Player Matchup

Baba Yaga
Baba Yaga
II Tony559 II
Baba Yaga
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,636 Elo+
Party 2
Ganesha
Ganesha
KGalik
Ganesha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,409 Elo+
Party 2
Janus
Janus
Mern3478
Janus
Level 157
God Stats
0W - 1L
1,327 SR
Queue Stats
14W - 16L
1,472 Elo+
Party 2
Osiris
Osiris
Pringos
Osiris
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,398 Elo+
Party 2
Yu Huang
Yu Huang
SirDabsAlot6013
Yu Huang
Level 150
God Stats
2W - 1L
1,854 SR
Queue Stats
120W - 112L
1,470 Elo+
Solo
Team Averages
Level 148
1,536 SR
1,477 Elo+

VS

Team Averages
Level 124
1,518 SR
1,563 Elo+
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BlackWaterNk
Anubis
Level 156
God Stats
6W - 3L
1,500 SR
Queue Stats
139W - 143L
1,500 Elo+
Solo
Vulcan
Vulcan
BootyBanged1
Vulcan
Level 120
God Stats
2W - 1L
1,403 SR
Queue Stats
107W - 98L
1,537 Elo+
Party 1
Sol
Sol
NotSheifu
Sol
Level 62
God Stats
1W - 1L
1,255 SR
Queue Stats
15W - 15L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
chevybones
Gilgamesh
Level 155
God Stats
3W - 0L
1,931 SR
Queue Stats
191W - 73L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
II Tony559 II
Baba Yaga
15
8 / 2 / 4
9,004
900
9,660
9,298
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
KGalik
Ganesha
14
0 / 3 / 15
8,435
844
3,839
12,070
12,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Mern3478
Janus
13
2 / 3 / 6
7,707
771
14,262
8,672
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Pringos
Osiris
15
5 / 2 / 7
8,730
873
5,802
11,810
13,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
14
1 / 2 / 8
7,551
755
8,076
8,735
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
2 / 3 / 6
8,726
873
9,131
10,486
9,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
14
1 / 4 / 4
8,005
801
5,298
8,255
4,323
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
14
3 / 5 / 3
8,391
839
10,612
8,815
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 7
8,339
834
7,184
6,740
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
chevybones
Gilgamesh
15
4 / 3 / 5
8,680
868
10,801
14,315
15,017
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
16
Kills
11
12
Deaths
17
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
3
6
1.67
W
Anubis
1
4
4
0.75
W
Vulcan
3
5
3
0.9
L
Baba Yaga
II Tony559 II
Baba Yaga
8
2
4
5
L
Ganesha
KGalik
Ganesha
0
3
15
2.5
L
Janus
Mern3478
Janus
2
3
6
1.67
W
1
2
7
2.25
L
Osiris
Pringos
Osiris
5
2
7
4.25
L
Yu Huang
1
2
8
2.5
W
Gilgamesh
chevybones
Gilgamesh
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,639
Damage
43,026
50,585
Taken
48,611
38,924
Mitigated
35,540
10,905
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,131
1,242
660
2,246
10,486
9,304
342
7,665
2,755
0
14,275
W
Anubis
5,298
167
0
1,626
8,255
4,323
711
6,647
1,528
16,994
0
W
Vulcan
10,612
6,003
98
1,135
8,815
4,016
320
7,049
1,724
21,464
0
L
Baba Yaga
II Tony559 II
Baba Yaga
9,660
360
306
1,291
9,298
5,115
0
3,738
5,386
25,850
0
L
Ganesha
KGalik
Ganesha
3,839
284
550
1,706
12,070
12,190
124
5,824
5,984
7,922
0
L
Janus
Mern3478
Janus
14,262
264
638
1,347
8,672
3,870
385
3,192
5,304
30,739
0
W
7,184
1,180
993
2,628
6,740
2,880
1,910
5,248
1,422
18,301
670
L
Osiris
Pringos
Osiris
5,802
1,215
1,847
2,637
11,810
13,708
0
6,764
4,911
0
10,521
L
Yu Huang
8,076
392
390
193
8,735
4,041
472
3,373
5,142
18,099
0
W
Gilgamesh
chevybones
Gilgamesh
10,801
2,248
1,042
3,219
14,315
15,017
276
8,918
5,345
0
19,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,427
Gold Earned
42,141
112
Minions Killed
118
0
Camps Cleared
0
985,822
Distance Traveled
1,006,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,726
873
9
1
0
209,119
0
W
Anubis
8,005
801
26
3
0
184,654
0
W
Vulcan
8,391
839
29
3
0
203,095
0
L
Baba Yaga
9,004
900
38
4
0
188,867
0
L
Ganesha
8,435
844
0
0
0
198,971
0
L
Janus
7,707
771
35
4
0
194,364
0
W
Sol
8,339
834
37
4
0
184,839
0
L
Osiris
8,730
873
12
1
0
205,908
0
L
Yu Huang
7,551
755
27
3
0
197,712
0
W
Gilgamesh
8,680
868
17
2
0
224,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role