Player Matchup

Morgan Le Fay
Morgan Le Fay
GwahGwah
Morgan Le Fay
Level 84
God Stats
2W - 0L
1,738 SR
Queue Stats
19W - 15L
1,581 Elo+
Party 2
Discordia
Discordia
KylTer2
Discordia
Level 44
God Stats
6W - 4L
1,536 SR
Queue Stats
196W - 210L
1,484 Elo+
Solo
Jormungandr
Jormungandr
SaltyScotsman
Jormungandr
Level 120
God Stats
1W - 0L
1,716 SR
Queue Stats
70W - 51L
1,615 Elo+
Party 2
Camazotz
Camazotz
ShaggyBarbarian
Camazotz
Level 145
God Stats
3W - 2L
1,628 SR
Queue Stats
84W - 61L
1,607 Elo+
Party 2
Nu Wa
Nu Wa
mattkilledu941
Nu Wa
Level 116
God Stats
8W - 2L
1,775 SR
Queue Stats
481W - 471L
1,488 Elo+
Solo
Team Averages
Level 102
1,679 SR
1,555 Elo+

VS

Team Averages
Level 78
1,583 SR
1,660 Elo+
Hades
Hades
ArmorA1ex
Hades
Level 101
God Stats
5W - 3L
1,733 SR
Queue Stats
303W - 322L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
Enigmaa
Gilgamesh
Level 66
God Stats
2W - 1L
1,755 SR
Queue Stats
8W - 4L
1,751 Elo+
Party 1
Maui
Maui
InfiniteSeeker
Maui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,765 Elo+
Party 1
Scylla
Scylla
Lagman12
Scylla
Level 89
God Stats
1W - 3L
1,428 SR
Queue Stats
143W - 140L
1,541 Elo+
Solo
Thanatos
Thanatos
xAzureEdgex
Thanatos
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GwahGwah
Morgan Le Fay
15
2 / 6 / 12
9,284
714
8,179
12,073
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
KylTer2
Discordia
18
7 / 2 / 15
11,520
886
13,435
7,689
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
SaltyScotsman
Jormungandr
17
7 / 3 / 19
11,511
885
11,504
15,349
19,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
19
14 / 4 / 13
12,698
977
18,011
16,723
7,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 20
9,763
751
12,854
7,740
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ArmorA1ex
Hades
14
0 / 7 / 8
8,291
638
7,606
15,241
15,081
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
Enigmaa
Gilgamesh
15
1 / 6 / 11
9,122
702
10,026
16,315
18,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 7 / 9
8,799
677
5,937
16,954
21,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Lagman12
Scylla
19
7 / 4 / 5
11,562
889
15,091
10,387
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
xAzureEdgex
Thanatos
16
10 / 10 / 1
10,259
789
9,152
17,001
8,339
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
52
32
Kills
18
18
Deaths
34
79
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hades
ArmorA1ex
Hades
0
7
8
0.57
L
Gilgamesh
Enigmaa
Gilgamesh
1
6
11
1.08
W
Morgan Le Fay
GwahGwah
Morgan Le Fay
2
6
12
1.33
L
0
7
9
0.64
W
Discordia
KylTer2
Discordia
7
2
15
7.25
L
Scylla
Lagman12
Scylla
7
4
5
2.38
W
Jormungandr
SaltyScotsman
Jormungandr
7
3
19
5.5
W
Camazotz
14
4
13
5.13
W
2
3
20
4
L
Thanatos
xAzureEdgex
Thanatos
10
10
1
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,983
Damage
47,812
59,574
Taken
75,898
38,892
Mitigated
67,774
16,926
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ArmorA1ex
Hades
7,606
70
1,102
2,714
15,241
15,081
0
8,517
6,614
20,809
0
L
Gilgamesh
Enigmaa
Gilgamesh
10,026
2,439
276
1,032
16,315
18,159
0
9,766
6,259
0
21,448
W
Morgan Le Fay
GwahGwah
Morgan Le Fay
8,179
1,571
977
870
12,073
5,765
271
8,253
3,645
16,031
0
L
5,937
842
287
910
16,954
21,136
13
9,921
6,727
11,175
0
W
Discordia
KylTer2
Discordia
13,435
693
1,390
1,781
7,689
3,703
749
3,174
4,328
31,577
0
L
Scylla
Lagman12
Scylla
15,091
1,687
854
2,871
10,387
5,059
0
7,674
2,685
43,749
0
W
Jormungandr
SaltyScotsman
Jormungandr
11,504
1,926
767
3,060
15,349
19,303
56
7,349
7,721
24,751
0
W
Camazotz
18,011
3,788
428
6,568
16,723
7,625
1,477
6,766
9,530
0
25,307
W
12,854
3,159
636
449
7,740
2,496
417
2,786
4,766
23,839
0
L
Thanatos
xAzureEdgex
Thanatos
9,152
2,230
144
5,557
17,001
8,339
0
9,216
7,641
0
12,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,776
Gold Earned
48,033
141
Minions Killed
136
0
Camps Cleared
0
1,153,307
Distance Traveled
1,150,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,291
638
19
1
0
214,972
0
L
Gilgamesh
9,122
702
23
2
0
251,618
0
W
Morgan Le Fay
9,284
714
22
2
0
225,417
0
L
Maui
8,799
677
9
1
0
222,563
0
W
Discordia
11,520
886
56
4
0
236,839
0
L
Scylla
11,562
889
76
6
0
231,450
0
W
Jormungandr
11,511
885
22
2
0
211,486
0
W
Camazotz
12,698
977
14
1
0
252,717
0
W
Nu Wa
9,763
751
27
2
0
226,848
0
L
Thanatos
10,259
789
9
1
0
230,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role