Player Matchup

Danzaburou
Danzaburou
AdvEnturEr LUNK
Danzaburou
Level 68
God Stats
0W - 2L
1,192 SR
Queue Stats
123W - 167L
1,415 Elo+
Party 1
Serqet
Serqet
BabyyG6989
Serqet
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,373 Elo+
Solo
Sylvanus
Sylvanus
Bats39
Sylvanus
Level 124
God Stats
2W - 5L
1,444 SR
Queue Stats
152W - 196L
1,427 Elo+
Party 1
Bastet
Bastet
GrimReaper24119
Bastet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 124L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
NarcoticZombie
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
542W - 520L
1,498 Elo+
Solo
Team Averages
Level 102
1,427 SR
1,425 Elo+

VS

Team Averages
Level 57
1,533 SR
1,333 Elo+
Tyr
Tyr
Destroyer 56924
Tyr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,502 Elo+
Solo
Arachne
Arachne
KillaRawsko
Arachne
Level 64
God Stats
8W - 7L
1,466 SR
Queue Stats
37W - 41L
1,402 Elo+
Solo
Cupid
Cupid
N0capalot
Cupid
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 2
Cthulhu
Cthulhu
SNG Crazy YT
Cthulhu
Level 31
God Stats
1W - 0L
1,697 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 2
Anubis
Anubis
pablomenx
Anubis
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 81L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdvEnturEr LUNK
Danzaburou
13
1 / 1 / 6
8,021
446
8,835
10,423
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
BabyyG6989
Serqet
7
0 / 1 / 0
6,536
363
1,949
4,660
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Bats39
Sylvanus
13
0 / 6 / 7
7,836
435
12,701
16,941
16,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
10 / 3 / 1
9,917
551
11,459
16,396
6,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
13
2 / 5 / 1
8,409
467
9,997
9,754
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,591
533
5,988
14,718
14,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
KillaRawsko
Arachne
15
7 / 3 / 1
9,632
535
9,350
20,181
8,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
N0capalot
Cupid
13
1 / 3 / 9
7,859
437
9,058
12,837
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SNG Crazy YT
Cthulhu
13
2 / 2 / 4
8,063
448
8,418
12,065
10,345
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
pablomenx
Anubis
14
1 / 4 / 2
8,492
472
4,890
10,300
6,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
13
Kills
14
16
Deaths
13
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AdvEnturEr LUNK
Danzaburou
1
1
6
4
L
Serqet
BabyyG6989
Serqet
0
1
0
0
L
Sylvanus
Bats39
Sylvanus
0
6
7
0.58
W
3
1
4
5
L
10
3
1
3.5
W
Arachne
KillaRawsko
Arachne
7
3
1
2.5
W
Cupid
N0capalot
Cupid
1
3
9
1.83
L
Kukulkan
2
5
1
0.5
W
Cthulhu
SNG Crazy YT
Cthulhu
2
2
4
2
W
Anubis
pablomenx
Anubis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,941
Damage
37,704
58,174
Taken
70,101
34,249
Mitigated
44,147
15,147
Healing
26,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AdvEnturEr LUNK
Danzaburou
8,835
2,628
0
3,000
10,423
4,682
989
3,664
6,759
0
47,437
L
Serqet
BabyyG6989
Serqet
1,949
833
0
1,860
4,660
1,541
0
0
4,660
0
25,121
L
Sylvanus
Bats39
Sylvanus
12,701
4,194
884
3,296
16,941
16,531
0
5,738
11,203
40,443
10,214
W
5,988
265
0
5,263
14,718
14,116
140
2,710
11,846
63
62,920
L
11,459
3,531
0
5,138
16,396
6,743
64
2,886
13,510
0
68,579
W
Arachne
KillaRawsko
Arachne
9,350
6,284
0
7,640
20,181
8,122
28
4,429
15,752
0
71,258
W
Cupid
N0capalot
Cupid
9,058
3,845
1,418
5,880
12,837
5,162
417
5,177
7,660
0
36,890
L
Kukulkan
9,997
516
0
969
9,754
4,752
250
1,083
8,671
63,101
0
W
Cthulhu
SNG Crazy YT
Cthulhu
8,418
667
399
2,896
12,065
10,345
138
4,776
7,289
41,057
0
W
Anubis
pablomenx
Anubis
4,890
303
0
2,570
10,300
6,402
800
4,830
5,470
50,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,719
Gold Earned
43,637
378
Minions Killed
400
0
Camps Cleared
0
1,389,511
Distance Traveled
1,744,815
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,021
446
62
3
0
326,020
2
L
Serqet
6,536
363
49
3
0
110,900
0
L
Sylvanus
7,836
435
71
4
0
287,180
3
W
Tyr
9,591
533
100
6
0
371,114
1
L
Bastet
9,917
551
92
5
0
378,677
0
W
Arachne
9,632
535
97
5
0
386,801
0
W
Cupid
7,859
437
53
3
0
334,921
0
L
Kukulkan
8,409
467
104
6
0
286,734
0
W
Cthulhu
8,063
448
53
3
0
357,623
0
W
Anubis
8,492
472
97
5
0
294,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role