Player Matchup

Lancelot
Lancelot
DaKiNg0101
Lancelot
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 164L
1,377 Elo+
Solo
Ullr
Ullr
ShadowWolf1981
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,147 Elo+
Party 2
Tyr
Tyr
iNeexTPlay
Tyr
Level 89
God Stats
2W - 2L
1,326 SR
Queue Stats
68W - 58L
1,376 Elo+
Solo
Geb
Geb
inUrHEDLiKeTRuMP
Geb
Level 145
God Stats
1W - 2L
1,385 SR
Queue Stats
59W - 53L
1,588 Elo+
Party 2
Nike
Nike
lasting-vein9
Nike
Level 99
God Stats
1W - 2L
1,310 SR
Queue Stats
79W - 117L
1,278 Elo+
Solo
Team Averages
Level 93
1,404 SR
1,353 Elo+

VS

Team Averages
Level 93
1,346 SR
1,400 Elo+
Xbalanque
Xbalanque
Corgan7241
Xbalanque
Level 86
God Stats
1W - 2L
1,278 SR
Queue Stats
187W - 177L
1,430 Elo+
Solo
Heimdallr
Heimdallr
Damontej143
Heimdallr
Level 61
God Stats
1W - 4L
1,035 SR
Queue Stats
246W - 244L
1,439 Elo+
Party 1
Nike
Nike
JThingSoNasty
Nike
Level 124
God Stats
1W - 1L
1,511 SR
Queue Stats
17W - 23L
1,424 Elo+
Party 1
Skadi
Skadi
Jayden20161319
Skadi
Level 124
God Stats
2W - 1L
1,317 SR
Queue Stats
78W - 100L
1,306 Elo+
Solo
Ullr
Ullr
loganovksi1
Ullr
Level 70
God Stats
7W - 6L
1,590 SR
Queue Stats
290W - 289L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaKiNg0101
Lancelot
7
0 / 3 / 1
6,856
527
1,111
4,600
1,848
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 5 / 7
10,100
777
8,407
14,122
7,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
4 / 4 / 8
9,940
765
11,156
12,985
24,054
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
4 / 5 / 9
9,656
743
15,956
16,788
27,187
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 10 / 4
7,994
615
7,834
19,077
14,827
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Corgan7241
Xbalanque
17
3 / 4 / 13
10,545
811
13,371
12,865
6,111
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Damontej143
Heimdallr
19
9 / 1 / 14
11,664
897
15,438
11,169
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 3 / 12
11,519
886
13,738
13,403
10,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 3 / 14
10,546
811
8,753
9,583
4,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 14
9,607
739
7,853
12,048
6,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
15
Kills
27
27
Deaths
15
29
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Corgan7241
Xbalanque
3
4
13
2.38
L
Lancelot
DaKiNg0101
Lancelot
0
3
1
0.17
W
Heimdallr
Damontej143
Heimdallr
9
1
14
16
W
9
3
12
5
W
4
3
14
3.67
L
7
5
7
2.1
L
4
4
8
2
L
4
5
9
1.7
L
0
10
4
0.2
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,464
Damage
59,153
67,572
Taken
59,068
75,715
Mitigated
33,095
13,633
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Corgan7241
Xbalanque
13,371
9,071
1,284
2,535
12,865
6,111
5,673
3,819
9,046
0
35,439
L
Lancelot
DaKiNg0101
Lancelot
1,111
233
391
594
4,600
1,848
0
0
4,600
0
3,011
W
Heimdallr
Damontej143
Heimdallr
15,438
7,658
2,697
4,031
11,169
5,993
1,967
2,228
8,941
0
27,954
W
13,738
833
1,584
1,260
13,403
10,688
711
4,196
9,207
0
21,420
W
8,753
4,003
637
1,483
9,583
4,252
0
3,334
6,249
0
22,157
L
8,407
5,148
428
2,013
14,122
7,799
1,444
0
14,122
0
19,639
L
11,156
813
709
2,230
12,985
24,054
0
0
12,977
0
23,779
L
15,956
492
1,263
3,958
16,788
27,187
0
0
16,788
29,118
0
L
7,834
546
0
2,047
19,077
14,827
379
0
19,077
0
18,646
W
7,853
3,782
470
1,083
12,048
6,051
25
2,379
9,669
0
19,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,546
Gold Earned
53,881
85
Minions Killed
139
0
Camps Cleared
0
961,094
Distance Traveled
1,174,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,545
811
42
3
0
216,440
0
L
Lancelot
6,856
527
3
0
0
64,200
0
W
Heimdallr
11,664
897
34
3
0
253,511
0
W
Nike
11,519
886
18
1
0
250,635
0
W
Skadi
10,546
811
34
3
0
209,181
0
L
Ullr
10,100
777
23
2
0
167,399
0
L
Tyr
9,940
765
20
2
0
293,692
0
L
Geb
9,656
743
17
1
0
248,943
0
L
Nike
7,994
615
22
2
0
186,860
0
W
Ullr
9,607
739
11
1
0
244,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role