Player Matchup

Janus
Janus
AIIMzZ1337
Janus
Level 102
God Stats
24W - 20L
1,600 SR
Queue Stats
35W - 33L
1,566 Elo+
Party 2
Ullr
Ullr
Cz_gamer_hk
Ullr
Level 186
God Stats
11W - 13L
1,537 SR
Queue Stats
1,158W - 1,141L
1,468 Elo+
Solo
Kali
Kali
MiltoniusLord
Kali
Level 149
God Stats
2W - 4L
1,503 SR
Queue Stats
128W - 127L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
T0NY1699
Sun Wukong
Level 108
God Stats
8W - 6L
1,618 SR
Queue Stats
120W - 103L
1,543 Elo+
Solo
Khepri
Khepri
VIooi
Khepri
Level 147
God Stats
11W - 16L
1,672 SR
Queue Stats
379W - 404L
1,514 Elo+
Party 2
Team Averages
Level 138
1,586 SR
1,525 Elo+

VS

Team Averages
Level 120
1,552 SR
1,510 Elo+
Zeus
Zeus
British-_Walmart
Zeus
Level 63
God Stats
8W - 4L
1,721 SR
Queue Stats
44W - 49L
1,357 Elo+
Solo
Chaac
Chaac
CauseIGotBanned1
Chaac
Level 72
God Stats
4W - 3L
1,508 SR
Queue Stats
238W - 232L
1,591 Elo+
Solo
Tyr
Tyr
FancyFishSwitch
Tyr
Level 220
God Stats
6W - 4L
1,583 SR
Queue Stats
491W - 452L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
Mosom
Zhong Kui
Level 29
God Stats
1W - 1L
1,335 SR
Queue Stats
27W - 28L
1,590 Elo+
Party 1
Nemesis
Nemesis
Quick5ilver
Nemesis
Level 214
God Stats
17W - 11L
1,615 SR
Queue Stats
148W - 133L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
6
1 / 2 / 0
3,664
733
2,268
3,482
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,250
650
210
2,876
916
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 3 / 0
3,599
720
1,481
5,811
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
T0NY1699
Sun Wukong
1
0 / 0 / 0
2,590
518
0
0
0
Khepri
VIooi
Khepri
6
0 / 0 / 1
3,625
725
1,335
3,673
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,844
769
808
1,776
337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
2 / 0 / 0
4,211
842
823
2,686
1,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 1
3,781
756
2,764
4,827
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
Mosom
Zhong Kui
8
2 / 0 / 0
4,430
886
3,000
3,564
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Quick5ilver
Nemesis
7
2 / 0 / 1
4,300
860
1,589
4,701
1,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
6
6
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
1
2
0
0.5
W
0
0
1
0.5
W
2
0
0
2
L
0
1
0
0
W
0
1
1
0.5
L
0
3
0
0
W
Zhong Kui
Mosom
Zhong Kui
2
0
0
2
W
Nemesis
Quick5ilver
Nemesis
2
0
1
2.5
L
Sun Wukong
T0NY1699
Sun Wukong
0
0
0
0
L
Khepri
VIooi
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,294
Damage
8,984
15,842
Taken
17,554
6,817
Mitigated
7,802
4,854
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
2,268
119
0
600
3,482
1,119
0
2,165
1,317
17,811
0
W
808
158
0
822
1,776
337
405
0
1,776
23,829
0
W
823
93
0
982
2,686
1,513
0
0
2,686
0
12,842
L
210
44
0
959
2,876
916
0
580
2,296
0
15,381
W
2,764
692
0
2,382
4,827
2,054
0
1,592
3,211
0
16,976
L
1,481
685
0
1,619
5,811
2,479
0
957
4,854
0
19,427
W
Zhong Kui
Mosom
Zhong Kui
3,000
377
0
2,205
3,564
2,468
0
1,115
2,273
19,682
3,275
W
Nemesis
Quick5ilver
Nemesis
1,589
840
0
882
4,701
1,430
0
586
4,005
0
24,790
L
Sun Wukong
T0NY1699
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
VIooi
Khepri
1,335
346
0
1,676
3,673
2,303
0
0
3,673
11,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,728
Gold Earned
20,566
105
Minions Killed
176
0
Camps Cleared
0
487,967
Distance Traveled
613,219
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,664
733
36
7
0
133,875
0
W
Zeus
3,844
769
45
9
0
105,597
2
W
Chaac
4,211
842
21
4
0
127,905
0
L
Ullr
3,250
650
15
3
0
105,561
0
W
Tyr
3,781
756
29
6
0
134,229
0
L
Kali
3,599
720
42
8
0
116,707
0
W
Zhong Kui
4,430
886
36
7
0
109,736
0
W
Nemesis
4,300
860
45
9
0
135,752
0
L
Sun Wukong
2,590
518
0
0
0
0
0
L
Khepri
3,625
725
12
2
0
131,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role