Player Matchup

Poseidon
Poseidon
Cat_boy02
Poseidon
Level 96
God Stats
14W - 13L
1,786 SR
Queue Stats
178W - 166L
1,546 Elo+
Party 3
Sol
Sol
Catman02
Sol
Level 108
God Stats
1W - 2L
1,461 SR
Queue Stats
40W - 42L
1,517 Elo+
Party 3
Neith
Neith
Ddraiga
Neith
Level 88
God Stats
5W - 4L
1,644 SR
Queue Stats
19W - 17L
1,520 Elo+
Party 4
Yemoja
Yemoja
J1ngles18
Yemoja
Level 126
God Stats
2W - 3L
1,476 SR
Queue Stats
53W - 55L
1,499 Elo+
Party 3
Set
Set
Laviathon10
Set
Level 159
God Stats
11W - 19L
1,383 SR
Queue Stats
581W - 562L
1,489 Elo+
Party 4
Team Averages
Level 115
1,550 SR
1,514 Elo+

VS

Team Averages
Level 108
1,474 SR
1,468 Elo+
Sol
Sol
A Yung Savag3
Sol
Level 69
God Stats
8W - 11L
1,377 SR
Queue Stats
325W - 333L
1,411 Elo+
Party 2
King Arthur
King Arthur
RickJames96
King Arthur
Level 119
God Stats
4W - 6L
1,466 SR
Queue Stats
583W - 519L
1,459 Elo+
Solo
Raijin
Raijin
SerpentsNLillies
Raijin
Level 129
God Stats
6W - 8L
1,491 SR
Queue Stats
247W - 250L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
THess2
Nu Wa
Level 79
God Stats
36W - 32L
1,572 SR
Queue Stats
236W - 219L
1,439 Elo+
Party 2
Ravana
Ravana
YeetusMcleetus
Ravana
Level 142
God Stats
5W - 6L
1,466 SR
Queue Stats
436W - 441L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cat_boy02
Poseidon
16
6 / 4 / 1
10,523
585
11,477
12,549
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 7 / 0
9,928
552
9,476
18,787
6,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Ddraiga
Neith
13
1 / 5 / 5
8,607
478
7,711
16,545
6,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
J1ngles18
Yemoja
13
1 / 0 / 6
8,598
478
6,629
20,024
16,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 6 / 4
9,039
502
7,410
18,444
8,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,399
467
5,675
11,060
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
RickJames96
King Arthur
17
5 / 0 / 5
10,294
572
10,119
16,458
14,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 2 / 4
9,424
524
13,163
7,634
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
THess2
Nu Wa
16
6 / 3 / 5
9,718
540
18,933
11,512
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 3 / 4
9,767
543
14,488
13,503
6,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
11
Kills
22
22
Deaths
11
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
L
Poseidon
Cat_boy02
Poseidon
6
4
1
1.63
L
0
7
0
0
L
Neith
Ddraiga
Neith
1
5
5
0.7
L
Yemoja
J1ngles18
Yemoja
1
0
6
4
L
3
6
4
0.83
W
King Arthur
RickJames96
King Arthur
5
0
5
7.5
W
1
2
4
1.5
W
Nu Wa
THess2
Nu Wa
6
3
5
2.83
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,703
Damage
62,378
86,349
Taken
60,167
41,686
Mitigated
30,950
21,966
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,675
1,167
0
3,918
11,060
3,590
831
3,999
6,953
47,735
0
L
Poseidon
Cat_boy02
Poseidon
11,477
1,795
0
1,625
12,549
4,719
0
7,502
5,047
71,954
0
L
9,476
3,640
0
7,731
18,787
6,231
2,207
2,746
16,041
86,500
0
L
Neith
Ddraiga
Neith
7,711
586
0
3,994
16,545
6,117
505
9,785
6,760
0
73,130
L
Yemoja
J1ngles18
Yemoja
6,629
1,306
1,763
4,861
20,024
16,575
56
13,751
6,273
36,081
0
L
7,410
2,618
0
1,992
18,444
8,044
42
3,987
14,457
0
79,402
W
King Arthur
RickJames96
King Arthur
10,119
387
0
1,811
16,458
14,334
0
8,064
8,267
0
70,682
W
13,163
918
0
1,350
7,634
2,857
0
3,464
4,036
88,097
0
W
Nu Wa
THess2
Nu Wa
18,933
6,988
0
3,909
11,512
4,049
420
6,501
4,821
66,437
0
W
14,488
4,088
0
1,703
13,503
6,120
1
4,788
8,508
0
66,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,695
Gold Earned
47,602
550
Minions Killed
477
0
Camps Cleared
0
1,650,531
Distance Traveled
1,746,079
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,399
467
74
4
0
320,406
0
L
Poseidon
10,523
585
139
8
0
376,080
0
L
Sol
9,928
552
146
8
0
303,496
0
L
Neith
8,607
478
122
7
0
324,072
4
L
Yemoja
8,598
478
36
2
0
329,793
3
L
Set
9,039
502
107
6
0
317,090
0
W
King Arthur
10,294
572
102
6
0
386,153
4
W
Raijin
9,424
524
140
8
0
349,942
4
W
Nu Wa
9,718
540
84
5
0
303,506
0
W
Ravana
9,767
543
77
4
0
386,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role