
643
7,676
10,994
10,352
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
20
Kills
4
7
Deaths
20
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
7
1
13
13.5
L
Xing Tian
Chruzy5
Xing Tian
0
4
4
0.5
W
Charybdis
CrusherTheGreat
Charybdis
3
1
15
10.5
L
4
4
0
1
W
5
1
13
11.5
L
Olorun
0
5
3
0.3
L
Ymir
Trusin
Ymir
0
4
4
0.5
W
Baron Samedi
TurtleBaBomb
Baron Samedi
2
2
8
3
L
0
3
4
0.67
W
Cabrakan
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,594
Damage
24,746
43,541
Taken
50,885
43,065
Mitigated
40,718
18,701
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
14,462
1,158
1,438
1,620
7,413
4,269
1,041
2,013
5,400
27,551
0
L
Xing Tian
Chruzy5
Xing Tian
2,343
81
1,002
260
8,792
9,762
0
3,471
5,261
6,528
0
W
Charybdis
CrusherTheGreat
Charybdis
11,226
3,735
889
2,747
6,659
3,798
1,325
783
5,876
0
29,264
L
6,859
785
0
1,366
9,305
4,293
0
5,256
3,963
0
26,222
W
11,158
252
1,839
2,625
12,100
12,939
403
2,949
9,151
0
14,350
L
Olorun
4,050
1,314
1,227
1,522
8,907
4,260
0
4,922
3,896
12,006
0
L
Ymir
Trusin
Ymir
3,818
73
0
703
12,887
12,051
0
5,573
7,153
7,343
0
W
Baron Samedi
TurtleBaBomb
Baron Samedi
6,371
457
3,831
1,334
5,276
3,411
774
1,691
3,585
17,005
0
L
7,676
595
1,374
1,325
10,994
10,352
0
5,432
5,402
0
12,783
W
Cabrakan
4,377
541
567
1,811
12,093
18,648
76
2,775
9,318
5,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,042
Gold Earned
34,155
118
Minions Killed
94
0
Camps Cleared
0
912,433
Distance Traveled
696,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,174
917
40
4
0
173,519
0
L
Xing Tian
6,474
647
14
1
0
147,917
0
W
Charybdis
9,167
917
45
5
0
181,411
0
L
Pele
7,623
762
32
3
0
147,996
0
W
Shiva
8,917
892
9
1
0
177,272
0
L
Olorun
6,535
654
27
3
0
112,409
0
L
Ymir
7,098
710
8
1
0
125,277
0
W
Baron Samedi
8,084
808
22
2
0
194,680
0
L
Mulan
6,425
643
13
1
0
162,747
0
W
Cabrakan
8,700
870
2
0
0
185,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role