Player Matchup

Hercules
Hercules
 
Hercules
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Ballslover
Kali
Level 39
God Stats
2W - 6L
1,338 SR
Queue Stats
168W - 211L
1,415 Elo+
Party 1
Ganesha
Ganesha
Louvem
Ganesha
Level 34
God Stats
1W - 1L
1,264 SR
Queue Stats
17W - 25L
1,369 Elo+
Solo
Freya
Freya
Paladino_Mestre
Freya
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 257L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Senpai_Mestre
Morgan Le Fay
Level 106
God Stats
7W - 8L
1,494 SR
Queue Stats
221W - 268L
1,408 Elo+
Party 1
Team Averages
Level 66
1,419 SR
1,422 Elo+

VS

Team Averages
Level 77
1,512 SR
1,435 Elo+
Bacchus
Bacchus
Hewie12L
Bacchus
Level 106
God Stats
20W - 14L
1,600 SR
Queue Stats
712W - 696L
1,491 Elo+
Party 3
Zeus
Zeus
laturfz
Zeus
Level 69
God Stats
7W - 9L
1,495 SR
Queue Stats
283W - 269L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
vic639tor
Ao Kuang
Level 127
God Stats
18W - 16L
1,466 SR
Queue Stats
224W - 217L
1,501 Elo+
Solo
Yu Huang
Yu Huang
vini11vini
Yu Huang
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,371 Elo+
Party 2
Apollo
Apollo
zubumafull
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 0 / 0
8,718
581
9,638
11,353
8,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 4
9,431
629
9,027
14,729
6,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Louvem
Ganesha
13
1 / 1 / 11
8,584
572
6,742
11,131
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
9 / 4 / 4
9,328
622
13,744
11,080
5,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
Senpai_Mestre
Morgan Le Fay
13
3 / 1 / 3
8,236
549
7,623
8,227
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hewie12L
Bacchus
12
2 / 5 / 3
8,008
534
5,502
16,121
16,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
laturfz
Zeus
11
1 / 7 / 1
6,931
462
8,161
9,687
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
vic639tor
Ao Kuang
15
2 / 2 / 1
7,835
522
7,605
17,168
8,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
vini11vini
Yu Huang
11
1 / 4 / 0
6,712
447
4,712
12,377
4,653
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
zubumafull
Apollo
13
2 / 4 / 3
7,892
526
3,753
10,823
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
22
Kills
8
8
Deaths
22
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
0
4
W
5
2
4
3.5
L
Bacchus
Hewie12L
Bacchus
2
5
3
0.7
W
Ganesha
Louvem
Ganesha
1
1
11
6.5
W
9
4
4
2.75
W
Morgan Le Fay
Senpai_Mestre
Morgan Le Fay
3
1
3
4.5
L
Zeus
laturfz
Zeus
1
7
1
0.21
L
Ao Kuang
vic639tor
Ao Kuang
2
2
1
1.25
L
Yu Huang
vini11vini
Yu Huang
1
4
0
0.25
L
Apollo
zubumafull
Apollo
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,774
Damage
29,733
56,520
Taken
66,176
34,538
Mitigated
37,217
15,395
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,638
2,057
0
5,210
11,353
8,345
555
5,837
5,516
0
59,623
W
9,027
5,359
0
3,697
14,729
6,446
481
5,354
9,375
0
71,736
L
Bacchus
Hewie12L
Bacchus
5,502
628
0
1,758
16,121
16,174
0
10,280
5,841
23,866
0
W
Ganesha
Louvem
Ganesha
6,742
1,638
0
2,187
11,131
10,732
479
4,310
6,821
32,616
0
W
13,744
5,446
0
3,799
11,080
5,177
2,014
5,258
5,822
69,110
0
W
Morgan Le Fay
Senpai_Mestre
Morgan Le Fay
7,623
635
0
502
8,227
3,838
0
5,221
3,006
53,254
0
L
Zeus
laturfz
Zeus
8,161
896
0
440
9,687
3,663
0
5,741
3,946
48,733
0
L
Ao Kuang
vic639tor
Ao Kuang
7,605
2,047
0
7,939
17,168
8,057
0
4,850
12,088
75,777
0
L
Yu Huang
vini11vini
Yu Huang
4,712
475
0
2,820
12,377
4,653
0
157
11,618
37,593
0
L
Apollo
zubumafull
Apollo
3,753
1,891
0
2,147
10,823
4,670
0
7,081
3,742
0
36,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,297
Gold Earned
37,378
437
Minions Killed
334
0
Camps Cleared
0
1,424,397
Distance Traveled
1,397,512
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,718
581
98
7
0
290,821
3
W
Kali
9,431
629
93
6
0
310,077
0
L
Bacchus
8,008
534
27
2
0
277,543
0
W
Ganesha
8,584
572
28
2
0
269,610
2
W
Freya
9,328
622
122
8
0
253,360
0
W
Morgan Le Fay
8,236
549
96
6
0
300,529
0
L
Zeus
6,931
462
92
6
0
245,468
0
L
Ao Kuang
7,835
522
107
7
0
324,220
1
L
Yu Huang
6,712
447
46
3
0
288,123
0
L
Apollo
7,892
526
62
4
0
262,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role