Player Matchup

Shiva
Shiva
Cz_gamer_hk
Shiva
Level 186
God Stats
3W - 19L
1,280 SR
Queue Stats
1,158W - 1,141L
1,471 Elo+
Solo
Thanatos
Thanatos
I13Manzxno12I
Thanatos
Level 83
God Stats
6W - 2L
1,705 SR
Queue Stats
17W - 14L
1,462 Elo+
Solo
Hachiman
Hachiman
Inurki
Hachiman
Level 162
God Stats
1W - 3L
1,725 SR
Queue Stats
265W - 226L
1,584 Elo+
Solo
Sol
Sol
micar720
Sol
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 38L
1,401 Elo+
Party 1
Hel
Hel
plaanit
Hel
Level 143
God Stats
6W - 2L
1,657 SR
Queue Stats
50W - 59L
1,431 Elo+
Party 1
Team Averages
Level 119
1,573 SR
1,470 Elo+

VS

Team Averages
Level 121
1,402 SR
1,419 Elo+
Nemesis
Nemesis
Lucky_kitty1209
Nemesis
Level 106
God Stats
9W - 8L
1,487 SR
Queue Stats
128W - 112L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrMarcEddy
Tsukuyomi
Level 157
God Stats
31W - 23L
1,555 SR
Queue Stats
422W - 499L
1,410 Elo+
Party 3
Anubis
Anubis
OutragedBaker1
Anubis
Level 146
God Stats
16W - 5L
1,500 SR
Queue Stats
138W - 135L
1,431 Elo+
Party 2
Jing Wei
Jing Wei
Papadibilis6922
Jing Wei
Level 147
God Stats
1W - 10L
1,217 SR
Queue Stats
669W - 775L
1,395 Elo+
Party 3
Kuzenbo
Kuzenbo
rxbittt
Kuzenbo
Level 49
God Stats
5W - 13L
1,252 SR
Queue Stats
158W - 231L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
9,258
579
8,133
17,165
15,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
I13Manzxno12I
Thanatos
17
5 / 4 / 4
9,894
618
8,565
16,029
6,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Inurki
Hachiman
16
7 / 0 / 4
9,978
624
14,413
14,414
6,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 8 / 1
8,787
549
11,857
17,478
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hel
12
2 / 2 / 6
7,610
476
9,374
11,247
7,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
9,394
587
10,682
13,726
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
MrMarcEddy
Tsukuyomi
14
2 / 6 / 1
8,440
528
12,620
17,005
8,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
7 / 6 / 5
9,151
572
16,346
13,063
7,141
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
12
0 / 4 / 2
7,304
457
3,955
10,337
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
rxbittt
Kuzenbo
11
1 / 5 / 1
7,249
453
4,652
13,723
14,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
21
Kills
16
16
Deaths
21
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Thanatos
I13Manzxno12I
Thanatos
5
4
4
1.75
W
Hachiman
Inurki
Hachiman
7
0
4
9
L
6
0
3
7.5
L
Tsukuyomi
MrMarcEddy
Tsukuyomi
2
6
1
0.42
L
7
6
5
1.58
L
Jing Wei
0
4
2
0.25
W
4
8
1
0.56
W
Hel
2
2
6
2.5
L
Kuzenbo
rxbittt
Kuzenbo
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,342
Damage
48,255
76,333
Taken
67,854
40,437
Mitigated
39,953
34,125
Healing
16,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,133
1,110
295
3,430
17,165
15,643
0
652
16,513
268
61,572
W
Thanatos
I13Manzxno12I
Thanatos
8,565
2,001
0
10,034
16,029
6,309
0
2,467
13,562
0
81,401
W
Hachiman
Inurki
Hachiman
14,413
10,210
0
5,311
14,414
6,038
729
3,605
10,809
0
99,043
L
10,682
2,996
0
3,893
13,726
5,974
0
3,443
10,283
0
89,114
L
Tsukuyomi
MrMarcEddy
Tsukuyomi
12,620
2,603
0
3,563
17,005
8,908
0
207
16,798
0
62,626
L
16,346
134
0
4,828
13,063
7,141
0
6,990
6,073
63,938
0
L
Jing Wei
3,955
2,964
0
3,160
10,337
3,492
0
3,683
6,654
0
48,902
W
11,857
5,110
0
5,702
17,478
4,689
663
12,144
5,334
58,405
0
W
Hel
9,374
443
4,099
5,254
11,247
7,758
214
2,843
8,404
28,466
0
L
Kuzenbo
rxbittt
Kuzenbo
4,652
2,045
0
1,163
13,723
14,438
188
7,115
6,608
21,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
41,538
463
Minions Killed
375
0
Camps Cleared
0
1,618,556
Distance Traveled
1,664,120
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,258
579
90
6
0
321,279
2
W
Thanatos
9,894
618
103
6
0
397,677
2
W
Hachiman
9,978
624
142
9
0
316,072
2
L
Nemesis
9,394
587
118
7
0
432,269
0
L
Tsukuyomi
8,440
528
80
5
0
288,045
0
L
Anubis
9,151
572
78
5
0
263,666
0
L
Jing Wei
7,304
457
85
5
0
332,532
6
W
Sol
8,787
549
94
6
0
270,650
1
W
Hel
7,610
476
34
2
0
312,878
4
L
Kuzenbo
7,249
453
14
1
0
347,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role