Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Cleutim
Zeus
Level 152
God Stats
3W - 8L
1,255 SR
Queue Stats
504W - 532L
1,488 Elo+
Solo
Rama
Rama
DEM0NARCH
Rama
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,472 Elo+
Party 2
Hercules
Hercules
SiixXX
Hercules
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,525 Elo+
Party 2
Nike
Nike
Syzoth_s25
Nike
Level 124
God Stats
10W - 8L
1,628 SR
Queue Stats
664W - 678L
1,523 Elo+
Solo
Team Averages
Level 123
1,477 SR
1,501 Elo+

VS

Team Averages
Level 107
1,461 SR
1,518 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Deckersss
Thor
Level 67
God Stats
1W - 2L
1,345 SR
Queue Stats
61W - 75L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
Gnoki
Sun Wukong
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 52L
1,546 Elo+
Party 1
Izanami
Izanami
TomyRider
Izanami
Level 110
God Stats
0W - 3L
1,461 SR
Queue Stats
72W - 81L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 4 / 5
6,618
662
1,997
9,416
7,565
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Cleutim
Zeus
16
7 / 2 / 5
9,076
908
15,976
7,791
3,269
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
2 / 1 / 8
8,377
838
8,593
8,863
3,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
SiixXX
Hercules
15
2 / 3 / 8
7,938
794
5,574
22,061
16,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 2 / 10
8,921
892
12,278
12,462
9,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
5 / 4 / 4
8,005
801
13,835
7,299
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
 
Anhur
13
2 / 4 / 9
7,693
769
7,609
10,348
4,675
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
12
2 / 3 / 9
7,339
734
9,489
12,143
10,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Gnoki
Sun Wukong
15
1 / 2 / 9
7,787
779
7,261
10,703
11,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TomyRider
Izanami
13
2 / 3 / 9
7,262
726
14,013
9,493
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
52
16
Kills
12
12
Deaths
16
36
Assists
40
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
4
5
0.63
L
The Morrigan
 
The Morrigan
5
4
4
1.75
L
Anhur
 
Anhur
2
4
9
1.63
W
Zeus
Cleutim
Zeus
7
2
5
4.75
W
Rama
2
1
8
6
L
Thor
2
3
9
2.17
L
Sun Wukong
Gnoki
Sun Wukong
1
2
9
2.75
W
Hercules
SiixXX
Hercules
2
3
8
2
W
5
2
10
5
L
Izanami
TomyRider
Izanami
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,418
Damage
52,207
60,593
Taken
49,986
41,429
Mitigated
33,743
23,233
Healing
13,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,997
0
2,321
1,224
9,416
7,565
0
873
8,252
81
5,394
L
The Morrigan
 
The Morrigan
13,835
840
623
1,180
7,299
3,283
120
2,134
4,981
28,419
0
L
Anhur
 
Anhur
7,609
3,202
1,217
2,525
10,348
4,675
234
3,221
7,127
0
15,987
W
Zeus
Cleutim
Zeus
15,976
1,490
595
613
7,791
3,269
153
1,875
5,770
34,655
0
W
Rama
8,593
4,074
1,187
2,534
8,863
3,872
708
2,231
6,394
0
31,213
L
Thor
9,489
770
801
1,940
12,143
10,481
177
5,248
6,895
0
10,657
L
Sun Wukong
Gnoki
Sun Wukong
7,261
840
864
1,317
10,703
11,578
0
3,650
7,053
0
13,908
W
Hercules
SiixXX
Hercules
5,574
1,163
535
9,664
22,061
16,725
0
6,059
15,271
0
8,563
W
12,278
583
1,906
2,654
12,462
9,998
0
2,057
9,964
370
24,306
L
Izanami
TomyRider
Izanami
14,013
9,042
548
2,679
9,493
3,726
405
2,174
7,319
0
21,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,930
Gold Earned
38,086
136
Minions Killed
96
0
Camps Cleared
0
997,489
Distance Traveled
999,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,618
662
3
0
0
170,505
0
L
The Morrigan
8,005
801
42
4
0
171,467
0
L
Anhur
7,693
769
24
2
0
190,262
0
W
Zeus
9,076
908
43
4
0
195,578
0
W
Rama
8,377
838
59
6
0
196,898
0
L
Thor
7,339
734
3
0
0
203,491
0
L
Sun Wukong
7,787
779
11
1
0
227,459
0
W
Hercules
7,938
794
3
0
0
226,041
0
W
Nike
8,921
892
28
3
0
208,467
0
L
Izanami
7,262
726
16
2
0
206,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role