Player Matchup

Morgan Le Fay
Morgan Le Fay
ElementFrost19
Morgan Le Fay
Level 127
God Stats
7W - 4L
1,640 SR
Queue Stats
216W - 207L
1,560 Elo+
Party 1
King Arthur
King Arthur
Igneous Spyke
King Arthur
Level 101
God Stats
8W - 7L
1,450 SR
Queue Stats
263W - 247L
1,547 Elo+
Party 3
Baba Yaga
Baba Yaga
Lostfire22
Baba Yaga
Level 125
God Stats
2W - 0L
1,715 SR
Queue Stats
37W - 53L
1,457 Elo+
Party 1
Freya
Freya
ScaredZenyatta
Freya
Level 143
God Stats
4W - 3L
1,605 SR
Queue Stats
339W - 308L
1,550 Elo+
Party 3
Aphrodite
Aphrodite
Spaz
Aphrodite
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,678 Elo+
Solo
Team Averages
Level 125
1,582 SR
1,558 Elo+

VS

Team Averages
Level 106
1,555 SR
1,481 Elo+
Fenrir
Fenrir
Camtyke102
Fenrir
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,336 Elo+
Solo
Hel
Hel
Loser_Cat__
Hel
Level 122
God Stats
0W - 2L
1,574 SR
Queue Stats
80W - 71L
1,485 Elo+
Party 2
Hercules
Hercules
WaBam328
Hercules
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
29W - 33L
1,537 Elo+
Solo
He Bo
He Bo
hudan-damian
He Bo
Level 147
God Stats
1W - 1L
1,714 SR
Queue Stats
50W - 49L
1,557 Elo+
Solo
Odin
Odin
sayagainn
Odin
Level 126
God Stats
1W - 1L
1,703 SR
Queue Stats
105W - 96L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElementFrost19
Morgan Le Fay
15
3 / 3 / 18
8,557
856
13,418
7,706
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Igneous Spyke
King Arthur
15
6 / 3 / 14
8,853
885
8,912
13,504
12,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
Lostfire22
Baba Yaga
17
8 / 1 / 13
9,442
944
11,852
5,218
2,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 6 / 12
8,780
878
12,136
13,556
6,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Spaz
Aphrodite
15
2 / 1 / 17
8,640
864
6,658
5,876
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Camtyke102
Fenrir
9
0 / 4 / 2
6,087
609
972
7,560
6,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 6 / 6
8,376
838
9,594
12,690
8,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
WaBam328
Hercules
17
5 / 3 / 7
9,174
917
9,041
13,234
17,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
4 / 6 / 5
7,884
788
10,941
11,451
5,295
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
1 / 4 / 9
7,923
792
5,206
15,076
19,876
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
23
Kills
14
14
Deaths
23
74
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Camtyke102
Fenrir
0
4
2
0.25
W
Morgan Le Fay
ElementFrost19
Morgan Le Fay
3
3
18
4
W
King Arthur
Igneous Spyke
King Arthur
6
3
14
4.33
L
4
6
6
1.17
W
Baba Yaga
Lostfire22
Baba Yaga
8
1
13
14.5
W
4
6
12
1.67
W
Aphrodite
Spaz
Aphrodite
2
1
17
10.5
L
Hercules
WaBam328
Hercules
5
3
7
2.83
L
4
6
5
1.08
L
Odin
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,976
Damage
35,754
45,860
Taken
60,011
28,796
Mitigated
56,417
17,106
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Camtyke102
Fenrir
972
559
199
804
7,560
6,048
0
5,690
1,870
0
2,702
W
Morgan Le Fay
ElementFrost19
Morgan Le Fay
13,418
1,062
1,119
1,019
7,706
3,693
622
3,306
4,384
24,599
0
W
King Arthur
Igneous Spyke
King Arthur
8,912
555
269
1,005
13,504
12,535
28
6,920
6,415
0
14,917
L
9,594
615
3,656
3,000
12,690
8,007
0
11,077
1,613
21,324
0
W
Baba Yaga
Lostfire22
Baba Yaga
11,852
176
742
1,697
5,218
2,816
1,468
2,234
2,900
20,045
0
W
12,136
3,572
823
2,100
13,556
6,334
1,059
4,736
8,762
20,844
0
W
Aphrodite
Spaz
Aphrodite
6,658
1,201
5,065
3,267
5,876
3,418
709
2,960
2,864
12,060
0
L
Hercules
WaBam328
Hercules
9,041
3,085
705
3,250
13,234
17,191
0
9,144
4,090
0
15,248
L
10,941
486
756
671
11,451
5,295
0
7,696
3,755
18,029
0
L
Odin
5,206
777
806
1,829
15,076
19,876
0
10,457
4,619
0
11,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,272
Gold Earned
39,444
101
Minions Killed
74
0
Camps Cleared
0
951,571
Distance Traveled
740,644
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,087
609
4
0
0
86,483
0
W
Morgan Le Fay
8,557
856
29
3
0
185,025
0
W
King Arthur
8,853
885
7
1
0
186,931
0
L
Hel
8,376
838
30
3
0
139,448
0
W
Baba Yaga
9,442
944
18
2
0
219,265
0
W
Freya
8,780
878
18
2
0
160,546
0
W
Aphrodite
8,640
864
29
3
0
199,804
0
L
Hercules
9,174
917
12
1
0
185,009
2
L
He Bo
7,884
788
17
2
0
159,902
0
L
Odin
7,923
792
11
1
0
169,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role