Player Matchup

Lancelot
Lancelot
mr_ninja4two0
Lancelot
Level 119
God Stats
2W - 1L
1,288 SR
Queue Stats
314W - 337L
1,334 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rachbaby_25
Morgan Le Fay
Level 85
God Stats
27W - 22L
1,503 SR
Queue Stats
203W - 219L
1,345 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
stilllovedamuff
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,178 SR
Queue Stats
26W - 37L
1,271 Elo+
Solo
Team Averages
Level 110
1,323 SR
1,317 Elo+

VS

Team Averages
Level 74
1,322 SR
1,401 Elo+
Ne Zha
Ne Zha
BUBA J 74
Ne Zha
Level 88
God Stats
1W - 4L
1,160 SR
Queue Stats
42W - 51L
1,426 Elo+
Solo
Cerberus
Cerberus
JayyDaFlorist
Cerberus
Level 28
God Stats
11W - 15L
1,340 SR
Queue Stats
67W - 71L
1,379 Elo+
Party 2
Poseidon
Poseidon
SOUTHSIDEJAI
Poseidon
Level 107
God Stats
6W - 8L
1,468 SR
Queue Stats
205W - 215L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
mr_ninja4two0
Lancelot
14
3 / 4 / 16
12,378
825
10,189
12,479
9,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
rachbaby_25
Morgan Le Fay
15
4 / 4 / 13
12,593
840
13,167
12,316
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
stilllovedamuff
Ah Muzen Cab
16
15 / 3 / 5
14,324
955
19,747
13,668
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BUBA J 74
Ne Zha
14
4 / 8 / 6
11,908
794
8,333
17,719
6,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
JayyDaFlorist
Cerberus
13
2 / 6 / 2
11,002
733
6,932
21,168
15,170
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
SOUTHSIDEJAI
Poseidon
15
4 / 8 / 4
12,936
862
11,311
12,948
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
22
Kills
10
11
Deaths
22
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BUBA J 74
Ne Zha
4
8
6
0.88
L
Cerberus
JayyDaFlorist
Cerberus
2
6
2
0.5
L
Poseidon
SOUTHSIDEJAI
Poseidon
4
8
4
0.75
W
Lancelot
mr_ninja4two0
Lancelot
3
4
16
2.75
W
Morgan Le Fay
rachbaby_25
Morgan Le Fay
4
4
13
2.63
W
Ah Muzen Cab
stilllovedamuff
Ah Muzen Cab
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,103
Damage
26,576
38,463
Taken
51,835
17,505
Mitigated
25,681
5,167
Healing
8,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BUBA J 74
Ne Zha
8,333
3,207
0
4,342
17,719
6,485
0
4,718
12,775
0
34,684
L
Cerberus
JayyDaFlorist
Cerberus
6,932
384
19
2,999
21,168
15,170
191
5,739
15,054
31,623
0
L
Poseidon
SOUTHSIDEJAI
Poseidon
11,311
788
0
870
12,948
4,026
460
2,747
10,017
52,211
0
W
Lancelot
mr_ninja4two0
Lancelot
10,189
1,201
0
1,215
12,479
9,148
470
4,714
7,765
0
22,416
W
Morgan Le Fay
rachbaby_25
Morgan Le Fay
13,167
1,168
0
1,046
12,316
3,880
674
6,827
5,489
49,497
0
W
Ah Muzen Cab
stilllovedamuff
Ah Muzen Cab
19,747
11,408
0
2,906
13,668
4,477
1,616
6,978
6,690
0
77,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,295
Gold Earned
35,846
173
Minions Killed
168
0
Camps Cleared
0
807,017
Distance Traveled
711,268
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,908
794
49
3
0
237,254
0
L
Cerberus
11,002
733
45
3
0
260,626
0
L
Poseidon
12,936
862
74
5
0
213,388
0
W
Lancelot
12,378
825
23
2
0
304,007
0
W
Morgan Le Fay
12,593
840
62
4
0
259,679
2
W
Ah Muzen Cab
14,324
955
88
6
0
243,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role