Player Matchup

Cernunnos
Cernunnos
Africanhammer3
Cernunnos
Level 27
God Stats
7W - 6L
1,546 SR
Queue Stats
67W - 74L
1,325 Elo+
Party 1
Janus
Janus
FIREGHOST202
Janus
Level 94
God Stats
4W - 6L
1,509 SR
Queue Stats
369W - 371L
1,458 Elo+
Solo
Surtr
Surtr
playboimatty
Surtr
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 179L
1,413 Elo+
Party 1
Team Averages
Level 61
1,519 SR
1,399 Elo+

VS

Team Averages
Level 81
1,524 SR
1,447 Elo+
Chernobog
Chernobog
Cuachii
Chernobog
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
Rogueflame5602
Lancelot
Level 77
God Stats
2W - 1L
1,448 SR
Queue Stats
12W - 17L
1,340 Elo+
Party 2
Agni
Agni
YaBro Yarbrough
Agni
Level 98
God Stats
95W - 70L
1,623 SR
Queue Stats
202W - 207L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Africanhammer3
Cernunnos
12
4 / 5 / 4
9,431
786
9,254
12,842
4,248
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 4 / 3
9,494
791
8,347
9,312
3,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 6
8,406
701
3,732
13,244
10,128
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cuachii
Chernobog
13
2 / 4 / 6
9,851
821
3,550
10,193
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
13
4 / 3 / 6
10,485
874
7,800
13,372
5,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 1 / 6
11,334
945
18,929
7,327
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
8
Kills
12
13
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Africanhammer3
Cernunnos
4
5
4
1.2
W
Chernobog
Cuachii
Chernobog
2
4
6
1.25
L
4
4
3
1.38
W
Lancelot
4
3
6
2.33
W
6
1
6
9
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,333
Damage
30,279
35,398
Taken
30,892
17,518
Mitigated
11,182
5,531
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Africanhammer3
Cernunnos
9,254
5,288
0
1,465
12,842
4,248
171
8,002
4,840
0
27,771
W
Chernobog
Cuachii
Chernobog
3,550
1,847
0
2,239
10,193
3,339
718
4,783
5,410
0
19,378
L
8,347
224
0
2,380
9,312
3,142
0
4,484
4,828
47,492
0
W
Lancelot
7,800
2,221
0
3,696
13,372
5,025
642
2,566
10,806
0
28,185
W
18,929
922
0
1,054
7,327
2,818
1,352
1,617
5,710
70,268
0
L
3,732
1,149
0
1,686
13,244
10,128
0
7,020
6,224
854
21,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,331
Gold Earned
31,670
140
Minions Killed
143
0
Camps Cleared
0
618,928
Distance Traveled
687,582
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,431
786
35
3
0
197,085
0
W
Chernobog
9,851
821
26
2
0
207,148
0
L
Janus
9,494
791
78
7
0
206,961
0
W
Lancelot
10,485
874
19
2
0
251,358
4
W
Agni
11,334
945
98
8
0
229,076
0
L
Surtr
8,406
701
27
2
0
214,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role