Player Matchup

Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ACEtheOG4912
Achilles
Level 29
God Stats
1W - 0L
1,471 SR
Queue Stats
14W - 22L
1,332 Elo+
Party 1
Ix Chel
Ix Chel
IndecentSlug
Ix Chel
Level 54
God Stats
2W - 0L
1,208 SR
Queue Stats
19W - 20L
1,449 Elo+
Party 1
Bacchus
Bacchus
TarTar87
Bacchus
Level 60
God Stats
1W - 2L
1,526 SR
Queue Stats
20W - 26L
1,388 Elo+
Party 1
Rama
Rama
imBobaFatt
Rama
Level 116
God Stats
2W - 1L
1,599 SR
Queue Stats
20W - 27L
1,386 Elo+
Party 1
Team Averages
Level 69
1,461 SR
1,411 Elo+

VS

Team Averages
Level 103
1,537 SR
1,498 Elo+
Nu Wa
Nu Wa
Jon of the Dead
Nu Wa
Level 147
God Stats
41W - 35L
1,549 SR
Queue Stats
173W - 160L
1,508 Elo+
Solo
Terra
Terra
R1NZL3R
Terra
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
SherpaDeuce
Medusa
Level 104
God Stats
4W - 6L
1,541 SR
Queue Stats
243W - 218L
1,518 Elo+
Solo
Horus
Horus
beardedsensei__
Horus
Level 145
God Stats
11W - 9L
1,547 SR
Queue Stats
179W - 194L
1,514 Elo+
Solo
Persephone
Persephone
xSomerx
Persephone
Level 62
God Stats
2W - 4L
1,547 SR
Queue Stats
34W - 40L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 0 / 4
5,845
974
1,814
3,378
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
ACEtheOG4912
Achilles
10
1 / 0 / 4
5,335
889
3,171
6,636
4,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
IndecentSlug
Ix Chel
11
2 / 0 / 5
5,878
980
7,535
4,236
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
TarTar87
Bacchus
11
0 / 1 / 3
5,304
884
2,105
5,305
4,375
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 2
5,948
991
3,725
3,548
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,376
896
3,744
2,151
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
R1NZL3R
Terra
9
0 / 3 / 1
5,131
855
1,794
8,060
4,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
8
0 / 0 / 0
4,611
769
0
179
53
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 0
5,652
942
3,941
6,817
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
xSomerx
Persephone
11
0 / 2 / 1
5,529
922
4,452
5,058
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
7
Kills
1
1
Deaths
7
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
4
3
W
Achilles
ACEtheOG4912
Achilles
1
0
4
3
W
Ix Chel
IndecentSlug
Ix Chel
2
0
5
4.5
L
0
0
0
0
L
Terra
R1NZL3R
Terra
0
3
1
0.17
L
Medusa
0
0
0
0
W
Bacchus
TarTar87
Bacchus
0
1
3
1.5
L
1
2
0
0.5
W
3
0
2
4
L
Persephone
xSomerx
Persephone
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,350
Damage
13,931
23,103
Taken
22,265
13,250
Mitigated
12,287
8,087
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,814
872
0
1,250
3,378
1,366
595
1,931
1,447
0
14,406
W
Achilles
ACEtheOG4912
Achilles
3,171
475
0
1,538
6,636
4,395
416
3,663
2,973
0
7,760
W
Ix Chel
IndecentSlug
Ix Chel
7,535
955
977
1,425
4,236
1,750
193
1,740
2,496
20,087
0
L
3,744
557
0
0
2,151
810
36
1,036
1,115
18,635
0
L
Terra
R1NZL3R
Terra
1,794
913
280
1,650
8,060
4,868
0
3,986
3,956
2,581
0
L
Medusa
0
0
0
14
179
53
0
0
179
0
599
W
Bacchus
TarTar87
Bacchus
2,105
327
0
1,623
5,305
4,375
224
1,124
4,181
16,857
0
L
3,941
1,846
420
2,192
6,817
4,647
0
2,252
4,405
0
8,002
W
3,725
2,560
0
1,274
3,548
1,364
2,261
1,532
2,016
0
15,441
L
Persephone
xSomerx
Persephone
4,452
440
0
842
5,058
1,909
0
2,365
2,573
18,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,310
Gold Earned
26,299
139
Minions Killed
88
0
Camps Cleared
0
678,097
Distance Traveled
522,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,845
974
36
6
0
155,608
0
W
Achilles
5,335
889
8
1
0
140,063
0
W
Ix Chel
5,878
980
35
6
0
139,733
0
L
Nu Wa
5,376
896
43
7
0
123,742
0
L
Terra
5,131
855
3
1
0
115,627
0
L
Medusa
4,611
769
1
0
0
19,043
0
W
Bacchus
5,304
884
31
5
0
122,974
0
L
Horus
5,652
942
9
2
0
130,290
0
W
Rama
5,948
991
29
5
0
119,719
0
L
Persephone
5,529
922
32
5
0
134,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role