Player Matchup

Merlin
Merlin
Gold II
CW Assassin
Merlin
Gold II
Level 145
God Stats
5W - 11L
1,447 SR
Queue Stats
296W - 303L
1,492 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
EscapeHavok
Danzaburou
Gold IV
Level 129
God Stats
14W - 13L
1,558 SR
Queue Stats
204W - 214L
1,386 MMR
Party 1
Thanatos
Thanatos
Gold IV
Getuhm
Thanatos
Gold IV
Level 155
God Stats
6W - 12L
1,511 SR
Queue Stats
294W - 293L
1,498 MMR
Solo
Achilles
Achilles
Bronze III
LifeFacts
Achilles
Bronze III
Level 68
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 4L
1,454 MMR
Solo
Ganesha
Ganesha
Gold I
mattman41200
Ganesha
Gold I
Level 121
God Stats
3W - 6L
1,361 SR
Queue Stats
126W - 122L
1,472 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,519 SR
1,461 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,408 SR
1,474 MMR
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
 
Janus
Gold III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Gold III
AtomicBurrito95
Horus
Gold III
Level 139
God Stats
7W - 7L
1,313 SR
Queue Stats
241W - 241L
1,434 MMR
Party 2
Hades
Hades
Silver III
KN1G4T RANGER
Hades
Silver III
Level 157
God Stats
5W - 5L
1,191 SR
Queue Stats
22W - 25L
1,449 MMR
Solo
Kali
Kali
Gold IV
SamBam21
Kali
Gold IV
Level 145
God Stats
3W - 2L
1,536 SR
Queue Stats
514W - 525L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 0 / 1
6,357
530
4,305
3,335
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
EscapeHavok
Danzaburou
11
0 / 3 / 1
5,980
498
3,733
8,689
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Getuhm
Thanatos
11
2 / 2 / 0
6,517
543
2,592
11,308
4,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
LifeFacts
Achilles
10
0 / 5 / 0
5,448
454
3,904
12,366
6,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
mattman41200
Ganesha
9
0 / 0 / 1
5,906
492
1,574
7,814
4,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AwilixRaijinMaman BrigitteMulan

VS

Bans
Ao KuangArachneFreyaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 0 / 2
7,184
599
7,595
5,285
1,918
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
 
Janus
11
0 / 1 / 0
6,618
552
3,295
3,893
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 4
6,371
531
2,942
7,123
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 0 / 0
9,036
753
7,664
9,530
4,628
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
12
3 / 0 / 1
7,063
589
3,173
10,265
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
10
10
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
2
2
W
Janus
 
Janus
0
1
0
0
W
0
1
4
2
L
Merlin
0
0
1
0.5
L
Danzaburou
EscapeHavok
Danzaburou
0
3
1
0.17
L
Thanatos
Getuhm
Thanatos
2
2
0
1
W
6
0
0
6
L
Achilles
LifeFacts
Achilles
0
5
0
0
W
Kali
3
0
1
3.5
L
Ganesha
mattman41200
Ganesha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,108
Damage
24,669
43,512
Taken
36,096
20,394
Mitigated
16,362
18,695
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,595
3,543
0
3,461
5,285
1,918
957
322
4,963
0
52,019
W
Janus
 
Janus
3,295
40
0
1,000
3,893
1,454
0
2,641
1,252
54,142
0
W
2,942
1,313
564
2,557
7,123
4,238
0
1,835
5,288
0
18,232
L
Merlin
4,305
167
0
375
3,335
1,090
0
1,705
1,454
56,917
0
L
Danzaburou
EscapeHavok
Danzaburou
3,733
1,798
0
2,642
8,689
3,192
0
0
8,689
0
46,022
L
Thanatos
Getuhm
Thanatos
2,592
579
0
7,596
11,308
4,519
0
834
10,450
0
54,825
W
7,664
1,087
0
6,069
9,530
4,628
433
0
9,530
67,558
0
L
Achilles
LifeFacts
Achilles
3,904
974
0
3,357
12,366
6,743
0
7,064
5,302
0
35,822
W
Kali
3,173
1,895
0
2,889
10,265
4,124
0
1,081
9,184
0
53,585
L
Ganesha
mattman41200
Ganesha
1,574
239
1,678
3,047
7,814
4,850
0
1,046
6,658
16,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
36,272
354
Minions Killed
427
0
Camps Cleared
0
1,117,496
Distance Traveled
1,260,557
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,184
599
91
8
0
227,456
4
W
Janus
6,618
552
105
9
0
238,949
1
W
Horus
6,371
531
22
2
0
276,008
6
L
Merlin
6,357
530
125
10
0
219,653
0
L
Danzaburou
5,980
498
85
7
0
217,525
0
L
Thanatos
6,517
543
88
7
0
246,614
0
W
Hades
9,036
753
128
11
0
212,302
5
L
Achilles
5,448
454
56
5
0
188,413
2
W
Kali
7,063
589
81
7
0
305,842
3
L
Ganesha
5,906
492
0
0
0
245,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role