Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Martichoras
Martichoras
 
Martichoras
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ANTHONYC_7
Thor
Level 117
God Stats
2W - 3L
1,352 SR
Queue Stats
170W - 184L
1,512 Elo+
Party 3
Thanatos
Thanatos
Genisyss
Thanatos
Level 114
God Stats
5W - 2L
1,674 SR
Queue Stats
407W - 391L
1,534 Elo+
Solo
Amaterasu
Amaterasu
Santos2121
Amaterasu
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 141L
1,499 Elo+
Party 1
Team Averages
Level 100
1,505 SR
1,509 Elo+

VS

Team Averages
Level 79
1,562 SR
1,495 Elo+
Nu Wa
Nu Wa
CaptainJeanLuc
Nu Wa
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 247L
1,428 Elo+
Solo
Kuzenbo
Kuzenbo
DukeBongo
Kuzenbo
Level 77
God Stats
0W - 1L
1,758 SR
Queue Stats
44W - 54L
1,459 Elo+
Party 2
Chiron
Chiron
Jackamber76
Chiron
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
PredawnMoon
Cthulhu
Level 127
God Stats
4W - 1L
1,735 SR
Queue Stats
51W - 58L
1,519 Elo+
Party 2
Vulcan
Vulcan
thegang0n
Vulcan
Level 91
God Stats
0W - 1L
1,314 SR
Queue Stats
23W - 23L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 1 / 3
5,942
1,188
4,125
9,018
4,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Martichoras
 
Martichoras
10
1 / 2 / 3
5,648
1,130
7,703
4,826
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

12
1 / 0 / 4
5,940
1,188
2,571
5,481
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Genisyss
Thanatos
11
3 / 3 / 3
6,167
1,233
2,818
5,114
2,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Amaterasu
Santos2121
Amaterasu
11
1 / 2 / 6
5,947
1,189
4,090
6,795
5,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
5,159
1,032
5,168
3,632
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
DukeBongo
Kuzenbo
10
2 / 2 / 4
5,724
1,145
3,354
7,252
10,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
8
1 / 0 / 2
4,924
985
2,387
1,769
561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
PredawnMoon
Cthulhu
10
1 / 2 / 2
5,441
1,088
4,547
6,201
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
thegang0n
Vulcan
10
3 / 2 / 1
5,709
1,142
5,897
4,080
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
8
Kills
8
8
Deaths
8
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
3
3.5
W
Martichoras
 
Martichoras
1
2
3
1.25
W
1
0
4
3
L
1
2
4
1.5
L
Kuzenbo
DukeBongo
Kuzenbo
2
2
4
2
W
Thanatos
Genisyss
Thanatos
3
3
3
1.5
L
Chiron
1
0
2
2
L
Cthulhu
PredawnMoon
Cthulhu
1
2
2
1
W
Amaterasu
Santos2121
Amaterasu
1
2
6
2
L
Vulcan
thegang0n
Vulcan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,307
Damage
21,353
31,234
Taken
22,934
16,715
Mitigated
19,299
13,377
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,125
497
410
3,806
9,018
4,338
281
5,078
3,940
0
11,005
W
Martichoras
 
Martichoras
7,703
4,350
199
695
4,826
1,869
691
4,442
384
0
21,687
W
2,571
141
655
2,906
5,481
2,154
385
2,359
3,122
0
10,751
L
5,168
1,593
0
250
3,632
1,127
0
0
3,552
9,052
0
L
Kuzenbo
DukeBongo
Kuzenbo
3,354
1,615
692
825
7,252
10,029
0
0
7,110
4,105
232
W
Thanatos
Genisyss
Thanatos
2,818
890
0
2,426
5,114
2,522
0
2,135
2,979
0
7,619
L
Chiron
2,387
620
394
623
1,769
561
0
0
1,769
0
5,734
L
Cthulhu
PredawnMoon
Cthulhu
4,547
527
1,227
1,414
6,201
5,734
0
0
6,083
9,591
0
W
Amaterasu
Santos2121
Amaterasu
4,090
634
209
2,071
6,795
5,832
516
4,720
2,075
0
6,982
L
Vulcan
thegang0n
Vulcan
5,897
1,948
309
241
4,080
1,848
0
0
4,033
9,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,644
Gold Earned
26,957
85
Minions Killed
41
0
Camps Cleared
0
583,086
Distance Traveled
468,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,942
1,188
16
3
0
129,990
0
W
Martichoras
5,648
1,130
40
8
0
95,540
0
W
Thor
5,940
1,188
13
3
0
117,304
0
L
Nu Wa
5,159
1,032
10
2
0
98,666
0
L
Kuzenbo
5,724
1,145
3
1
0
97,841
0
W
Thanatos
6,167
1,233
12
2
0
121,558
0
L
Chiron
4,924
985
5
1
0
71,724
0
L
Cthulhu
5,441
1,088
13
3
0
92,706
0
W
Amaterasu
5,947
1,189
4
1
0
118,694
0
L
Vulcan
5,709
1,142
10
2
0
107,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role