Player Matchup

Sol
Sol
AFKrick23
Sol
Level 24
God Stats
0W - 1L
1,176 SR
Queue Stats
0W - 2L
1,056 Elo+
Party 1
Izanami
Izanami
Alee11k
Izanami
Level 38
God Stats
5W - 3L
1,573 SR
Queue Stats
104W - 106L
1,430 Elo+
Party 2
Poseidon
Poseidon
Alexlopez071300
Poseidon
Level 99
God Stats
34W - 31L
1,513 SR
Queue Stats
110W - 114L
1,411 Elo+
Party 2
Amaterasu
Amaterasu
BurninSnoflakes
Amaterasu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,056 Elo+
Party 1
Sylvanus
Sylvanus
marcosmeternich1
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,684 Elo+
Party 2
Team Averages
Level 39
1,453 SR
1,328 Elo+

VS

Team Averages
Level 39
1,375 SR
1,465 Elo+
King Arthur
King Arthur
Iloveteddi
King Arthur
Level 66
God Stats
2W - 3L
1,249 SR
Queue Stats
365W - 370L
1,478 Elo+
Party 3
Bastet
Bastet
KitarORA
Bastet
Level 35
God Stats
3W - 3L
1,344 SR
Queue Stats
152W - 175L
1,434 Elo+
Party 3
Hel
Hel
SmallFeet
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 41L
1,541 Elo+
Party 4
Mulan
Mulan
alwaysBehappy
Mulan
Level 41
God Stats
17W - 20L
1,443 SR
Queue Stats
108W - 124L
1,415 Elo+
Party 4
Martichoras
Martichoras
deathsnapped
Martichoras
Level 26
God Stats
4W - 4L
1,341 SR
Queue Stats
30W - 23L
1,458 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,529
466
10,558
12,116
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Alee11k
Izanami
12
1 / 6 / 1
7,239
517
4,177
11,579
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
12
3 / 4 / 0
7,420
530
8,081
10,570
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
BurninSnoflakes
Amaterasu
11
0 / 3 / 1
7,000
500
3,750
13,936
10,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 6 / 1
6,436
460
3,759
15,481
10,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Iloveteddi
King Arthur
14
3 / 1 / 2
9,054
647
9,048
9,849
8,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
KitarORA
Bastet
15
5 / 2 / 4
8,810
629
6,857
13,402
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 1 / 2
8,712
622
13,600
9,811
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 4
7,908
565
4,464
14,500
12,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
deathsnapped
Martichoras
16
8 / 0 / 0
9,959
711
13,325
8,282
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
22
23
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Izanami
Alee11k
Izanami
1
6
1
0.25
L
Poseidon
3
4
0
0.75
L
Amaterasu
BurninSnoflakes
Amaterasu
0
3
1
0.17
W
King Arthur
Iloveteddi
King Arthur
3
1
2
4
W
Bastet
KitarORA
Bastet
5
2
4
3.5
W
5
1
2
6
W
1
3
4
1
W
Martichoras
deathsnapped
Martichoras
8
0
0
8
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,325
Damage
47,294
63,682
Taken
55,844
33,051
Mitigated
35,627
16,022
Healing
21,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,558
4,648
0
2,669
12,116
4,243
0
7,647
4,469
43,945
0
L
Izanami
Alee11k
Izanami
4,177
2,948
0
903
11,579
4,588
0
0
11,579
0
52,155
L
Poseidon
8,081
1,338
283
4,772
10,570
2,874
0
1,140
9,430
55,451
0
L
Amaterasu
BurninSnoflakes
Amaterasu
3,750
1,591
0
3,518
13,936
10,989
657
350
13,586
0
41,612
W
King Arthur
Iloveteddi
King Arthur
9,048
1,578
0
1,705
9,849
8,456
0
1,405
8,444
1,189
64,400
W
Bastet
KitarORA
Bastet
6,857
2,892
0
3,421
13,402
5,777
0
4,817
8,585
0
68,993
W
13,600
1,541
3,946
6,855
9,811
4,709
87
7,078
2,733
82,924
0
W
4,464
751
0
2,366
14,500
12,784
43
8,474
6,026
0
24,735
W
Martichoras
deathsnapped
Martichoras
13,325
6,857
0
3,241
8,282
3,901
1,688
994
7,288
0
90,990
L
3,759
1,169
1,568
2,309
15,481
10,357
0
4,903
10,578
14,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,624
Gold Earned
44,443
347
Minions Killed
543
0
Camps Cleared
0
1,235,383
Distance Traveled
1,434,080
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,529
466
60
4
0
216,533
0
L
Izanami
7,239
517
112
8
0
260,411
0
L
Poseidon
7,420
530
90
6
0
282,317
0
L
Amaterasu
7,000
500
73
5
0
241,888
0
W
King Arthur
9,054
647
118
8
0
265,040
2
W
Bastet
8,810
629
96
7
0
318,675
3
W
Hel
8,712
622
146
10
0
292,879
2
W
Mulan
7,908
565
40
3
0
285,285
0
W
Martichoras
9,959
711
143
10
0
272,201
0
L
Sylvanus
6,436
460
12
1
0
234,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role