Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Amandalore
Xbalanque
Level 125
God Stats
3W - 2L
1,436 SR
Queue Stats
260W - 243L
1,529 Elo+
Party 2
Medusa
Medusa
BellaBoricua69
Medusa
Level 158
God Stats
6W - 3L
1,751 SR
Queue Stats
81W - 79L
1,482 Elo+
Party 1
Anhur
Anhur
Blaztaz
Anhur
Level 180
God Stats
5W - 5L
1,343 SR
Queue Stats
660W - 673L
1,516 Elo+
Solo
Neith
Neith
DarkDesmare
Neith
Level 148
God Stats
6W - 5L
1,544 SR
Queue Stats
209W - 204L
1,524 Elo+
Party 2
Team Averages
Level 174
1,515 SR
1,510 Elo+

VS

Team Averages
Level 144
1,501 SR
1,462 Elo+
Hou Yi
Hou Yi
K4r1naHdz
Hou Yi
Level 181
God Stats
12W - 18L
1,448 SR
Queue Stats
767W - 801L
1,420 Elo+
Solo
Agni
Agni
L30 200 DJ
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,520 Elo+
Solo
Da Ji
Da Ji
Ruthless Karma1
Da Ji
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 180L
1,501 Elo+
Solo
Serqet
Serqet
krieger1991
Serqet
Level 159
God Stats
10W - 7L
1,605 SR
Queue Stats
273W - 275L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
xGEMx Angel
Gilgamesh
Level 196
God Stats
10W - 11L
1,453 SR
Queue Stats
910W - 945L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
9 / 4 / 18
10,607
964
10,837
14,624
17,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Amandalore
Xbalanque
16
4 / 5 / 16
9,716
883
14,788
12,320
5,344
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 1 / 16
10,191
926
9,675
8,257
3,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Anhur
Blaztaz
Anhur
16
5 / 2 / 17
9,755
887
8,689
8,073
3,661
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 2 / 18
9,765
888
9,527
6,712
3,617
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
K4r1naHdz
Hou Yi
15
2 / 5 / 8
8,435
767
7,548
12,462
5,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 4
8,319
756
9,663
8,726
3,171
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 6
7,919
720
6,280
10,946
5,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Serqet
15
6 / 5 / 3
8,789
799
6,763
12,001
6,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xGEMx Angel
Gilgamesh
13
0 / 7 / 7
7,452
677
8,575
14,515
14,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
41
29
Kills
13
14
Deaths
29
85
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
4
18
4.5
W
Xbalanque
Amandalore
Xbalanque
4
5
16
2.4
W
8
1
16
16
W
Anhur
Blaztaz
Anhur
5
2
17
6.75
W
3
2
18
6
L
Hou Yi
K4r1naHdz
Hou Yi
2
5
8
1.2
L
3
6
4
0.83
L
2
6
6
0.83
L
Serqet
6
5
3
1.5
L
Gilgamesh
xGEMx Angel
Gilgamesh
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,516
Damage
38,829
49,986
Taken
58,650
33,509
Mitigated
35,763
11,255
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,837
1,052
641
1,105
14,624
17,081
215
3,689
10,183
0
19,538
W
Xbalanque
Amandalore
Xbalanque
14,788
7,722
915
1,526
12,320
5,344
2,300
1,920
10,176
0
27,174
W
9,675
4,290
1,332
2,180
8,257
3,806
2,361
1,333
6,762
0
20,794
W
Anhur
Blaztaz
Anhur
8,689
6,062
817
460
8,073
3,661
1,621
1,292
6,781
0
13,706
W
9,527
1,763
1,049
1,230
6,712
3,617
2,091
1,429
5,283
0
24,976
L
Hou Yi
K4r1naHdz
Hou Yi
7,548
4,374
398
2,617
12,462
5,518
0
0
12,462
0
24,888
L
9,663
643
0
263
8,726
3,171
0
0
8,726
17,108
0
L
6,280
594
209
569
10,946
5,971
0
0
10,946
0
16,532
L
Serqet
6,763
862
945
745
12,001
6,997
0
0
12,001
0
11,325
L
Gilgamesh
xGEMx Angel
Gilgamesh
8,575
1,174
549
824
14,515
14,106
0
0
14,515
0
14,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,034
Gold Earned
40,914
122
Minions Killed
103
0
Camps Cleared
0
1,031,979
Distance Traveled
909,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,607
964
13
1
0
209,316
0
W
Xbalanque
9,716
883
37
3
0
196,462
0
W
Medusa
10,191
926
24
2
0
217,363
0
W
Anhur
9,755
887
12
1
0
186,920
0
W
Neith
9,765
888
36
3
0
221,918
0
L
Hou Yi
8,435
767
41
4
0
168,632
0
L
Agni
8,319
756
24
2
0
173,688
0
L
Da Ji
7,919
720
19
2
0
199,863
0
L
Serqet
8,789
799
9
1
0
183,547
0
L
Gilgamesh
7,452
677
10
1
0
184,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role