Player Matchup

Rama
Rama
CAMEGAMER
Rama
Level 103
God Stats
1W - 2L
1,560 SR
Queue Stats
160W - 148L
1,472 Elo+
Solo
Chernobog
Chernobog
CTS Venom
Chernobog
Level 107
God Stats
1W - 1L
1,698 SR
Queue Stats
208W - 197L
1,475 Elo+
Solo
Anubis
Anubis
InariMoonLight
Anubis
Level 128
God Stats
1W - 4L
1,240 SR
Queue Stats
169W - 169L
1,489 Elo+
Solo
Yemoja
Yemoja
PooScooper69247
Yemoja
Level 47
God Stats
0W - 3L
1,467 SR
Queue Stats
291W - 262L
1,555 Elo+
Solo
Awilix
Awilix
joebuzzz0813
Awilix
Level 39
God Stats
0W - 1L
1,260 SR
Queue Stats
30W - 40L
1,410 Elo+
Solo
Team Averages
Level 85
1,445 SR
1,480 Elo+

VS

Team Averages
Level 88
1,537 SR
1,504 Elo+
Maui
Maui
Akailo
Maui
Level 95
God Stats
1W - 0L
1,309 SR
Queue Stats
47W - 53L
1,437 Elo+
Solo
Geb
Geb
ArkChaos34
Geb
Level 128
God Stats
1W - 1L
1,521 SR
Queue Stats
147W - 135L
1,551 Elo+
Solo
Cernunnos
Cernunnos
Fumanchero_93
Cernunnos
Level 76
God Stats
2W - 1L
1,532 SR
Queue Stats
173W - 179L
1,509 Elo+
Party 1
Yemoja
Yemoja
Meliodas_drag5
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
WWEstick355
Ah Puch
Level 120
God Stats
3W - 0L
1,823 SR
Queue Stats
122W - 126L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 4 / 3
8,841
737
7,509
13,291
6,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
CTS Venom
Chernobog
16
0 / 3 / 6
8,042
670
8,556
11,379
5,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 1
8,582
715
12,364
9,286
5,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 2 / 5
8,870
739
7,725
14,383
13,863
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
13
0 / 8 / 3
7,157
596
3,773
14,379
6,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Akailo
Maui
15
1 / 2 / 13
9,011
751
6,514
13,174
11,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
5 / 2 / 10
10,047
837
8,343
14,572
18,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
Fumanchero_93
Cernunnos
17
5 / 2 / 11
9,965
830
13,682
13,566
6,608
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 15
9,103
759
2,735
3,706
3,594
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
WWEstick355
Ah Puch
17
8 / 2 / 10
10,638
887
26,734
11,978
6,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
8
Kills
20
20
Deaths
8
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Maui
Akailo
Maui
1
2
13
3.75
W
5
2
10
5
L
Rama
3
4
3
1.13
L
Chernobog
CTS Venom
Chernobog
0
3
6
1
W
Cernunnos
Fumanchero_93
Cernunnos
5
2
11
5.25
L
4
3
1
1.5
W
1
0
15
8.5
L
1
2
5
1.75
W
Ah Puch
WWEstick355
Ah Puch
8
2
10
6.5
L
Awilix
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,927
Damage
58,008
62,718
Taken
56,996
38,400
Mitigated
46,081
20,452
Healing
31,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Akailo
Maui
6,514
537
2,886
2,900
13,174
11,376
481
4,527
8,647
10,073
0
W
8,343
608
2,083
2,786
14,572
18,016
397
4,672
9,900
23,043
0
L
Rama
7,509
5,514
2,452
3,652
13,291
6,137
444
9,862
2,770
0
18,768
L
Chernobog
CTS Venom
Chernobog
8,556
3,479
932
970
11,379
5,751
192
8,373
2,228
0
20,897
W
Cernunnos
Fumanchero_93
Cernunnos
13,682
5,998
1,700
3,635
13,566
6,608
1,734
6,840
6,726
0
32,565
L
12,364
148
728
2,042
9,286
5,914
220
5,410
3,714
30,382
0
W
2,735
363
9,656
752
3,706
3,594
327
1,715
1,991
7,481
0
L
7,725
442
5,920
2,849
14,383
13,863
192
8,004
5,789
12,330
0
W
Ah Puch
WWEstick355
Ah Puch
26,734
728
989
4,150
11,978
6,487
697
2,335
9,643
40,312
0
L
Awilix
3,773
651
525
382
14,379
6,735
0
9,966
3,891
0
10,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
48,764
125
Minions Killed
133
0
Camps Cleared
0
1,048,942
Distance Traveled
1,167,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,011
751
16
1
0
254,107
0
W
Geb
10,047
837
11
1
0
251,262
0
L
Rama
8,841
737
25
2
0
176,904
0
L
Chernobog
8,042
670
35
3
0
212,243
0
W
Cernunnos
9,965
830
49
4
0
200,300
0
L
Anubis
8,582
715
42
4
0
212,001
0
W
Yemoja
9,103
759
12
1
0
228,573
0
L
Yemoja
8,870
739
10
1
0
216,357
0
W
Ah Puch
10,638
887
45
4
0
233,420
0
L
Awilix
7,157
596
13
1
0
231,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role