Player Matchup

Osiris
Osiris
F4M0US AL1EN
Osiris
Level 147
God Stats
1W - 3L
1,065 SR
Queue Stats
416W - 434L
1,534 Elo+
Party 2
Khepri
Khepri
MrMagicX1203
Khepri
Level 155
God Stats
2W - 0L
1,535 SR
Queue Stats
119W - 140L
1,468 Elo+
Party 2
Hercules
Hercules
PriorMagician96
Hercules
Level 318
God Stats
21W - 21L
1,455 SR
Queue Stats
2,565W - 2,658L
1,500 Elo+
Party 2
Artemis
Artemis
Ripptile
Artemis
Level 144
God Stats
10W - 3L
1,506 SR
Queue Stats
339W - 325L
1,601 Elo+
Party 2
Raijin
Raijin
SuñŚhïňe
Raijin
Level 145
God Stats
1W - 2L
1,150 SR
Queue Stats
413W - 421L
1,454 Elo+
Party 2
Team Averages
Level 182
1,342 SR
1,511 Elo+

VS

Team Averages
Level 122
1,406 SR
1,581 Elo+
Geb
Geb
 
Geb
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Chemicalalia
Shiva
Level 120
God Stats
0W - 3L
1,191 SR
Queue Stats
256W - 219L
1,557 Elo+
Solo
Izanami
Izanami
GwahGwah
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,606 Elo+
Party 1
Achilles
Achilles
SaltyScotsman
Achilles
Level 120
God Stats
0W - 1L
1,336 SR
Queue Stats
70W - 51L
1,626 Elo+
Party 1
Hades
Hades
ShaggyBarbarian
Hades
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 61L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 0 / 6
5,701
1,140
3,065
4,319
4,783
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Khepri
9
1 / 1 / 6
5,830
1,166
3,268
4,579
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
10
0 / 0 / 5
5,274
1,055
839
5,515
5,711
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Artemis
Ripptile
Artemis
10
2 / 0 / 5
6,107
1,221
7,870
3,519
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
11
3 / 0 / 4
5,963
1,193
5,438
3,105
1,748
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 1 / 1
4,780
956
3,775
5,827
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
1,244
249
0
0
0
Izanami
GwahGwah
Izanami
10
1 / 2 / 0
4,987
997
3,010
4,430
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
SaltyScotsman
Achilles
10
0 / 2 / 1
4,807
961
4,457
6,079
5,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 1
4,714
943
5,216
6,303
3,197
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
7
Kills
1
1
Deaths
7
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
L
0
0
0
0
W
Osiris
1
0
6
4
L
Izanami
GwahGwah
Izanami
1
2
0
0.5
W
Khepri
1
1
6
4
W
Hercules
0
0
5
2.5
W
Artemis
Ripptile
Artemis
2
0
5
4.5
L
Achilles
SaltyScotsman
Achilles
0
2
1
0.25
L
0
2
1
0.25
W
Raijin
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,480
Damage
16,458
21,037
Taken
22,639
18,542
Mitigated
15,435
12,184
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,775
141
214
815
5,827
4,820
0
2,232
3,556
6,861
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
3,065
191
663
1,230
4,319
4,783
330
1,489
2,744
0
6,464
L
Izanami
GwahGwah
Izanami
3,010
1,353
444
665
4,430
1,619
0
1,414
2,807
0
10,924
W
Khepri
3,268
314
459
1,272
4,579
4,120
0
2,152
2,338
4,299
0
W
Hercules
839
156
563
2,581
5,515
5,711
480
1,956
3,390
0
2,820
W
Artemis
Ripptile
Artemis
7,870
3,015
2,982
1,535
3,519
2,180
698
1,591
1,795
0
13,205
L
Achilles
SaltyScotsman
Achilles
4,457
253
935
1,079
6,079
5,799
0
2,060
3,901
2,106
7,236
L
5,216
345
907
2,352
6,303
3,197
0
3,000
3,143
6,828
0
W
Raijin
5,438
762
0
899
3,105
1,748
347
2,168
899
16,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,875
Gold Earned
20,532
57
Minions Killed
40
0
Camps Cleared
0
509,468
Distance Traveled
399,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,780
956
5
1
0
100,466
0
L
Shiva
1,244
249
0
0
0
0
0
W
Osiris
5,701
1,140
10
2
0
130,226
0
L
Izanami
4,987
997
19
4
0
90,638
0
W
Khepri
5,830
1,166
4
1
0
84,825
0
W
Hercules
5,274
1,055
3
1
0
97,490
0
W
Artemis
6,107
1,221
22
4
0
99,912
0
L
Achilles
4,807
961
12
2
0
110,435
0
L
Hades
4,714
943
4
1
0
97,478
0
W
Raijin
5,963
1,193
18
4
0
97,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role