Player Matchup

Chang'e
Chang'e
Helldreader
Chang'e
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 238L
1,578 Elo+
Solo
Ra
Ra
locust_rainW
Ra
Level 64
God Stats
1W - 1L
1,778 SR
Queue Stats
78W - 69L
1,599 Elo+
Party 1
Baron Samedi
Baron Samedi
weston_grey
Baron Samedi
Level 105
God Stats
8W - 7L
1,432 SR
Queue Stats
69W - 68L
1,558 Elo+
Party 1
Team Averages
Level 84
1,570 SR
1,578 Elo+

VS

Team Averages
Level 99
1,601 SR
1,577 Elo+
Ravana
Ravana
GintokiUzumaki
Ravana
Level 98
God Stats
8W - 6L
1,694 SR
Queue Stats
170W - 149L
1,641 Elo+
Solo
Guan Yu
Guan Yu
Muiryu
Guan Yu
Level 65
God Stats
12W - 4L
1,743 SR
Queue Stats
451W - 449L
1,529 Elo+
Solo
Ra
Ra
xPeluca56
Ra
Level 135
God Stats
3W - 9L
1,367 SR
Queue Stats
113W - 104L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Helldreader
Chang'e
10
1 / 5 / 1
8,211
746
5,288
10,484
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 6 / 0
8,399
764
5,324
9,756
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
weston_grey
Baron Samedi
10
0 / 3 / 2
7,490
681
5,923
6,646
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 6
9,702
882
11,601
6,331
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Muiryu
Guan Yu
11
2 / 2 / 11
8,607
782
5,502
13,540
11,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 0 / 10
9,314
847
6,853
6,171
2,594
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
14
14
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
Chang'e
Helldreader
Chang'e
1
5
1
0.3
W
Guan Yu
Muiryu
Guan Yu
2
2
11
3.75
L
2
6
0
0.33
L
Baron Samedi
weston_grey
Baron Samedi
0
3
2
0.33
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,535
Damage
23,956
26,886
Taken
26,042
7,770
Mitigated
19,058
6,085
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,601
2,264
0
1,376
6,331
4,919
85
2,406
3,895
0
33,065
L
Chang'e
Helldreader
Chang'e
5,288
278
355
2,795
10,484
2,172
0
3,209
6,853
17,120
0
W
Guan Yu
Muiryu
Guan Yu
5,502
645
592
2,481
13,540
11,545
72
9,451
3,554
0
14,079
L
5,324
651
207
1,036
9,756
2,860
0
2,735
6,596
31,629
0
L
Baron Samedi
weston_grey
Baron Samedi
5,923
428
488
1,204
6,646
2,738
0
1,107
5,341
25,802
0
W
6,853
639
1,295
2,221
6,171
2,594
739
4,462
1,439
57,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,100
Gold Earned
27,623
113
Minions Killed
136
0
Camps Cleared
0
551,335
Distance Traveled
668,013
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,702
882
38
3
0
215,916
0
L
Chang'e
8,211
746
20
2
0
182,904
0
W
Guan Yu
8,607
782
17
2
0
222,355
0
L
Ra
8,399
764
56
5
0
187,140
2
L
Baron Samedi
7,490
681
37
3
0
181,291
0
W
Ra
9,314
847
81
7
0
229,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role