Player Matchup

Cu Chulainn
Cu Chulainn
Createndestroy
Cu Chulainn
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
276W - 282L
1,520 Elo+
Solo
Kukulkan
Kukulkan
PaJaRoVeRd3
Kukulkan
Level 141
God Stats
2W - 0L
1,318 SR
Queue Stats
18W - 21L
1,464 Elo+
Party 1
Sol
Sol
PäJaRö
Sol
Level 175
God Stats
1W - 3L
1,157 SR
Queue Stats
78W - 77L
1,540 Elo+
Party 1
Vulcan
Vulcan
Sandmann2203
Vulcan
Level 47
God Stats
11W - 2L
1,732 SR
Queue Stats
281W - 291L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Tireur de litr
Gilgamesh
Level 150
God Stats
9W - 12L
1,428 SR
Queue Stats
827W - 820L
1,488 Elo+
Solo
Team Averages
Level 123
1,427 SR
1,499 Elo+

VS

Team Averages
Level 118
1,462 SR
1,504 Elo+
Pele
Pele
HighClassShot
Pele
Level 127
God Stats
0W - 3L
1,217 SR
Queue Stats
153W - 155L
1,497 Elo+
Party 2
Merlin
Merlin
TheTbagTerrorist
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 100L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
TimeTraveler44
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 127L
1,331 Elo+
Solo
Xing Tian
Xing Tian
fraserw
Xing Tian
Level 124
God Stats
0W - 3L
1,592 SR
Queue Stats
158W - 142L
1,579 Elo+
Solo
Achilles
Achilles
ionkanon
Achilles
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Createndestroy
Cu Chulainn
17
4 / 2 / 16
10,698
764
16,683
12,757
15,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
PaJaRoVeRd3
Kukulkan
18
5 / 2 / 11
11,230
802
14,877
8,344
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 2 / 14
11,008
786
21,473
8,685
3,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vulcan
18
6 / 1 / 10
10,688
763
23,710
4,026
2,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Tireur de litr
Gilgamesh
16
2 / 2 / 10
9,878
706
10,299
11,363
11,763
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 3
9,417
673
12,893
18,764
12,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 2
8,136
581
6,300
10,927
5,430
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 7
8,776
627
8,424
27,713
27,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
fraserw
Xing Tian
17
1 / 4 / 6
9,632
688
5,811
19,429
21,763
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
ionkanon
Achilles
15
2 / 4 / 3
9,366
669
3,983
18,086
27,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
22
Kills
8
9
Deaths
22
61
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Createndestroy
Cu Chulainn
4
2
16
6
L
4
3
3
1.83
W
Kukulkan
PaJaRoVeRd3
Kukulkan
5
2
11
5.25
W
5
2
14
6
W
Vulcan
6
1
10
11
L
0
5
2
0.2
L
1
6
7
0.75
W
Gilgamesh
Tireur de litr
Gilgamesh
2
2
10
3.5
L
Xing Tian
fraserw
Xing Tian
1
4
6
1
L
Achilles
ionkanon
Achilles
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,042
Damage
37,411
45,175
Taken
94,919
37,703
Mitigated
94,976
16,275
Healing
31,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Createndestroy
Cu Chulainn
16,683
2,961
2,523
3,332
12,757
15,746
166
4,181
8,576
0
24,770
L
12,893
2,027
1,443
5,527
18,764
12,607
561
11,365
7,254
0
37,154
W
Kukulkan
PaJaRoVeRd3
Kukulkan
14,877
430
815
2,469
8,344
4,258
612
3,778
4,566
41,794
0
W
21,473
6,918
2,167
3,073
8,685
3,915
5,662
3,666
5,019
46,258
0
W
Vulcan
23,710
13,643
0
0
4,026
2,021
1,010
2,343
1,683
47,485
0
L
6,300
285
1,356
676
10,927
5,430
1,183
8,473
2,205
21,201
0
L
8,424
2,660
3,031
7,565
27,713
27,326
29
16,699
10,282
17,951
0
W
Gilgamesh
Tireur de litr
Gilgamesh
10,299
2,115
578
1,318
11,363
11,763
184
6,567
4,796
0
14,481
L
Xing Tian
fraserw
Xing Tian
5,811
293
3,170
4,316
19,429
21,763
327
12,824
6,012
16,653
0
L
Achilles
ionkanon
Achilles
3,983
941
1,836
2,922
18,086
27,850
0
10,699
6,885
0
9,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,502
Gold Earned
45,327
196
Minions Killed
119
0
Camps Cleared
0
1,364,394
Distance Traveled
1,136,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,698
764
15
1
0
264,735
0
L
Pele
9,417
673
46
3
0
228,553
0
W
Kukulkan
11,230
802
67
5
0
275,763
0
W
Sol
11,008
786
51
4
0
242,699
0
W
Vulcan
10,688
763
47
3
0
303,444
0
L
Merlin
8,136
581
34
2
0
189,833
0
L
Kuzenbo
8,776
627
16
1
0
234,699
0
W
Gilgamesh
9,878
706
16
1
0
277,753
0
L
Xing Tian
9,632
688
17
1
0
230,406
0
L
Achilles
9,366
669
6
0
0
252,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role