Player Matchup

Jing Wei
Jing Wei
Ita1ianSta77ion
Jing Wei
Level 141
God Stats
1W - 0L
1,746 SR
Queue Stats
7W - 6L
1,427 Elo+
Party 1
Anubis
Anubis
TastyTreat39
Anubis
Level 109
God Stats
7W - 4L
1,685 SR
Queue Stats
17W - 21L
1,353 Elo+
Party 1
Ymir
Ymir
chugg12
Ymir
Level 66
God Stats
3W - 0L
1,772 SR
Queue Stats
16W - 17L
1,372 Elo+
Party 1
Team Averages
Level 105
1,734 SR
1,384 Elo+

VS

Team Averages
Level 103
1,620 SR
1,385 Elo+
Cerberus
Cerberus
Cryptic-NCG
Cerberus
Level 103
God Stats
5W - 6L
1,623 SR
Queue Stats
129W - 135L
1,380 Elo+
Party 2
Tiamat
Tiamat
Fo Shizzlen
Tiamat
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
201W - 228L
1,364 Elo+
Party 2
Izanami
Izanami
xGhostTime
Izanami
Level 86
God Stats
8W - 6L
1,736 SR
Queue Stats
111W - 115L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
2 / 2 / 7
13,348
785
21,705
16,975
8,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
16
6 / 4 / 3
13,825
813
12,561
11,031
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
chugg12
Ymir
14
1 / 3 / 8
12,198
718
4,855
23,410
32,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cryptic-NCG
Cerberus
14
1 / 4 / 8
11,785
693
9,697
21,840
24,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
15
1 / 4 / 7
12,021
707
13,164
16,072
11,284
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
xGhostTime
Izanami
16
7 / 1 / 2
13,196
776
19,404
10,887
5,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
9
Kills
9
9
Deaths
9
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cryptic-NCG
Cerberus
1
4
8
1.25
L
Tiamat
1
4
7
1.13
W
Jing Wei
2
2
7
2.75
W
Anubis
6
4
3
1.88
W
Ymir
chugg12
Ymir
1
3
8
1.67
L
Izanami
xGhostTime
Izanami
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,121
Damage
42,265
51,416
Taken
48,799
47,253
Mitigated
41,183
10,463
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cryptic-NCG
Cerberus
9,697
363
0
4,674
21,840
24,495
29
7,523
14,317
27,306
0
L
Tiamat
13,164
158
0
4,793
16,072
11,284
138
6,273
9,799
56,609
0
W
Jing Wei
21,705
18,966
275
5,124
16,975
8,198
2,099
7,119
9,856
0
87,251
W
Anubis
12,561
1,237
0
1,983
11,031
6,291
449
7,591
3,440
53,437
0
W
Ymir
chugg12
Ymir
4,855
819
0
3,081
23,410
32,764
185
8,507
14,903
22,442
834
L
Izanami
xGhostTime
Izanami
19,404
11,699
0
250
10,887
5,404
1,467
3,252
7,635
0
70,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,371
Gold Earned
37,002
200
Minions Killed
220
0
Camps Cleared
0
812,748
Distance Traveled
933,253
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,785
693
54
3
0
320,888
0
L
Tiamat
12,021
707
73
4
0
303,379
0
W
Jing Wei
13,348
785
108
6
0
309,926
4
W
Anubis
13,825
813
69
4
0
231,976
0
W
Ymir
12,198
718
23
1
0
270,846
0
L
Izanami
13,196
776
93
5
0
308,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role