Player Matchup

Xing Tian
Xing Tian
IIthOr299
Xing Tian
Level 89
God Stats
0W - 1L
1,372 SR
Queue Stats
16W - 24L
1,427 Elo+
Party 1
Hachiman
Hachiman
Krimson52
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
Midchelle
Lancelot
Level 8
God Stats
0W - 4L
1,461 SR
Queue Stats
1W - 6L
1,271 Elo+
Party 1
Ra
Ra
xTwelvePurrrr
Ra
Level 3
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 1
Zhong Kui
Zhong Kui
xxTwelvePercent
Zhong Kui
Level 26
God Stats
0W - 4L
1,479 SR
Queue Stats
11W - 19L
1,407 Elo+
Party 1
Team Averages
Level 26
1,437 SR
1,374 Elo+

VS

Team Averages
Level 25
1,572 SR
1,479 Elo+
Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Nxpzr
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 69L
1,455 Elo+
Solo
Janus
Janus
elquememataespto
Janus
Level 40
God Stats
5W - 5L
1,476 SR
Queue Stats
46W - 30L
1,507 Elo+
Solo
Hercules
Hercules
iiChrome
Hercules
Level 24
God Stats
5W - 1L
1,828 SR
Queue Stats
43W - 39L
1,474 Elo+
Solo
Loki
Loki
sahbabiicarry
Loki
Level 21
God Stats
6W - 4L
1,557 SR
Queue Stats
6W - 5L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IIthOr299
Xing Tian
13
1 / 3 / 4
7,963
796
5,880
12,109
7,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Krimson52
Hachiman
13
1 / 4 / 3
7,427
743
3,818
8,678
3,556
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lancelot
Midchelle
Lancelot
13
4 / 6 / 0
7,690
769
5,368
11,196
4,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 9 / 2
6,968
697
4,899
10,765
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
xxTwelvePercent
Zhong Kui
13
0 / 4 / 4
7,361
736
6,978
11,886
9,988
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 2 / 15
9,236
924
17,049
7,654
4,407
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Nxpzr
Izanami
13
2 / 0 / 12
8,074
807
4,039
5,358
2,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 10
9,219
922
8,411
4,039
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
iiChrome
Hercules
16
8 / 3 / 12
9,308
931
11,417
13,613
15,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 0 / 4
9,444
944
5,038
3,239
1,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
6
Kills
26
26
Deaths
6
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
15
6.25
L
Xing Tian
IIthOr299
Xing Tian
1
3
4
1
L
Hachiman
Krimson52
Hachiman
1
4
3
0.63
L
Lancelot
Midchelle
Lancelot
4
6
0
0.67
W
Izanami
Nxpzr
Izanami
2
0
12
8
W
5
1
10
10
W
Hercules
iiChrome
Hercules
8
3
12
4.67
W
6
0
4
8
L
0
9
2
0.11
L
Zhong Kui
xxTwelvePercent
Zhong Kui
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,943
Damage
45,954
54,634
Taken
33,903
29,464
Mitigated
25,596
4,688
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,049
729
0
3,493
7,654
4,407
59
4,707
2,805
39,845
0
L
Xing Tian
IIthOr299
Xing Tian
5,880
316
933
638
12,109
7,784
225
6,820
5,289
13,580
0
L
Hachiman
Krimson52
Hachiman
3,818
3,150
0
0
8,678
3,556
0
3,140
5,538
0
10,482
L
Lancelot
Midchelle
Lancelot
5,368
1,524
0
0
11,196
4,637
0
5,157
6,039
0
13,474
W
Izanami
Nxpzr
Izanami
4,039
2,137
0
331
5,358
2,202
590
2,993
2,277
0
5,513
W
8,411
460
0
250
4,039
1,726
514
2,180
1,859
35,717
0
W
Hercules
iiChrome
Hercules
11,417
5,032
0
4,324
13,613
15,704
137
5,555
7,814
0
20,438
W
5,038
1,128
0
0
3,239
1,557
601
1,801
1,391
0
37,221
L
4,899
856
735
454
10,765
3,499
180
3,876
6,889
14,719
0
L
Zhong Kui
xxTwelvePercent
Zhong Kui
6,978
397
0
1,928
11,886
9,988
641
6,467
5,419
31,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,409
Gold Earned
45,281
125
Minions Killed
227
0
Camps Cleared
0
933,197
Distance Traveled
1,084,118
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,236
924
45
5
0
211,351
5
L
Xing Tian
7,963
796
8
1
0
206,975
0
L
Hachiman
7,427
743
14
1
0
168,698
0
L
Lancelot
7,690
769
22
2
0
208,188
0
W
Izanami
8,074
807
9
1
0
213,583
0
W
Janus
9,219
922
72
7
0
233,488
0
W
Hercules
9,308
931
18
2
0
219,205
0
W
Loki
9,444
944
83
8
0
206,491
0
L
Ra
6,968
697
25
3
0
167,375
0
L
Zhong Kui
7,361
736
56
6
0
181,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role