Player Matchup

Bakasura
Bakasura
Gold IV
CreamCookiess
Bakasura
Gold IV
Level 125
God Stats
1W - 2L
1,535 SR
Queue Stats
40W - 46L
1,346 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
PoseidonSupport
Sun Wukong
Gold IV
Level 121
God Stats
6W - 6L
1,543 SR
Queue Stats
379W - 377L
1,333 MMR
Solo
Anhur
Anhur
Gold V
TerdyBirdySoSa
Anhur
Gold V
Level 122
God Stats
1W - 6L
1,385 SR
Queue Stats
282W - 290L
1,312 MMR
Solo
Thoth
Thoth
Gold V
Toilet TERMIN8R
Thoth
Gold V
Level 156
God Stats
7W - 7L
1,537 SR
Queue Stats
162W - 174L
1,323 MMR
Solo
Cthulhu
Cthulhu
Gold IV
kayman747
Cthulhu
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,332 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,500 SR
1,329 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,612 SR
1,330 MMR
Thanatos
Thanatos
Silver IV
CrazyGuyzo
Thanatos
Silver IV
Level 120
God Stats
3W - 0L
1,556 SR
Queue Stats
32W - 34L
1,258 MMR
Party 2
Hera
Hera
Gold IV
GSDawg
Hera
Gold IV
Level 106
God Stats
17W - 6L
1,675 SR
Queue Stats
547W - 570L
1,323 MMR
Solo
Amaterasu
Amaterasu
Silver IV
Hatazu
Amaterasu
Silver IV
Level 121
God Stats
21W - 12L
1,777 SR
Queue Stats
31W - 32L
1,437 MMR
Party 2
Heimdallr
Heimdallr
Gold V
Irvinnnn-
Heimdallr
Gold V
Level 108
God Stats
41W - 23L
1,569 SR
Queue Stats
151W - 158L
1,312 MMR
Solo
Artio
Artio
Gold V
f7forever
Artio
Gold V
Level 185
God Stats
22W - 18L
1,484 SR
Queue Stats
191W - 187L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CreamCookiess
Bakasura
20
10 / 4 / 3
13,744
573
20,076
29,287
14,884
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
PoseidonSupport
Sun Wukong
18
3 / 1 / 1
11,597
483
14,956
27,607
38,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
0 / 6 / 4
10,075
420
6,714
16,016
5,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 9 / 3
10,695
446
14,637
16,393
5,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
kayman747
Cthulhu
14
1 / 5 / 6
10,030
418
9,488
22,780
24,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
JanusAo KuangMorgan Le FayAtlas

VS

Bans
ArachneDiscordiaPeleChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrazyGuyzo
Thanatos
20
13 / 6 / 5
14,624
609
21,758
23,630
9,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
GSDawg
Hera
20
5 / 4 / 12
14,028
585
17,693
18,070
7,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Hatazu
Amaterasu
19
3 / 2 / 4
13,649
569
13,060
24,625
22,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heimdallr
Irvinnnn-
Heimdallr
20
3 / 2 / 10
14,824
618
18,787
20,189
8,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
f7forever
Artio
17
1 / 3 / 12
11,287
470
8,330
25,649
21,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
17
Kills
25
25
Deaths
17
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CrazyGuyzo
Thanatos
13
6
5
2.58
L
Bakasura
CreamCookiess
Bakasura
10
4
3
2.88
W
Hera
GSDawg
Hera
5
4
12
2.75
W
Amaterasu
Hatazu
Amaterasu
3
2
4
2.5
W
Heimdallr
Irvinnnn-
Heimdallr
3
2
10
4
L
Sun Wukong
PoseidonSupport
Sun Wukong
3
1
1
3.5
L
0
6
4
0.33
L
3
9
3
0.5
W
Artio
f7forever
Artio
1
3
12
2.33
L
Cthulhu
kayman747
Cthulhu
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,871
Damage
79,628
112,083
Taken
112,163
88,958
Mitigated
70,207
20,447
Healing
44,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CrazyGuyzo
Thanatos
21,758
6,437
0
16,884
23,630
9,848
4,366
3,944
18,441
0
134,238
L
Bakasura
CreamCookiess
Bakasura
20,076
12,354
0
11,171
29,287
14,884
0
4,005
25,036
0
125,688
W
Hera
GSDawg
Hera
17,693
6,784
0
6,840
18,070
7,686
1,742
7,386
10,061
124,086
0
W
Amaterasu
Hatazu
Amaterasu
13,060
6,130
0
9,034
24,625
22,352
2,409
3,408
20,160
0
100,793
W
Heimdallr
Irvinnnn-
Heimdallr
18,787
10,025
0
7,129
20,189
8,574
3,863
3,684
15,392
0
182,989
L
Sun Wukong
PoseidonSupport
Sun Wukong
14,956
2,061
0
3,240
27,607
38,535
0
5,549
21,923
0
100,705
L
6,714
3,910
0
3,272
16,016
5,141
249
1,182
14,834
0
68,684
L
14,637
444
0
783
16,393
5,705
709
6,169
10,148
87,421
637
W
Artio
f7forever
Artio
8,330
1,116
1,344
3,148
25,649
21,747
976
7,154
17,125
33,297
193
L
Cthulhu
kayman747
Cthulhu
9,488
798
0
1,981
22,780
24,693
0
8,115
14,312
39,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,141
Gold Earned
68,412
640
Minions Killed
756
0
Camps Cleared
0
2,125,716
Distance Traveled
2,368,636
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,624
609
143
6
0
506,728
6
L
Bakasura
13,744
573
176
7
0
542,869
1
W
Hera
14,028
585
173
7
0
445,017
1
W
Amaterasu
13,649
569
170
7
0
469,415
2
W
Heimdallr
14,824
618
231
10
0
456,288
4
L
Sun Wukong
11,597
483
140
6
0
462,874
0
L
Anhur
10,075
420
123
5
0
377,791
3
L
Thoth
10,695
446
149
6
0
365,100
5
W
Artio
11,287
470
39
2
0
491,188
8
L
Cthulhu
10,030
418
52
2
0
377,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role