Player Matchup

Bakasura
Bakasura
Ewokis213
Bakasura
Level 109
God Stats
14W - 13L
1,434 SR
Queue Stats
760W - 902L
1,402 Elo+
Party 2
Anubis
Anubis
NOTJuiice
Anubis
Level 23
God Stats
7W - 16L
1,194 SR
Queue Stats
37W - 83L
1,274 Elo+
Party 2
Mulan
Mulan
NerdyKitteh
Mulan
Level 38
God Stats
17W - 11L
1,402 SR
Queue Stats
54W - 73L
1,265 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
NovaMythic
Ah Muzen Cab
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 45L
1,282 Elo+
Party 4
Cabrakan
Cabrakan
kingtuttttt
Cabrakan
Level 94
God Stats
2W - 1L
1,525 SR
Queue Stats
481W - 633L
1,391 Elo+
Party 2
Team Averages
Level 60
1,411 SR
1,323 Elo+

VS

Team Averages
Level 37
1,448 SR
1,245 Elo+
Cernunnos
Cernunnos
DarkPhoenix04103
Cernunnos
Level 5
God Stats
0W - 1L
1,270 SR
Queue Stats
3W - 6L
1,001 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Look_Of_Judgment
Maman Brigitte
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 8L
1,001 Elo+
Party 1
Loki
Loki
ShadowCat299
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,476 Elo+
Party 3
Scylla
Scylla
VibeGuardian
Scylla
Level 80
God Stats
5W - 10L
1,472 SR
Queue Stats
336W - 340L
1,519 Elo+
Party 3
Jormungandr
Jormungandr
What_it_do_hoe
Jormungandr
Level 30
God Stats
3W - 7L
1,500 SR
Queue Stats
18W - 27L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ewokis213
Bakasura
15
5 / 0 / 6
9,167
611
10,715
13,393
6,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
NOTJuiice
Anubis
14
6 / 1 / 1
8,896
593
8,015
6,896
3,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 2
9,482
632
6,239
11,359
9,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
NovaMythic
Ah Muzen Cab
11
2 / 0 / 5
7,327
488
7,902
6,737
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cabrakan
kingtuttttt
Cabrakan
11
2 / 0 / 4
7,548
503
3,007
8,100
6,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
9
0 / 4 / 0
5,932
395
3,890
8,663
4,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Maman Brigitte
Look_Of_Judgment
Maman Brigitte
11
0 / 6 / 0
6,326
422
3,718
12,257
4,835
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 4 / 0
6,593
440
6,429
11,463
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
12
0 / 2 / 1
6,977
465
8,814
8,073
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
What_it_do_hoe
Jormungandr
9
0 / 4 / 0
5,854
390
3,099
11,283
6,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
20
Kills
1
1
Deaths
20
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
0
4
0
0
W
Bakasura
Ewokis213
Bakasura
5
0
6
8
L
Maman Brigitte
Look_Of_Judgment
Maman Brigitte
0
6
0
0
W
Anubis
NOTJuiice
Anubis
6
1
1
6.5
W
5
0
2
6
W
Ah Muzen Cab
NovaMythic
Ah Muzen Cab
2
0
5
4.5
L
1
4
0
0.25
L
Scylla
0
2
1
0.25
L
Jormungandr
What_it_do_hoe
Jormungandr
0
4
0
0
W
Cabrakan
kingtuttttt
Cabrakan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,878
Damage
25,950
46,485
Taken
51,739
28,979
Mitigated
21,753
18,188
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
3,890
1,376
296
761
8,663
4,777
0
2,492
6,094
0
27,852
W
Bakasura
Ewokis213
Bakasura
10,715
7,832
0
4,868
13,393
6,527
0
4,008
9,385
0
76,192
L
Maman Brigitte
Look_Of_Judgment
Maman Brigitte
3,718
370
0
3,756
12,257
4,835
0
647
11,530
37,225
0
W
Anubis
NOTJuiice
Anubis
8,015
502
0
3,764
6,896
3,308
215
2,502
4,394
62,284
0
W
6,239
595
0
3,817
11,359
9,519
142
5,467
5,892
96
66,831
W
Ah Muzen Cab
NovaMythic
Ah Muzen Cab
7,902
2,783
0
1,016
6,737
2,900
518
1,582
5,155
0
56,566
L
6,429
1,728
0
4,481
11,463
3,466
0
2,896
8,427
0
33,538
L
Scylla
8,814
996
0
1,077
8,073
2,378
0
2,877
5,078
54,004
0
L
Jormungandr
What_it_do_hoe
Jormungandr
3,099
1,263
0
1,403
11,283
6,297
143
2,206
8,328
27,581
0
W
Cabrakan
kingtuttttt
Cabrakan
3,007
306
1,519
3,204
8,100
6,725
225
2,072
6,028
12,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,420
Gold Earned
31,682
412
Minions Killed
325
0
Camps Cleared
0
1,474,888
Distance Traveled
1,416,138
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,932
395
49
3
0
257,922
1
W
Bakasura
9,167
611
147
10
0
373,639
2
L
Maman Brigitte
6,326
422
64
4
0
269,195
0
W
Anubis
8,896
593
88
6
0
292,716
0
W
Mulan
9,482
632
91
6
0
252,400
1
W
Ah Muzen Cab
7,327
488
70
5
0
289,222
0
L
Loki
6,593
440
64
4
0
326,819
0
L
Scylla
6,977
465
100
7
0
275,783
0
L
Jormungandr
5,854
390
48
3
0
286,419
0
W
Cabrakan
7,548
503
16
1
0
266,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role