Player Matchup

Osiris
Osiris
Artifex_WILSMATI
Osiris
Level 55
God Stats
0W - 2L
1,307 SR
Queue Stats
147W - 176L
1,398 Elo+
Solo
Apollo
Apollo
Gucci_Spielburg
Apollo
Level 117
God Stats
0W - 2L
1,285 SR
Queue Stats
289W - 287L
1,428 Elo+
Party 2
Awilix
Awilix
Gucci___Jesus
Awilix
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,364 Elo+
Party 2
Ymir
Ymir
Nyx JT
Ymir
Level 141
God Stats
1W - 2L
1,525 SR
Queue Stats
205W - 232L
1,362 Elo+
Solo
Hun Batz
Hun Batz
RRRSJ
Hun Batz
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 103L
1,519 Elo+
Solo
Team Averages
Level 94
1,423 SR
1,414 Elo+

VS

Team Averages
Level 94
1,481 SR
1,476 Elo+
Skadi
Skadi
BetoRamone1910
Skadi
Level 88
God Stats
18W - 9L
1,540 SR
Queue Stats
617W - 624L
1,474 Elo+
Solo
Lancelot
Lancelot
DARKLORDS4311
Lancelot
Level 107
God Stats
9W - 5L
1,605 SR
Queue Stats
432W - 410L
1,491 Elo+
Party 1
Pele
Pele
DemonDog2024
Pele
Level 105
God Stats
9W - 15L
1,398 SR
Queue Stats
598W - 590L
1,478 Elo+
Party 1
He Bo
He Bo
Doogster1129
He Bo
Level 102
God Stats
7W - 6L
1,412 SR
Queue Stats
369W - 376L
1,448 Elo+
Solo
Osiris
Osiris
EntwinedWorm46
Osiris
Level 67
God Stats
8W - 9L
1,449 SR
Queue Stats
331W - 333L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
6,335
1,056
6,095
7,929
7,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 1
4,622
770
0
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 0 / 0
4,592
765
0
0
0
Ymir
Nyx JT
Ymir
1
0 / 0 / 0
1,592
265
0
0
0
Hun Batz
RRRSJ
Hun Batz
14
5 / 3 / 3
6,543
1,091
7,211
7,824
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,460
1,077
2,885
4,282
1,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
DARKLORDS4311
Lancelot
10
0 / 3 / 4
6,135
1,023
2,082
6,709
2,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 1 / 4
7,211
1,202
2,536
4,466
1,720
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 3 / 2
6,224
1,037
2,797
4,891
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 1 / 1
7,491
1,249
3,754
5,188
4,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
6
6
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
0
1
4
2
W
Lancelot
DARKLORDS4311
Lancelot
0
3
4
0.67
W
1
1
4
3
W
1
3
2
0.67
W
4
1
1
4.5
L
0
0
1
0.5
L
0
0
0
0
L
Ymir
Nyx JT
Ymir
0
0
0
0
L
Hun Batz
RRRSJ
Hun Batz
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,306
Damage
14,054
15,753
Taken
25,536
11,349
Mitigated
11,837
3,464
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,095
217
183
1,325
7,929
7,312
0
1,168
6,521
0
11,216
W
2,885
376
443
617
4,282
1,433
298
0
4,234
0
10,291
W
Lancelot
DARKLORDS4311
Lancelot
2,082
544
190
270
6,709
2,432
909
0
6,620
0
3,781
W
2,536
367
1,187
738
4,466
1,720
1,253
0
4,262
0
13,312
W
2,797
104
577
225
4,891
1,419
922
0
4,658
4,739
0
W
3,754
498
359
1,039
5,188
4,833
340
0
5,005
0
10,173
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
Nyx JT
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
RRRSJ
Hun Batz
7,211
181
510
1,446
7,824
4,037
0
1,629
5,822
0
16,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,684
Gold Earned
33,521
22
Minions Killed
65
0
Camps Cleared
0
291,188
Distance Traveled
612,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,335
1,056
8
1
0
134,018
0
W
Skadi
6,460
1,077
19
3
0
121,910
0
W
Lancelot
6,135
1,023
8
1
0
121,654
0
W
Pele
7,211
1,202
17
3
0
111,719
0
W
He Bo
6,224
1,037
7
1
0
103,503
0
W
Osiris
7,491
1,249
14
2
0
153,585
0
L
Apollo
4,622
770
0
0
0
16,364
0
L
Awilix
4,592
765
0
0
0
6,000
0
L
Ymir
1,592
265
0
0
0
0
0
L
Hun Batz
6,543
1,091
14
2
0
134,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role