Player Matchup

Chiron
Chiron
Draconicknight88
Chiron
Level 41
God Stats
4W - 1L
1,453 SR
Queue Stats
171W - 170L
1,349 Elo+
Solo
Bakasura
Bakasura
King_Jer201
Bakasura
Level 42
God Stats
1W - 4L
1,111 SR
Queue Stats
39W - 56L
1,334 Elo+
Solo
Ravana
Ravana
OnnCited
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,224 Elo+
Party 1
Bellona
Bellona
Sovietdog39
Bellona
Level 7
God Stats
8W - 6L
1,382 SR
Queue Stats
13W - 19L
1,224 Elo+
Party 1
Sol
Sol
fatblobfish
Sol
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 32L
1,416 Elo+
Party 1
Team Averages
Level 36
1,389 SR
1,309 Elo+

VS

Team Averages
Level 55
1,460 SR
1,378 Elo+
Kukulkan
Kukulkan
Biggchunggus91
Kukulkan
Level 43
God Stats
28W - 26L
1,539 SR
Queue Stats
33W - 35L
1,446 Elo+
Solo
Nu Wa
Nu Wa
CeruleanTwilight
Nu Wa
Level 7
God Stats
0W - 6L
1,500 SR
Queue Stats
32W - 59L
1,232 Elo+
Party 2
Hades
Hades
Pego_26
Hades
Level 56
God Stats
0W - 2L
1,263 SR
Queue Stats
89W - 121L
1,295 Elo+
Party 3
Odin
Odin
meanguns35
Odin
Level 147
God Stats
2W - 2L
1,498 SR
Queue Stats
74W - 64L
1,414 Elo+
Party 2
Thanatos
Thanatos
pintoslacko21
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,331
1,222
6,054
2,953
1,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
King_Jer201
Bakasura
12
2 / 1 / 5
7,399
1,233
4,152
8,306
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
OnnCited
Ravana
12
2 / 2 / 7
6,839
1,140
4,176
3,815
2,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Sovietdog39
Bellona
12
6 / 1 / 2
7,615
1,269
4,519
6,107
4,475
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 10
7,616
1,269
11,646
5,335
1,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

387

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 3 / 5
6,923
1,154
7,862
6,035
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 2
6,361
1,060
4,265
4,721
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
Pego_26
Hades
11
1 / 3 / 3
6,272
1,045
4,766
7,765
4,471
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 4 / 2
7,118
1,186
5,210
12,166
6,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
pintoslacko21
Thanatos
10
0 / 2 / 2
5,717
953
625
2,270
899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
14
Kills
6
6
Deaths
14
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
5
1.17
L
1
2
2
1
W
2
0
8
6
W
Bakasura
King_Jer201
Bakasura
2
1
5
4.5
W
Ravana
OnnCited
Ravana
2
2
7
2.75
L
Hades
Pego_26
Hades
1
3
3
0.83
W
Bellona
Sovietdog39
Bellona
6
1
2
7
W
2
2
10
3.5
L
3
4
2
1
L
Thanatos
pintoslacko21
Thanatos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,547
Damage
22,728
26,516
Taken
32,957
14,593
Mitigated
16,324
4,561
Healing
1,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,862
693
0
0
6,035
2,568
0
2,825
3,119
26,269
0
L
4,265
1,251
0
0
4,721
1,566
0
1,372
3,299
10,467
0
W
6,054
2,724
320
746
2,953
1,168
0
1,904
920
0
18,235
W
Bakasura
King_Jer201
Bakasura
4,152
2,297
0
1,453
8,306
4,716
0
5,358
2,862
0
19,082
W
Ravana
OnnCited
Ravana
4,176
1,303
0
708
3,815
2,318
0
2,306
1,403
0
9,920
L
Hades
Pego_26
Hades
4,766
298
85
490
7,765
4,471
0
3,161
4,549
9,170
0
W
Bellona
Sovietdog39
Bellona
4,519
2,418
0
256
6,107
4,475
0
3,333
2,522
0
7,766
W
11,646
5,353
0
1,078
5,335
1,916
0
3,992
1,263
20,625
1,766
L
5,210
2,905
49
571
12,166
6,820
0
2,765
9,171
0
15,645
L
Thanatos
pintoslacko21
Thanatos
625
188
0
0
2,270
899
0
791
1,449
0
625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,800
Gold Earned
32,391
127
Minions Killed
81
7
Camps Cleared
3
557,809
Distance Traveled
403,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,923
1,154
50
8
1
103,969
0
L
Nu Wa
6,361
1,060
6
1
0
74,045
0
W
Chiron
7,331
1,222
36
6
3
108,249
0
W
Bakasura
7,399
1,233
53
9
0
135,927
0
W
Ravana
6,839
1,140
11
2
2
99,335
0
L
Hades
6,272
1,045
6
1
0
95,568
0
W
Bellona
7,615
1,269
5
1
0
115,526
0
W
Sol
7,616
1,269
22
4
2
98,772
0
L
Odin
7,118
1,186
19
3
2
102,159
0
L
Thanatos
5,717
953
0
0
0
27,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role